Player Matchup

Ares
Ares
ChummyMercury
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,333 Elo+
Party 1
Hera
Hera
EnzoBrepio
Hera
Level 55
God Stats
4W - 4L
1,509 SR
Queue Stats
289W - 299L
1,376 Elo+
Party 2
Baba Yaga
Baba Yaga
SerenaxD
Baba Yaga
Level 59
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Rama
Rama
ShortwaveDrop5
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ti7olacho
Tsukuyomi
Level 17
God Stats
10W - 22L
1,394 SR
Queue Stats
29W - 44L
1,446 Elo+
Party 2
Team Averages
Level 43
1,460 SR
1,396 Elo+

VS

Team Averages
Level 62
1,596 SR
1,393 Elo+
Yemoja
Yemoja
AliceIrene
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,178 Elo+
Party 4
Scylla
Scylla
ArbItraryA
Scylla
Level 80
God Stats
5W - 4L
1,520 SR
Queue Stats
223W - 213L
1,540 Elo+
Solo
Cernunnos
Cernunnos
KZUU
Cernunnos
Level 80
God Stats
21W - 13L
1,722 SR
Queue Stats
77W - 72L
1,546 Elo+
Party 3
Serqet
Serqet
Rakuuuu
Serqet
Level 69
God Stats
2W - 2L
1,737 SR
Queue Stats
50W - 38L
1,588 Elo+
Party 3
Nike
Nike
WweeeWwuuu
Nike
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,111 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
7,768
370
3,278
20,506
8,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 4 / 1
11,522
549
5,594
12,700
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
SerenaxD
Baba Yaga
17
2 / 2 / 0
10,152
483
4,937
8,285
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 2
8,640
411
9,064
14,841
4,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ti7olacho
Tsukuyomi
17
3 / 4 / 2
10,779
513
7,812
14,484
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AliceIrene
Yemoja
15
0 / 2 / 10
9,853
469
2,606
7,886
9,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ArbItraryA
Scylla
20
2 / 1 / 7
12,422
592
6,867
5,922
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
KZUU
Cernunnos
18
12 / 3 / 5
11,916
567
19,171
14,734
5,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Rakuuuu
Serqet
19
11 / 0 / 7
12,041
573
14,764
14,269
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
2 / 1 / 2
11,803
562
6,670
14,094
9,597
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
27
27
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AliceIrene
Yemoja
0
2
10
2.5
W
Scylla
ArbItraryA
Scylla
2
1
7
5.5
L
0
10
3
0.15
L
1
4
1
0.38
W
Cernunnos
KZUU
Cernunnos
12
3
5
4.83
W
Serqet
Rakuuuu
Serqet
11
0
7
14.5
L
Baba Yaga
SerenaxD
Baba Yaga
2
2
0
1
L
1
7
2
0.29
W
2
1
2
3
L
Tsukuyomi
ti7olacho
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,685
Damage
50,078
70,816
Taken
56,905
28,340
Mitigated
34,169
11,748
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AliceIrene
Yemoja
2,606
716
2,690
244
7,886
9,458
2,012
1,784
6,102
23,699
0
W
Scylla
ArbItraryA
Scylla
6,867
842
0
1,696
5,922
2,166
312
2,048
3,874
95,812
0
L
3,278
482
0
1,230
20,506
8,816
0
1,811
18,116
12,693
0
L
5,594
808
0
4,580
12,700
5,356
0
3,791
8,485
94,935
0
W
Cernunnos
KZUU
Cernunnos
19,171
9,034
0
5,008
14,734
5,880
232
2,904
11,830
0
106,760
W
Serqet
Rakuuuu
Serqet
14,764
3,052
0
5,031
14,269
7,068
0
3,880
10,389
0
80,067
L
Baba Yaga
SerenaxD
Baba Yaga
4,937
123
0
2,232
8,285
4,111
860
64
8,121
54,539
0
L
9,064
7,560
0
2,469
14,841
4,424
0
2,662
11,981
0
68,354
W
6,670
154
0
2,330
14,094
9,597
0
3,440
10,654
258
63,408
L
Tsukuyomi
ti7olacho
Tsukuyomi
7,812
2,104
0
1,237
14,484
5,633
0
1,237
12,681
0
84,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
58,035
559
Minions Killed
669
0
Camps Cleared
0
1,898,704
Distance Traveled
2,069,834
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,853
469
44
2
0
330,770
5
W
Scylla
12,422
592
222
11
0
430,833
3
L
Ares
7,768
370
22
1
0
369,413
1
L
Hera
11,522
549
192
9
0
353,087
5
W
Cernunnos
11,916
567
151
7
0
356,878
3
W
Serqet
12,041
573
103
5
0
509,452
5
L
Baba Yaga
10,152
483
91
4
0
396,440
4
L
Rama
8,640
411
112
5
0
344,165
2
W
Nike
11,803
562
149
7
0
441,901
3
L
Tsukuyomi
10,779
513
142
7
0
435,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role