Player Matchup

Cthulhu
Cthulhu
BLANKO4LIFE
Cthulhu
Level 148
God Stats
1W - 0L
1,614 SR
Queue Stats
44W - 23L
1,738 Elo+
Party 1
Tiamat
Tiamat
ChaseAlex
Tiamat
Level 159
God Stats
10W - 5L
1,616 SR
Queue Stats
180W - 118L
1,716 Elo+
Party 1
Hou Yi
Hou Yi
ClumsyDuck
Hou Yi
Level 149
God Stats
10W - 5L
1,707 SR
Queue Stats
50W - 34L
1,710 Elo+
Party 1
Team Averages
Level 152
1,646 SR
1,721 Elo+

VS

Team Averages
Level 100
1,634 SR
1,698 Elo+
Cabrakan
Cabrakan
AfroLemon
Cabrakan
Level 44
God Stats
2W - 4L
1,518 SR
Queue Stats
341W - 239L
1,713 Elo+
Solo
Arachne
Arachne
PapaTwinkletoes
Arachne
Level 127
God Stats
2W - 3L
1,553 SR
Queue Stats
40W - 25L
1,744 Elo+
Party 2
Anubis
Anubis
Shiinzae
Anubis
Level 128
God Stats
1W - 2L
1,831 SR
Queue Stats
90W - 69L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLANKO4LIFE
Cthulhu
14
1 / 2 / 9
11,801
656
8,855
14,302
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
ChaseAlex
Tiamat
17
7 / 0 / 4
12,000
667
25,845
10,476
9,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ClumsyDuck
Hou Yi
15
3 / 2 / 5
11,289
627
9,991
7,807
3,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AfroLemon
Cabrakan
12
0 / 4 / 4
10,366
576
8,013
21,096
29,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 0
9,867
548
6,724
19,097
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Shiinzae
Anubis
14
2 / 3 / 2
10,010
556
10,489
13,065
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AfroLemon
Cabrakan
0
4
4
0.5
W
Cthulhu
BLANKO4LIFE
Cthulhu
1
2
9
2.75
W
Tiamat
ChaseAlex
Tiamat
7
0
4
9
W
Hou Yi
ClumsyDuck
Hou Yi
3
2
5
2.75
L
2
4
0
0.5
L
Anubis
Shiinzae
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,691
Damage
25,226
32,585
Taken
53,258
30,816
Mitigated
44,196
9,813
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AfroLemon
Cabrakan
8,013
1,372
0
5,368
21,096
29,316
0
12,471
8,625
17,545
0
W
Cthulhu
BLANKO4LIFE
Cthulhu
8,855
838
0
2,739
14,302
17,631
150
9,287
4,655
28,999
0
W
Tiamat
ChaseAlex
Tiamat
25,845
1,414
82
4,213
10,476
9,800
60
6,004
4,328
61,915
0
W
Hou Yi
ClumsyDuck
Hou Yi
9,991
6,363
0
2,779
7,807
3,385
1,867
3,560
4,075
0
49,169
L
6,724
3,363
0
3,105
19,097
8,730
0
11,982
7,115
0
36,684
L
Anubis
Shiinzae
Anubis
10,489
347
0
4,174
13,065
6,150
0
11,004
2,061
44,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
30,243
246
Minions Killed
176
11
Camps Cleared
4
997,005
Distance Traveled
982,594
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,366
576
30
2
0
300,492
3
W
Cthulhu
11,801
656
54
3
2
304,027
4
W
Tiamat
12,000
667
62
3
4
378,019
3
W
Hou Yi
11,289
627
130
7
5
314,959
7
L
Arachne
9,867
548
57
3
3
370,806
4
L
Anubis
10,010
556
89
5
1
311,296
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role