Player Matchup

Hera
Hera
ArcaneCataclysm
Hera
Level 30
God Stats
2W - 10L
1,030 SR
Queue Stats
117W - 151L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
Burninmyhell
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Solo
Ao Kuang
Ao Kuang
ShadowMonarch97
Ao Kuang
Level 43
God Stats
1W - 3L
1,143 SR
Queue Stats
139W - 178L
1,381 Elo+
Party 1
Cerberus
Cerberus
iwasrickrolled
Cerberus
Level 35
God Stats
4W - 1L
1,639 SR
Queue Stats
8W - 5L
1,484 Elo+
Solo
Neith
Neith
tommyboy3311
Neith
Level 67
God Stats
11W - 6L
1,446 SR
Queue Stats
27W - 27L
1,356 Elo+
Solo
Team Averages
Level 45
1,352 SR
1,462 Elo+

VS

Team Averages
Level 45
1,490 SR
1,484 Elo+
Ganesha
Ganesha
DedUsTTV
Ganesha
Level 48
God Stats
7W - 4L
1,626 SR
Queue Stats
59W - 55L
1,485 Elo+
Party 2
Artemis
Artemis
Desswolv
Artemis
Level 33
God Stats
0W - 3L
1,228 SR
Queue Stats
36W - 43L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
FullMetalBitsh
Gilgamesh
Level 32
God Stats
3W - 5L
1,594 SR
Queue Stats
77W - 76L
1,498 Elo+
Party 2
Arachne
Arachne
HulkPrime
Arachne
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,648 Elo+
Solo
Zeus
Zeus
xXPsychoSonXx
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 151L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,906
493
5,341
4,460
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Burninmyhell
Amaterasu
13
4 / 3 / 3
8,058
576
7,232
8,265
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
14
5 / 1 / 1
8,359
597
5,906
7,843
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
0 / 5 / 6
6,210
444
3,496
9,734
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 2
7,423
530
6,021
7,650
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DedUsTTV
Ganesha
11
0 / 1 / 7
6,901
493
3,455
10,620
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Desswolv
Artemis
11
5 / 6 / 0
6,762
483
6,878
8,886
2,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
FullMetalBitsh
Gilgamesh
13
7 / 3 / 1
8,153
582
10,550
9,687
6,249
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
HulkPrime
Arachne
12
2 / 2 / 1
7,289
521
2,432
8,199
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 1
5,199
371
908
2,825
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
14
Kills
14
14
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Amaterasu
Burninmyhell
Amaterasu
4
3
3
1.83
L
Ganesha
DedUsTTV
Ganesha
0
1
7
3.5
L
Artemis
Desswolv
Artemis
5
6
0
0.83
L
Gilgamesh
FullMetalBitsh
Gilgamesh
7
3
1
2.5
L
Arachne
HulkPrime
Arachne
2
2
1
1.25
W
Ao Kuang
5
1
1
5.5
W
Cerberus
0
5
6
0.6
W
3
2
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
24,223
37,952
Taken
40,217
13,888
Mitigated
18,828
9,095
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,341
528
0
70
4,460
1,270
111
929
3,531
34,722
0
W
Amaterasu
Burninmyhell
Amaterasu
7,232
2,625
0
2,284
8,265
4,011
1,119
867
7,398
0
40,717
L
Ganesha
DedUsTTV
Ganesha
3,455
312
0
1,775
10,620
6,908
0
3,605
7,015
22,972
0
L
Artemis
Desswolv
Artemis
6,878
4,234
0
1,435
8,886
2,229
1,030
3,538
5,348
0
30,996
L
Gilgamesh
FullMetalBitsh
Gilgamesh
10,550
3,847
0
1,733
9,687
6,249
0
2,179
7,508
2,427
36,281
L
Arachne
HulkPrime
Arachne
2,432
1,672
0
2,377
8,199
2,719
486
4,402
3,797
0
37,640
W
Ao Kuang
5,906
1,307
0
1,562
7,843
2,606
0
758
7,085
45,855
0
W
Cerberus
3,496
348
0
1,442
9,734
3,976
138
1,498
8,236
16,807
0
W
6,021
2,500
0
3,737
7,650
2,025
2,022
1,550
6,100
0
49,341
L
908
408
0
706
2,825
723
261
1,171
1,654
13,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
34,304
374
Minions Killed
278
0
Camps Cleared
0
1,285,922
Distance Traveled
1,063,492
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,906
493
64
5
0
243,529
0
W
Amaterasu
8,058
576
90
6
0
299,593
0
L
Ganesha
6,901
493
17
1
0
266,148
10
L
Artemis
6,762
483
72
5
0
219,667
1
L
Gilgamesh
8,153
582
81
6
0
261,833
1
L
Arachne
7,289
521
83
6
0
235,547
1
W
Ao Kuang
8,359
597
82
6
0
284,128
1
W
Cerberus
6,210
444
38
3
0
221,748
1
W
Neith
7,423
530
100
7
0
236,924
6
L
Zeus
5,199
371
25
2
0
80,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role