Player Matchup

Olorun
Olorun
FROS2017
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Neith
Neith
GotecKanup
Neith
Level 29
God Stats
12W - 31L
1,165 SR
Queue Stats
117W - 184L
1,297 Elo+
Solo
Geb
Geb
NUB SPOTFY
Geb
Level 17
God Stats
1W - 5L
1,257 SR
Queue Stats
4W - 19L
1,102 Elo+
Party 1
Yemoja
Yemoja
PIRESON21
Yemoja
Level 17
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 8L
1,145 Elo+
Party 1
Loki
Loki
Rxdneyyy
Loki
Level 10
God Stats
2W - 5L
1,317 SR
Queue Stats
4W - 18L
1,116 Elo+
Party 1
Team Averages
Level 15
1,299 SR
1,232 Elo+

VS

Team Averages
Level 20
1,484 SR
1,310 Elo+
Hera
Hera
Diosaid
Hera
Level 21
God Stats
9W - 1L
1,797 SR
Queue Stats
41W - 37L
1,295 Elo+
Solo
Bakasura
Bakasura
MASTERWHITEGP
Bakasura
Level 29
God Stats
3W - 9L
1,343 SR
Queue Stats
62W - 81L
1,434 Elo+
Solo
Merlin
Merlin
Matusalem011
Merlin
Level 25
God Stats
8W - 5L
1,278 SR
Queue Stats
20W - 26L
1,222 Elo+
Solo
Sylvanus
Sylvanus
SALAME BOY 18cm
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,204 Elo+
Solo
Charybdis
Charybdis
deio872
Charybdis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FROS2017
Olorun
13
0 / 12 / 4
8,941
406
2,583
14,834
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
17
12 / 8 / 4
11,745
534
13,888
15,122
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 8
10,186
463
9,928
22,292
7,424
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
PIRESON21
Yemoja
16
0 / 7 / 6
9,918
451
4,838
16,438
7,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
16
11 / 4 / 7
11,749
534
9,963
12,806
4,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Diosaid
Hera
16
5 / 7 / 9
11,058
503
11,411
9,213
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MASTERWHITEGP
Bakasura
20
21 / 2 / 2
14,703
668
22,915
17,456
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
18
9 / 7 / 3
12,257
557
16,818
13,491
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
15
1 / 5 / 11
10,228
465
4,680
12,771
10,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
deio872
Charybdis
16
2 / 8 / 6
10,802
491
7,518
16,942
5,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
69
28
Kills
38
38
Deaths
29
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
Diosaid
Hera
5
7
9
1.36
L
Olorun
FROS2017
Olorun
0
12
4
0.17
L
Neith
12
8
4
1.75
W
Bakasura
MASTERWHITEGP
Bakasura
21
2
2
11
W
Merlin
9
7
3
1.5
L
5
7
8
1.29
L
Yemoja
PIRESON21
Yemoja
0
7
6
0.43
L
Loki
11
4
7
3.63
W
Sylvanus
1
5
11
1.3
W
Charybdis
deio872
Charybdis
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,200
Damage
63,342
81,492
Taken
69,873
29,141
Mitigated
32,347
11,284
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Diosaid
Hera
11,411
3,001
0
985
9,213
2,333
1,499
2,819
6,394
40,083
0
L
Olorun
FROS2017
Olorun
2,583
1,408
20
2,072
14,834
5,472
3,287
5,276
8,186
37,948
7,157
L
Neith
13,888
8,023
0
3,922
15,122
4,351
550
4,448
10,353
0
65,819
W
Bakasura
MASTERWHITEGP
Bakasura
22,915
16,405
0
8,996
17,456
8,585
438
1,402
16,054
0
89,783
W
Merlin
16,818
1,037
0
3,767
13,491
5,016
2,919
6,605
6,886
62,570
0
L
9,928
2,608
0
1,620
22,292
7,424
186
9,650
12,281
33,162
0
L
Yemoja
PIRESON21
Yemoja
4,838
1,553
168
792
16,438
7,554
959
9,050
6,007
39,784
0
L
Loki
9,963
2,794
0
2,690
12,806
4,340
0
3,460
9,146
0
60,102
W
Sylvanus
4,680
2,534
160
1,790
12,771
10,935
1,489
2,172
10,599
23,779
8,851
W
Charybdis
deio872
Charybdis
7,518
4,452
0
5,344
16,942
5,478
2,701
4,249
12,693
0
79,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,539
Gold Earned
59,048
393
Minions Killed
504
0
Camps Cleared
0
1,758,971
Distance Traveled
1,930,625
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,058
503
64
3
0
409,652
0
L
Olorun
8,941
406
93
4
0
301,026
0
L
Neith
11,745
534
106
5
0
349,362
1
W
Bakasura
14,703
668
156
7
0
505,254
0
W
Merlin
12,257
557
122
6
0
323,042
4
L
Geb
10,186
463
25
1
0
412,963
2
L
Yemoja
9,918
451
87
4
0
281,502
3
L
Loki
11,749
534
82
4
0
414,118
1
W
Sylvanus
10,228
465
51
2
0
381,141
5
W
Charybdis
10,802
491
111
5
0
311,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role