Player Matchup

Artio
Artio
Platinum III
DANIOJITOCONMIGO
Artio
Platinum III
Level 108
God Stats
12W - 8L
1,716 SR
Queue Stats
273W - 280L
1,826 MMR
Solo
Artemis
Artemis
Platinum III
Fycez
Artemis
Platinum III
Level 149
God Stats
9W - 8L
1,610 SR
Queue Stats
283W - 279L
1,854 MMR
Solo
Hera
Hera
Platinum III
VMX KaaRMa
Hera
Platinum III
Level 123
God Stats
1W - 6L
1,310 SR
Queue Stats
160W - 157L
1,837 MMR
Solo
Bacchus
Bacchus
Gold I
shad11
Bacchus
Gold I
Level 128
God Stats
35W - 34L
1,558 SR
Queue Stats
466W - 459L
1,795 MMR
Solo
Thor
Thor
Gold IV
xL_Obito_
Thor
Gold IV
Level 87
God Stats
9W - 3L
1,739 SR
Queue Stats
71W - 34L
1,852 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,587 SR
1,833 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,601 SR
1,776 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
RosaIinka
Hel
Platinum V
Level 156
God Stats
0W - 2L
1,792 SR
Queue Stats
25W - 14L
1,952 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
angelsph
Cthulhu
Platinum V
Level 139
God Stats
16W - 7L
1,778 SR
Queue Stats
140W - 134L
1,819 MMR
Solo
Thanatos
Thanatos
Platinum II
fundor100
Thanatos
Platinum II
Level 128
God Stats
4W - 8L
1,436 SR
Queue Stats
313W - 319L
1,866 MMR
Solo
Heimdallr
Heimdallr
Gold V
xTatsumi Oga
Heimdallr
Gold V
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 4L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 22
17,510
461
18,033
45,862
76,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
Fycez
Artemis
20
4 / 10 / 13
18,675
491
26,160
30,714
14,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 10 / 10
19,672
518
24,226
26,803
15,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
shad11
Bacchus
20
8 / 7 / 22
18,587
489
17,107
34,030
66,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
20
14 / 8 / 11
20,795
547
42,346
42,580
20,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GilgameshMorgan Le FayTiamatPersephone

VS

Bans
AthenaKaliGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 2 / 0
10,870
286
2,688
6,336
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 8 / 9
18,609
490
16,201
31,227
24,327
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
angelsph
Cthulhu
20
5 / 6 / 12
18,277
481
30,904
44,232
61,897
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
fundor100
Thanatos
20
11 / 12 / 5
19,190
505
24,949
35,846
23,088
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
xTatsumi Oga
Heimdallr
20
18 / 12 / 14
21,393
563
60,240
47,569
19,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
81
40
Kills
41
41
Deaths
40
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
3
6
22
2.33
W
Artemis
Fycez
Artemis
4
10
13
1.05
L
7
8
9
1.44
W
11
10
10
1.6
L
Cthulhu
angelsph
Cthulhu
5
6
12
1.83
L
Thanatos
fundor100
Thanatos
11
12
5
1.13
W
Bacchus
shad11
Bacchus
8
7
22
2.71
W
Thor
14
8
11
2.44
L
Heimdallr
xTatsumi Oga
Heimdallr
18
12
14
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,872
Damage
134,982
179,989
Taken
165,210
193,393
Mitigated
132,374
50,883
Healing
78,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,688
1,126
0
1,155
6,336
3,885
0
2,497
3,839
8,612
0
W
18,033
2,745
2,380
14,305
45,862
76,161
156
14,869
30,993
90,691
0
W
Artemis
Fycez
Artemis
26,160
16,163
0
10,946
30,714
14,674
5,555
6,795
23,919
0
170,726
L
16,201
1,441
12,231
13,916
31,227
24,327
1,175
15,456
15,451
131,010
0
W
24,226
4,701
152
6,629
26,803
15,578
1,590
8,211
18,592
155,105
0
L
Cthulhu
angelsph
Cthulhu
30,904
1,606
909
11,442
44,232
61,897
671
15,167
27,995
128,160
0
L
Thanatos
fundor100
Thanatos
24,949
9,802
0
27,085
35,846
23,088
0
13,134
21,957
0
153,761
W
Bacchus
shad11
Bacchus
17,107
1,833
0
4,020
34,030
66,506
184
10,807
23,223
41,907
0
W
Thor
42,346
13,854
0
12,451
42,580
20,474
1,131
12,360
30,220
0
178,301
L
Heimdallr
xTatsumi Oga
Heimdallr
60,240
43,737
0
12,187
47,569
19,177
2,158
15,742
31,747
0
217,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,239
Gold Earned
88,339
811
Minions Killed
775
0
Camps Cleared
0
3,266,174
Distance Traveled
2,907,785
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,870
286
13
0
0
176,686
3
W
Artio
17,510
461
147
4
0
645,128
4
W
Artemis
18,675
491
188
5
0
556,570
8
L
Hel
18,609
490
205
5
0
703,225
3
W
Hera
19,672
518
230
6
0
675,595
7
L
Cthulhu
18,277
481
194
5
0
741,407
6
L
Thanatos
19,190
505
168
4
0
698,087
13
W
Bacchus
18,587
489
49
1
0
680,959
3
W
Thor
20,795
547
197
5
0
707,922
6
L
Heimdallr
21,393
563
195
5
0
588,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role