Player Matchup

Fenrir
Fenrir
OurKuKuisTRASH
Fenrir
Level 45
God Stats
0W - 1L
1,657 SR
Queue Stats
21W - 21L
1,554 Elo+
Party 2
He Bo
He Bo
PapaSmurf9411
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,619 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PledgedPigeon25
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 3
Neith
Neith
PurryKins
Neith
Level 10
God Stats
1W - 2L
1,280 SR
Queue Stats
59W - 30L
1,667 Elo+
Solo
Loki
Loki
nighter85
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 3
Team Averages
Level 16
1,487 SR
1,544 Elo+

VS

Team Averages
Level 21
1,502 SR
1,572 Elo+
Cerberus
Cerberus
DannyJohnson534
Cerberus
Level 26
God Stats
4W - 11L
1,503 SR
Queue Stats
104W - 116L
1,527 Elo+
Solo
Artemis
Artemis
RAINBOWxSWAG
Artemis
Level 18
God Stats
4W - 5L
1,388 SR
Queue Stats
26W - 19L
1,496 Elo+
Party 1
Bellona
Bellona
gbake108
Bellona
Level 18
God Stats
6W - 5L
1,541 SR
Queue Stats
73W - 58L
1,538 Elo+
Party 1
Janus
Janus
iloverottweilers
Janus
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
178W - 153L
1,679 Elo+
Solo
Loki
Loki
saint66go6
Loki
Level 29
God Stats
17W - 14L
1,579 SR
Queue Stats
137W - 111L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,073
507
1,910
5,950
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
5,301
530
1,850
4,504
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PledgedPigeon25
Tsukuyomi
4
0 / 8 / 0
3,753
375
1,801
6,593
1,687
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
PurryKins
Neith
9
4 / 4 / 0
5,298
530
4,010
6,611
1,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
3
0 / 10 / 0
3,562
356
1,361
5,937
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
0 / 2 / 5
4,378
438
1,059
4,756
3,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
RAINBOWxSWAG
Artemis
8
2 / 2 / 5
5,314
531
3,477
4,908
1,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
gbake108
Bellona
11
5 / 0 / 3
6,340
634
5,588
6,273
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
13 / 0 / 1
7,421
742
7,169
3,559
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 0 / 5
6,658
666
2,768
4,415
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
25
25
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
5
1.25
L
0
1
0
0
L
0
2
1
0.25
L
Tsukuyomi
PledgedPigeon25
Tsukuyomi
0
8
0
0
L
Neith
PurryKins
Neith
4
4
0
1
W
Artemis
RAINBOWxSWAG
Artemis
2
2
5
2.25
W
Bellona
gbake108
Bellona
5
0
3
6.5
W
13
0
1
13.5
L
Loki
0
10
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,932
Damage
20,061
29,595
Taken
23,911
10,123
Mitigated
10,601
4,277
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,059
158
0
1,049
4,756
3,417
290
509
4,247
11,610
0
L
1,910
372
0
2,122
5,950
3,779
0
929
4,973
0
24,146
L
1,850
257
0
514
4,504
1,081
0
881
3,575
31,564
0
L
Tsukuyomi
PledgedPigeon25
Tsukuyomi
1,801
366
0
223
6,593
1,687
0
2,512
3,993
0
7,661
L
Neith
PurryKins
Neith
4,010
2,326
0
1,418
6,611
1,773
386
1,749
4,790
0
26,007
W
Artemis
RAINBOWxSWAG
Artemis
3,477
2,230
0
772
4,908
1,318
402
0
4,908
0
17,059
W
Bellona
gbake108
Bellona
5,588
1,302
0
3,249
6,273
3,612
0
788
5,485
0
33,647
W
7,169
932
0
710
3,559
1,012
60
0
3,559
42,943
0
L
Loki
1,361
511
0
0
5,937
1,803
0
1,843
4,036
0
3,432
W
2,768
789
0
1,022
4,415
1,242
380
553
3,862
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
30,111
200
Minions Killed
295
0
Camps Cleared
0
944,629
Distance Traveled
956,307
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,378
438
13
1
0
170,989
0
L
Fenrir
5,073
507
61
6
0
179,330
0
L
He Bo
5,301
530
72
7
0
199,713
0
L
Tsukuyomi
3,753
375
9
1
0
192,734
3
L
Neith
5,298
530
49
5
0
187,191
0
W
Artemis
5,314
531
42
4
0
169,859
0
W
Bellona
6,340
634
78
8
0
177,252
0
W
Janus
7,421
742
94
9
0
214,212
0
L
Loki
3,562
356
9
1
0
185,661
0
W
Loki
6,658
666
68
7
0
223,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role