Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Duskybobblehead
Bastet
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 209L
1,345 Elo+
Party 2
Zhong Kui
Zhong Kui
Бездушная
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,764 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,522 Elo+

VS

Team Averages
Level 59
1,538 SR
1,391 Elo+
Vulcan
Vulcan
Acidhero
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,559 Elo+
Party 3
Cerberus
Cerberus
D13go016
Cerberus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 38L
1,292 Elo+
Solo
Raijin
Raijin
JustBetterThenU
Raijin
Level 27
God Stats
1W - 0L
1,921 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Rozwel
Gilgamesh
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,051 Elo+
Solo
Olorun
Olorun
TheJarJarBinks
Olorun
Level 68
God Stats
3W - 1L
1,271 SR
Queue Stats
37W - 33L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 7 / 7
9,977
831
14,780
15,736
14,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
 
Thoth
18
7 / 4 / 7
9,940
828
16,854
9,392
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
 
Amaterasu
14
2 / 4 / 9
8,279
690
9,383
18,007
22,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 7 / 6
6,986
582
6,282
10,809
4,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 5
7,345
612
3,990
14,233
9,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Acidhero
Vulcan
17
4 / 2 / 15
9,798
817
11,155
7,585
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
D13go016
Cerberus
15
0 / 5 / 21
9,093
758
6,519
19,350
12,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 2 / 12
12,066
1,006
20,659
12,093
5,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Rozwel
Gilgamesh
15
2 / 5 / 17
9,477
790
7,921
15,224
14,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 3 / 13
10,956
913
15,392
13,453
5,915
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
16
Kills
29
29
Deaths
17
34
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
7
7
1.36
L
Thoth
 
Thoth
7
4
7
2.63
L
Amaterasu
 
Amaterasu
2
4
9
1.63
W
Vulcan
Acidhero
Vulcan
4
2
15
5.75
W
Cerberus
D13go016
Cerberus
0
5
21
2.1
L
0
7
6
0.43
W
15
2
12
10.5
W
Gilgamesh
Rozwel
Gilgamesh
2
5
17
2.1
W
8
3
13
4.83
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
61,646
68,177
Taken
67,705
55,077
Mitigated
42,489
17,511
Healing
29,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
14,780
1,222
997
1,979
15,736
14,832
0
14,051
1,685
0
24,884
L
Thoth
 
Thoth
16,854
803
1,494
1,489
9,392
3,747
0
7,194
2,198
44,460
0
L
Amaterasu
 
Amaterasu
9,383
1,632
998
7,142
18,007
22,581
0
13,109
4,898
0
15,011
W
Vulcan
Acidhero
Vulcan
11,155
5,886
1,041
1,174
7,585
3,466
689
1,741
5,844
22,818
0
W
Cerberus
D13go016
Cerberus
6,519
412
1,027
6,090
19,350
12,430
189
7,236
12,114
10,187
0
L
6,282
2,098
772
559
10,809
4,306
0
7,676
3,133
0
10,316
W
20,659
2,533
552
3,450
12,093
5,748
1,542
2,719
9,374
48,409
0
W
Gilgamesh
Rozwel
Gilgamesh
7,921
1,269
1,623
3,474
15,224
14,930
66
5,542
9,682
597
12,175
W
15,392
8,295
4,891
6,538
13,453
5,915
2,396
3,606
9,847
31,446
0
L
3,990
1,333
992
1,089
14,233
9,611
0
11,899
2,334
12,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
51,390
125
Minions Killed
147
0
Camps Cleared
0
1,103,564
Distance Traveled
1,196,509
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,977
831
31
3
0
216,752
1
L
Thoth
9,940
828
54
5
0
235,882
4
L
Amaterasu
8,279
690
11
1
0
255,089
2
W
Vulcan
9,798
817
30
3
0
265,016
0
W
Cerberus
9,093
758
9
1
0
227,908
0
L
Bastet
6,986
582
2
0
0
237,423
0
W
Raijin
12,066
1,006
55
5
0
234,128
1
W
Gilgamesh
9,477
790
10
1
0
232,944
1
W
Olorun
10,956
913
43
4
0
236,513
2
L
Zhong Kui
7,345
612
27
2
0
158,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role