Player Matchup

Fafnir
Fafnir
DukeDyllen
Fafnir
Level 43
God Stats
29W - 52L
1,477 SR
Queue Stats
189W - 250L
1,285 Elo+
Party 1
Anubis
Anubis
Goldentail
Anubis
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 169L
1,285 Elo+
Party 1
Rama
Rama
PowrleSS
Rama
Level 85
God Stats
7W - 4L
1,500 SR
Queue Stats
207W - 268L
1,246 Elo+
Party 1
Team Averages
Level 53
1,492 SR
1,272 Elo+

VS

Team Averages
Level 118
1,488 SR
1,447 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dimondus
Hera
Level 158
God Stats
15W - 16L
1,537 SR
Queue Stats
280W - 324L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Isonray
Danzaburou
Level 89
God Stats
4W - 4L
1,429 SR
Queue Stats
21W - 25L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DukeDyllen
Fafnir
12
4 / 4 / 0
9,663
690
4,142
14,975
21,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Goldentail
Anubis
11
0 / 8 / 2
8,130
581
5,249
12,181
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
0 / 6 / 1
8,296
593
2,947
10,306
3,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 2 / 9
10,685
763
10,495
8,698
2,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
6 / 0 / 10
10,824
773
15,619
5,282
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Isonray
Danzaburou
13
5 / 2 / 7
10,038
717
6,845
9,345
3,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
18
18
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
9
5.75
W
Hera
6
0
10
11
L
Fafnir
DukeDyllen
Fafnir
4
4
0
1
L
Anubis
Goldentail
Anubis
0
8
2
0.13
W
Danzaburou
Isonray
Danzaburou
5
2
7
4.25
L
Rama
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
32,959
37,462
Taken
23,325
30,104
Mitigated
7,471
2,124
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,495
2,474
0
2,300
8,698
2,679
428
3,898
4,678
0
22,716
W
Hera
15,619
4,069
0
3,094
5,282
1,685
1,886
1,960
3,322
52,072
0
L
Fafnir
DukeDyllen
Fafnir
4,142
942
0
1,771
14,975
21,015
0
7,210
7,765
11,539
0
L
Anubis
Goldentail
Anubis
5,249
213
0
103
12,181
5,365
0
4,786
7,395
24,160
0
W
Danzaburou
Isonray
Danzaburou
6,845
1,811
0
1,696
9,345
3,107
852
3,965
5,380
0
37,757
L
Rama
2,947
1,298
0
250
10,306
3,724
0
3,942
6,364
0
31,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
31,547
129
Minions Killed
159
2
Camps Cleared
11
681,819
Distance Traveled
814,135
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,685
763
15
1
2
290,100
4
W
Hera
10,824
773
87
6
5
269,848
5
L
Fafnir
9,663
690
21
2
0
249,126
4
L
Anubis
8,130
581
39
3
1
216,618
1
W
Danzaburou
10,038
717
57
4
4
254,187
4
L
Rama
8,296
593
69
5
1
216,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role