Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
CalvinProductz
Sobek
Gold IV
Level 100
God Stats
11W - 14L
1,481 SR
Queue Stats
57W - 63L
1,443 MMR
Party 2
Anhur
Anhur
Gold I
TheBais7
Anhur
Gold I
Level 126
God Stats
7W - 7L
1,630 SR
Queue Stats
45W - 59L
1,509 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,537 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,658 SR
1,411 MMR
Cu Chulainn
Cu Chulainn
Silver IV
Barrientos73
Cu Chulainn
Silver IV
Level 35
God Stats
0W - 1L
1,892 SR
Queue Stats
9W - 7L
1,351 MMR
Party 1
Artemis
Artemis
Silver III
FrancescoxX55
Artemis
Silver III
Level 87
God Stats
3W - 2L
1,731 SR
Queue Stats
5W - 6L
1,467 MMR
Party 1
Scylla
Scylla
Silver IV
wild754orange
Scylla
Silver IV
Level 124
God Stats
0W - 1L
1,350 SR
Queue Stats
5W - 6L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 0 / 8
8,372
837
12,083
9,086
4,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 16
8,200
820
4,362
11,247
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
TheBais7
Anhur
12
8 / 1 / 8
8,355
836
6,637
5,261
1,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatPersephoneThothGilgameshAthena

VS

Bans
Morgan Le FaySylvanusKumbhakarnaCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Barrientos73
Cu Chulainn
7
0 / 6 / 1
5,805
581
4,052
9,908
8,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
9
1 / 7 / 0
6,325
633
4,600
7,706
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,692
669
4,326
7,094
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
18
Kills
2
2
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
8
13
L
Cu Chulainn
Barrientos73
Cu Chulainn
0
6
1
0.08
W
1
1
16
9
L
Artemis
1
7
0
0.14
W
Anhur
TheBais7
Anhur
8
1
8
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
12,978
25,594
Taken
24,708
16,437
Mitigated
13,587
11,405
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,083
6,199
0
6,430
9,086
4,362
1,849
2,065
6,713
40,907
0
L
Cu Chulainn
Barrientos73
Cu Chulainn
4,052
646
0
759
9,908
8,575
0
5,177
4,731
0
5,716
W
4,362
163
0
3,419
11,247
10,309
161
916
9,249
9,015
0
L
Artemis
4,600
1,747
0
194
7,706
2,553
0
5,649
2,057
0
11,233
W
Anhur
TheBais7
Anhur
6,637
4,700
0
1,556
5,261
1,766
1,305
1,293
3,334
0
29,716
L
4,326
174
0
730
7,094
2,459
0
5,619
1,475
20,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
18,822
117
Minions Killed
79
7
Camps Cleared
1
530,327
Distance Traveled
465,188
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,372
837
54
5
1
176,565
1
L
Cu Chulainn
5,805
581
8
1
0
162,169
4
W
Sobek
8,200
820
6
1
2
204,621
2
L
Artemis
6,325
633
31
3
1
150,444
1
W
Anhur
8,355
836
57
6
4
149,141
3
L
Scylla
6,692
669
40
4
0
152,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role