Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
VCF43V3R1919
Charybdis
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 112L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
maullido
Kumbhakarna
Level 149
God Stats
2W - 5L
1,266 SR
Queue Stats
426W - 454L
1,420 Elo+
Solo
Sylvanus
Sylvanus
ФебРус
Sylvanus
Level 61
God Stats
2W - 3L
1,502 SR
Queue Stats
172W - 217L
1,416 Elo+
Solo
Team Averages
Level 101
1,454 SR
1,448 Elo+

VS

Team Averages
Level 90
1,502 SR
1,450 Elo+
Sobek
Sobek
McClarky
Sobek
Level 49
God Stats
1W - 1L
1,482 SR
Queue Stats
85W - 92L
1,502 Elo+
Party 1
Fenrir
Fenrir
N1ck3
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
StyloMyloBaby
Guan Yu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,396 Elo+
Solo
Olorun
Olorun
gerigb79
Olorun
Level 123
God Stats
3W - 3L
1,419 SR
Queue Stats
141W - 175L
1,439 Elo+
Solo
Vulcan
Vulcan
nataliaaa9696
Vulcan
Level 69
God Stats
10W - 2L
1,608 SR
Queue Stats
146W - 139L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 7 / 11
11,312
707
28,448
19,368
10,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
17
0 / 4 / 16
11,086
693
13,963
26,070
32,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
VCF43V3R1919
Charybdis
20
9 / 5 / 6
12,448
778
28,316
19,479
9,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
maullido
Kumbhakarna
16
4 / 6 / 10
10,360
648
11,238
25,366
25,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
ФебРус
Sylvanus
19
3 / 4 / 14
11,269
704
17,186
31,580
34,338
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
McClarky
Sobek
16
2 / 7 / 18
10,374
648
10,040
26,164
36,822
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
N1ck3
Fenrir
16
3 / 5 / 13
10,418
651
12,239
23,804
9,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
19
1 / 3 / 19
11,872
742
12,278
22,944
31,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
gerigb79
Olorun
20
11 / 4 / 11
13,526
845
27,559
22,146
10,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 17
13,252
828
37,596
19,387
8,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
104
21
Kills
26
26
Deaths
21
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
7
11
1.5
L
Ganesha
 
Ganesha
0
4
16
2
W
Sobek
McClarky
Sobek
2
7
18
1.57
W
Fenrir
N1ck3
Fenrir
3
5
13
1.9
W
Guan Yu
1
3
19
3.5
L
Charybdis
VCF43V3R1919
Charybdis
9
5
6
2.4
W
Olorun
gerigb79
Olorun
11
4
11
4.13
L
Kumbhakarna
maullido
Kumbhakarna
4
6
10
1.5
W
9
2
17
8.75
L
Sylvanus
ФебРус
Sylvanus
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,151
Damage
99,712
121,863
Taken
114,445
112,770
Mitigated
95,888
52,339
Healing
62,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
28,448
10,722
3,625
4,767
19,368
10,618
1,547
9,701
9,542
0
62,500
L
Ganesha
 
Ganesha
13,963
1,020
987
5,641
26,070
32,937
540
18,167
7,545
25,718
0
W
Sobek
McClarky
Sobek
10,040
1,087
1,167
4,194
26,164
36,822
291
8,307
17,857
17,917
0
W
Fenrir
N1ck3
Fenrir
12,239
3,597
2,044
6,689
23,804
9,857
1,860
7,658
16,146
0
17,276
W
Guan Yu
12,278
1,870
13,173
10,986
22,944
31,043
780
10,093
12,851
0
23,469
L
Charybdis
VCF43V3R1919
Charybdis
28,316
14,249
2,789
5,267
19,479
9,473
1,429
13,532
5,805
0
51,828
W
Olorun
gerigb79
Olorun
27,559
14,499
5,905
9,529
22,146
10,094
2,590
8,087
14,059
52,369
0
L
Kumbhakarna
maullido
Kumbhakarna
11,238
1,017
1,894
2,001
25,366
25,404
407
13,152
12,031
18,830
0
W
37,596
19,833
3,325
5,319
19,387
8,072
1,465
8,242
11,145
67,899
0
L
Sylvanus
ФебРус
Sylvanus
17,186
4,230
12,055
13,313
31,580
34,338
1,285
19,421
11,745
27,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,475
Gold Earned
59,442
161
Minions Killed
180
0
Camps Cleared
0
1,256,410
Distance Traveled
1,382,785
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,312
707
64
4
0
234,096
1
L
Ganesha
11,086
693
0
0
0
280,593
0
W
Sobek
10,374
648
10
1
0
255,082
1
W
Fenrir
10,418
651
6
0
0
304,228
0
W
Guan Yu
11,872
742
16
1
0
290,632
0
L
Charybdis
12,448
778
63
4
0
222,391
1
W
Olorun
13,526
845
65
4
0
233,671
0
L
Kumbhakarna
10,360
648
12
1
0
281,162
0
W
Vulcan
13,252
828
83
5
0
299,172
2
L
Sylvanus
11,269
704
22
1
0
238,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role