Player Matchup

Anubis
Anubis
Boldemort473
Anubis
Level 87
God Stats
6W - 5L
1,585 SR
Queue Stats
226W - 201L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lukeparsons
Ah Muzen Cab
Level 76
God Stats
2W - 1L
1,590 SR
Queue Stats
15W - 31L
1,470 Elo+
Solo
Cthulhu
Cthulhu
the wereWOLF83
Cthulhu
Level 69
God Stats
42W - 30L
1,594 SR
Queue Stats
179W - 150L
1,504 Elo+
Party 1
Team Averages
Level 77
1,589 SR
1,486 Elo+

VS

Team Averages
Level 95
1,357 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
McBritneySpears
Ah Muzen Cab
Level 138
God Stats
6W - 7L
1,485 SR
Queue Stats
388W - 321L
1,573 Elo+
Party 2
King Arthur
King Arthur
RebelDragon02
King Arthur
Level 123
God Stats
0W - 2L
1,300 SR
Queue Stats
230W - 179L
1,556 Elo+
Party 2
Raijin
Raijin
n1c0120
Raijin
Level 23
God Stats
1W - 3L
1,286 SR
Queue Stats
5W - 6L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 1 / 10
11,879
699
11,018
10,911
6,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lukeparsons
Ah Muzen Cab
16
8 / 1 / 14
12,425
731
18,887
11,832
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 13
12,428
731
10,984
15,266
21,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
McBritneySpears
Ah Muzen Cab
13
0 / 5 / 2
9,474
557
12,431
14,262
6,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
RebelDragon02
King Arthur
11
2 / 8 / 0
9,356
550
6,241
17,763
12,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
n1c0120
Raijin
12
0 / 9 / 0
8,794
517
7,138
13,369
4,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
22
Kills
2
2
Deaths
22
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
10
13
W
Ah Muzen Cab
Lukeparsons
Ah Muzen Cab
8
1
14
15
L
Ah Muzen Cab
McBritneySpears
Ah Muzen Cab
0
5
2
0.2
L
King Arthur
RebelDragon02
King Arthur
2
8
0
0.25
L
Raijin
n1c0120
Raijin
0
9
0
0
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
25,810
38,009
Taken
45,394
32,894
Mitigated
24,097
13,481
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,018
859
0
3,730
10,911
6,292
684
1,870
9,041
54,067
0
W
Ah Muzen Cab
Lukeparsons
Ah Muzen Cab
18,887
12,190
1,137
5,942
11,832
4,758
870
1,683
10,149
0
53,215
L
Ah Muzen Cab
McBritneySpears
Ah Muzen Cab
12,431
4,384
0
6,035
14,262
6,436
0
8,062
6,200
0
56,771
L
King Arthur
RebelDragon02
King Arthur
6,241
386
0
449
17,763
12,806
0
5,605
12,158
0
13,951
L
Raijin
n1c0120
Raijin
7,138
535
438
1,553
13,369
4,855
0
8,843
4,526
21,999
0
W
10,984
654
67
2,605
15,266
21,844
32
3,967
11,299
35,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
27,624
242
Minions Killed
190
9
Camps Cleared
5
902,707
Distance Traveled
798,295
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,879
699
95
6
6
286,375
3
W
Ah Muzen Cab
12,425
731
79
5
3
302,164
1
L
Ah Muzen Cab
9,474
557
129
8
4
300,457
3
L
King Arthur
9,356
550
27
2
1
271,014
0
L
Raijin
8,794
517
34
2
0
226,824
4
W
Cthulhu
12,428
731
68
4
0
314,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role