Player Matchup

Da Ji
Da Ji
Edyqnk
Da Ji
Level 156
God Stats
1W - 4L
1,408 SR
Queue Stats
373W - 392L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
I_am_Allfather
Xbalanque
Level 116
God Stats
0W - 1L
1,793 SR
Queue Stats
153W - 176L
1,483 Elo+
Solo
Chiron
Chiron
Morathys
Chiron
Level 147
God Stats
9W - 7L
1,728 SR
Queue Stats
660W - 665L
1,527 Elo+
Party 2
Fenrir
Fenrir
Nagato4121
Fenrir
Level 89
God Stats
7W - 19L
1,287 SR
Queue Stats
926W - 919L
1,531 Elo+
Solo
Ra
Ra
Pladur
Ra
Level 104
God Stats
5W - 5L
1,635 SR
Queue Stats
501W - 477L
1,545 Elo+
Party 2
Team Averages
Level 122
1,570 SR
1,517 Elo+

VS

Team Averages
Level 141
1,433 SR
1,536 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
JUGS_ALEJO_ASR
Eset
Level 149
God Stats
4W - 5L
1,335 SR
Queue Stats
285W - 293L
1,524 Elo+
Solo
Hercules
Hercules
Kamizail
Hercules
Level 143
God Stats
4W - 1L
1,587 SR
Queue Stats
83W - 72L
1,568 Elo+
Party 3
Bacchus
Bacchus
LiTeL99
Bacchus
Level 146
God Stats
12W - 8L
1,497 SR
Queue Stats
885W - 827L
1,516 Elo+
Party 1
Neith
Neith
neocaf
Neith
Level 107
God Stats
1W - 0L
1,245 SR
Queue Stats
38W - 29L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Edyqnk
Da Ji
16
1 / 8 / 7
8,975
598
6,417
15,722
7,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
I_am_Allfather
Xbalanque
15
1 / 2 / 6
8,975
598
12,543
8,627
3,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
Morathys
Chiron
18
3 / 4 / 6
10,214
681
14,982
14,140
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Nagato4121
Fenrir
15
2 / 5 / 8
9,174
612
9,385
17,428
15,526
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
18
3 / 3 / 6
10,618
708
17,173
12,905
5,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 2 / 11
10,437
696
3,589
16,669
23,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 2 / 11
10,784
719
11,817
12,433
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kamizail
Hercules
20
11 / 1 / 8
12,035
802
20,482
22,298
15,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
LiTeL99
Bacchus
18
2 / 1 / 18
11,965
798
10,731
18,375
26,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
neocaf
Neith
18
5 / 4 / 10
11,458
764
15,144
15,219
7,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
10
Kills
22
22
Deaths
10
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
11
3.75
L
Da Ji
Edyqnk
Da Ji
1
8
7
0.56
L
Xbalanque
I_am_Allfather
Xbalanque
1
2
6
2
W
2
2
11
3.75
W
Hercules
Kamizail
Hercules
11
1
8
15
W
Bacchus
LiTeL99
Bacchus
2
1
18
11
L
Chiron
Morathys
Chiron
3
4
6
1.5
L
Fenrir
Nagato4121
Fenrir
2
5
8
1.2
L
Ra
3
3
6
2
W
Neith
neocaf
Neith
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,500
Damage
61,763
68,822
Taken
84,994
37,642
Mitigated
78,250
27,820
Healing
38,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,589
475
12,626
4,121
16,669
23,425
877
3,812
12,717
15,138
0
L
Da Ji
Edyqnk
Da Ji
6,417
185
1,506
621
15,722
7,182
0
6,246
9,096
0
11,872
L
Xbalanque
I_am_Allfather
Xbalanque
12,543
3,472
943
1,002
8,627
3,272
0
2,969
5,472
0
23,558
W
11,817
252
4,512
2,043
12,433
5,515
796
2,552
9,744
38,101
0
W
Hercules
Kamizail
Hercules
20,482
3,901
1,283
7,273
22,298
15,868
889
4,262
16,602
0
25,985
W
Bacchus
LiTeL99
Bacchus
10,731
459
1,559
3,020
18,375
26,160
268
4,455
13,289
17,958
0
L
Chiron
Morathys
Chiron
14,982
3,723
3,047
3,644
14,140
5,959
122
5,279
8,541
0
38,833
L
Fenrir
Nagato4121
Fenrir
9,385
403
1,485
2,575
17,428
15,526
0
6,095
10,864
458
9,066
L
Ra
17,173
831
7,684
5,313
12,905
5,703
0
5,548
7,265
46,687
0
W
Neith
neocaf
Neith
15,144
7,025
0
2,554
15,219
7,282
3,072
2,402
12,540
0
42,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
56,679
150
Minions Killed
157
0
Camps Cleared
0
1,364,521
Distance Traveled
1,392,676
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,437
696
22
1
0
252,177
3
L
Da Ji
8,975
598
18
1
0
265,166
3
L
Xbalanque
8,975
598
31
2
0
271,132
5
W
Eset
10,784
719
56
4
0
280,053
2
W
Hercules
12,035
802
20
1
0
316,644
6
W
Bacchus
11,965
798
12
1
0
315,160
1
L
Chiron
10,214
681
45
3
0
251,036
0
L
Fenrir
9,174
612
6
0
0
267,577
0
L
Ra
10,618
708
50
3
0
309,610
1
W
Neith
11,458
764
47
3
0
228,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role