Player Matchup

Nu Wa
Nu Wa
Aensland121
Nu Wa
Level 79
God Stats
3W - 0L
1,551 SR
Queue Stats
88W - 73L
1,416 Elo+
Solo
Persephone
Persephone
MadMenDie1st
Persephone
Level 99
God Stats
9W - 5L
1,681 SR
Queue Stats
260W - 287L
1,436 Elo+
Solo
Fenrir
Fenrir
Scam_9
Fenrir
Level 104
God Stats
1W - 1L
1,319 SR
Queue Stats
262W - 279L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
banbou-qui-plie
Cabrakan
Level 53
God Stats
4W - 1L
1,619 SR
Queue Stats
142W - 148L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
cristian1717
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,421 Elo+
Solo
Team Averages
Level 80
1,534 SR
1,427 Elo+

VS

Team Averages
Level 86
1,438 SR
1,439 Elo+
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AJWATERBOIII
Achilles
Level 68
God Stats
1W - 11L
1,131 SR
Queue Stats
131W - 159L
1,401 Elo+
Solo
Artemis
Artemis
PunchedBurrito9
Artemis
Level 68
God Stats
0W - 4L
1,303 SR
Queue Stats
140W - 148L
1,321 Elo+
Solo
Nike
Nike
Sparkytilfriday
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,542 Elo+
Solo
Hou Yi
Hou Yi
marcopacha3
Hou Yi
Level 28
God Stats
1W - 1L
1,755 SR
Queue Stats
34W - 37L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 20
12,321
821
30,676
11,622
5,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
MadMenDie1st
Persephone
20
10 / 2 / 10
12,813
854
21,239
8,646
4,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Scam_9
Fenrir
16
3 / 2 / 14
10,272
685
8,109
19,383
17,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
18
4 / 5 / 12
11,490
766
11,126
20,223
31,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
cristian1717
Zhong Kui
18
4 / 5 / 14
10,892
726
15,290
16,336
11,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
4 / 9 / 8
11,179
745
12,322
14,421
6,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
AJWATERBOIII
Achilles
18
6 / 5 / 6
10,451
697
14,573
26,985
18,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 11
10,886
726
21,281
13,833
4,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 5 / 11
10,098
673
8,239
31,531
33,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
17
4 / 4 / 6
10,465
698
11,482
13,669
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
60
28
Kills
18
18
Deaths
28
70
Assists
42
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
9
8
0.89
L
Achilles
AJWATERBOIII
Achilles
6
5
6
1.8
W
7
4
20
4.25
W
Persephone
MadMenDie1st
Persephone
10
2
10
7.5
L
4
5
11
1.9
W
Fenrir
Scam_9
Fenrir
3
2
14
5
L
0
5
11
1.1
W
Cabrakan
4
5
12
2
W
Zhong Kui
cristian1717
Zhong Kui
4
5
14
2.2
L
Hou Yi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,440
Damage
67,897
76,210
Taken
100,439
70,575
Mitigated
68,189
25,108
Healing
33,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,322
89
1,094
1,334
14,421
6,540
254
12,384
2,037
27,734
0
L
Achilles
AJWATERBOIII
Achilles
14,573
5,230
2,191
8,393
26,985
18,448
0
21,100
5,885
0
25,686
W
30,676
9,684
1,332
1,668
11,622
5,666
2,615
674
10,948
49,524
0
W
Persephone
MadMenDie1st
Persephone
21,239
1,168
1,690
2,035
8,646
4,352
302
243
8,401
47,533
0
L
21,281
5,985
2,831
3,510
13,833
4,984
540
11,303
2,530
0
38,946
W
Fenrir
Scam_9
Fenrir
8,109
1,146
1,042
7,589
19,383
17,571
0
4,913
14,470
1,449
11,163
L
8,239
1,264
1,135
9,326
31,531
33,520
57
22,432
9,099
0
27,362
W
Cabrakan
11,126
904
791
1,983
20,223
31,732
566
4,227
15,996
20,061
0
W
Zhong Kui
cristian1717
Zhong Kui
15,290
1,037
1,807
5,171
16,336
11,254
1,328
2,264
14,072
33,690
0
L
Hou Yi
11,482
3,126
991
2,952
13,669
4,697
1,606
11,874
1,795
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,788
Gold Earned
53,079
157
Minions Killed
169
0
Camps Cleared
0
1,217,363
Distance Traveled
1,246,477
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,179
745
31
2
0
243,265
0
L
Achilles
10,451
697
16
1
0
261,319
0
W
Nu Wa
12,321
821
38
3
0
246,732
0
W
Persephone
12,813
854
54
4
0
225,212
0
L
Artemis
10,886
726
30
2
0
256,849
2
W
Fenrir
10,272
685
5
0
0
277,110
2
L
Nike
10,098
673
40
3
0
256,761
0
W
Cabrakan
11,490
766
15
1
0
220,124
0
W
Zhong Kui
10,892
726
45
3
0
248,185
0
L
Hou Yi
10,465
698
52
3
0
228,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role