Player Matchup

Anubis
Anubis
DrCzopek
Anubis
Level 15
God Stats
35W - 24L
1,550 SR
Queue Stats
46W - 47L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GodGamer0216
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,355 Elo+
Party 3
Scylla
Scylla
Slyx00
Scylla
Level 14
God Stats
3W - 4L
1,347 SR
Queue Stats
22W - 22L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Tomplach
Cthulhu
Level 17
God Stats
2W - 1L
1,681 SR
Queue Stats
30W - 34L
1,397 Elo+
Party 1
Nemesis
Nemesis
prointensifys
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,133 Elo+
Party 3
Team Averages
Level 11
1,516 SR
1,370 Elo+

VS

Team Averages
Level 23
1,649 SR
1,466 Elo+
Nu Wa
Nu Wa
BillCosbyFanClub
Nu Wa
Level 15
God Stats
5W - 2L
1,675 SR
Queue Stats
34W - 24L
1,639 Elo+
Party 2
Chiron
Chiron
ModulRsynth
Chiron
Level 25
God Stats
9W - 9L
1,702 SR
Queue Stats
100W - 105L
1,487 Elo+
Party 2
Achilles
Achilles
Naraki13
Achilles
Level 11
God Stats
2W - 0L
1,754 SR
Queue Stats
16W - 16L
1,432 Elo+
Party 4
Zhong Kui
Zhong Kui
Naraki135
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,398 Elo+
Party 4
Bacchus
Bacchus
TremendousToad
Bacchus
Level 22
God Stats
3W - 4L
1,612 SR
Queue Stats
57W - 73L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrCzopek
Anubis
20
14 / 9 / 15
17,461
1,343
31,699
24,849
9,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
GodGamer0216
Tsukuyomi
20
1 / 12 / 17
12,096
930
7,832
26,226
10,390
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Slyx00
Scylla
20
14 / 2 / 13
16,985
1,307
29,595
15,041
4,330
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Tomplach
Cthulhu
20
1 / 3 / 22
13,100
1,008
17,150
31,375
31,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
20
2 / 23 / 20
12,917
994
17,389
34,739
10,190
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 22
14,932
1,149
40,533
14,736
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
20
4 / 6 / 32
13,801
1,062
21,101
23,928
7,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Naraki13
Achilles
20
8 / 6 / 24
13,884
1,068
18,789
24,870
26,988
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Naraki135
Zhong Kui
20
13 / 9 / 17
14,435
1,110
28,666
21,160
11,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 5 / 33
14,928
1,148
13,544
24,224
23,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
177
32
Kills
49
49
Deaths
33
87
Assists
128
Player
Kills
Deaths
Assists
KDA
W
14
7
22
3.57
L
Anubis
DrCzopek
Anubis
14
9
15
2.39
L
Tsukuyomi
GodGamer0216
Tsukuyomi
1
12
17
0.79
W
Chiron
4
6
32
3.33
W
Achilles
Naraki13
Achilles
8
6
24
3.33
W
Zhong Kui
Naraki135
Zhong Kui
13
9
17
2.39
L
Scylla
Slyx00
Scylla
14
2
13
10.25
L
Cthulhu
Tomplach
Cthulhu
1
3
22
4
W
10
5
33
5.3
L
Nemesis
2
23
20
0.52

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,665
Damage
122,633
132,230
Taken
108,918
66,674
Mitigated
74,435
14,567
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,533
7,951
420
934
14,736
4,206
0
8,740
5,996
57,368
0
L
Anubis
DrCzopek
Anubis
31,699
2,852
0
9,040
24,849
9,885
0
14,894
9,955
77,323
0
L
Tsukuyomi
GodGamer0216
Tsukuyomi
7,832
1,087
0
389
26,226
10,390
0
16,614
9,612
0
16,206
W
Chiron
21,101
9,688
2,935
7,815
23,928
7,504
0
18,067
5,861
0
49,690
W
Achilles
Naraki13
Achilles
18,789
6,780
0
2,604
24,870
26,988
0
19,410
5,018
0
33,392
W
Zhong Kui
Naraki135
Zhong Kui
28,666
5,013
0
1,929
21,160
11,872
0
12,681
8,326
52,681
0
L
Scylla
Slyx00
Scylla
29,595
3,369
0
3,110
15,041
4,330
0
9,485
5,556
72,030
0
L
Cthulhu
Tomplach
Cthulhu
17,150
998
356
0
31,375
31,879
0
18,896
12,479
42,588
0
W
13,544
1,843
0
0
24,224
23,865
0
19,546
4,678
22,825
0
L
Nemesis
17,389
6,573
0
1,672
34,739
10,190
0
22,854
11,885
0
32,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,559
Gold Earned
71,980
274
Minions Killed
212
5
Camps Cleared
4
1,153,767
Distance Traveled
1,151,395
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,932
1,149
35
3
1
204,114
0
L
Anubis
17,461
1,343
104
8
1
184,159
4
L
Tsukuyomi
12,096
930
2
0
0
238,478
1
W
Chiron
13,801
1,062
63
5
1
254,286
0
W
Achilles
13,884
1,068
35
3
0
237,344
0
W
Zhong Kui
14,435
1,110
60
5
2
199,129
0
L
Scylla
16,985
1,307
100
8
1
238,734
0
L
Cthulhu
13,100
1,008
54
4
2
275,224
0
W
Bacchus
14,928
1,148
19
1
0
256,522
1
L
Nemesis
12,917
994
14
1
1
217,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role