Player Matchup

Nox
Nox
CRZYMNCHKNLVR
Nox
Level 27
God Stats
1W - 3L
1,414 SR
Queue Stats
46W - 39L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
Elucidator200
Jormungandr
Level 16
God Stats
4W - 4L
1,834 SR
Queue Stats
164W - 172L
1,362 Elo+
Solo
Sol
Sol
GreaseMonkey0326
Sol
Level 24
God Stats
71W - 65L
1,499 SR
Queue Stats
116W - 129L
1,317 Elo+
Solo
Set
Set
akhlys0603
Set
Level 15
God Stats
2W - 5L
1,215 SR
Queue Stats
29W - 27L
1,362 Elo+
Party 2
Vulcan
Vulcan
xThacktastic
Vulcan
Level 25
God Stats
29W - 17L
1,575 SR
Queue Stats
124W - 114L
1,370 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,362 Elo+

VS

Team Averages
Level 21
1,515 SR
1,372 Elo+
Arachne
Arachne
Ez Chrome
Arachne
Level 27
God Stats
86W - 77L
1,464 SR
Queue Stats
190W - 192L
1,368 Elo+
Solo
Cthulhu
Cthulhu
ItzxBulbasaur
Cthulhu
Level 15
God Stats
4W - 8L
1,456 SR
Queue Stats
40W - 56L
1,309 Elo+
Solo
Guan Yu
Guan Yu
Mindfull Oyster
Guan Yu
Level 22
God Stats
9W - 3L
1,489 SR
Queue Stats
202W - 201L
1,402 Elo+
Party 1
Sol
Sol
dmoney7755395
Sol
Level 17
God Stats
4W - 0L
1,873 SR
Queue Stats
26W - 34L
1,383 Elo+
Solo
Danzaburou
Danzaburou
koolaidman82509
Danzaburou
Level 25
God Stats
19W - 23L
1,295 SR
Queue Stats
170W - 155L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
11,168
931
7,934
15,553
7,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Elucidator200
Jormungandr
17
0 / 8 / 7
11,349
946
12,790
26,317
30,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 8 / 5
11,239
937
18,463
22,269
9,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 9 / 3
10,763
897
9,109
22,183
11,757
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
18
1 / 2 / 7
11,278
940
16,399
7,263
3,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

31

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ez Chrome
Arachne
20
15 / 0 / 9
14,614
1,218
25,531
7,739
2,615
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
19
3 / 4 / 16
11,581
965
11,427
14,486
11,582
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 2 / 16
12,322
1,027
7,698
20,970
17,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 12
12,994
1,083
24,955
16,233
5,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
koolaidman82509
Danzaburou
20
5 / 2 / 15
13,457
1,121
20,004
11,942
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
10
Kills
35
35
Deaths
10
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Jormungandr
Elucidator200
Jormungandr
0
8
7
0.44
W
Arachne
Ez Chrome
Arachne
15
0
9
19.5
L
3
8
5
0.69
W
Cthulhu
3
4
16
2.75
W
5
2
16
6.5
L
3
9
3
0.5
W
7
2
12
6.5
W
Danzaburou
koolaidman82509
Danzaburou
5
2
15
6.25
L
Vulcan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,695
Damage
89,615
93,585
Taken
71,370
62,291
Mitigated
42,032
5,703
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,934
2,581
0
387
15,553
7,066
0
5,746
9,807
15,281
0
L
Jormungandr
Elucidator200
Jormungandr
12,790
3,776
0
0
26,317
30,994
0
9,659
16,658
44,836
0
W
Arachne
Ez Chrome
Arachne
25,531
22,131
0
2,106
7,739
2,615
0
6,051
1,688
0
39,266
L
18,463
9,557
0
4,733
22,269
9,045
0
10,353
11,916
42,713
0
W
Cthulhu
11,427
342
0
0
14,486
11,582
0
12,914
1,572
23,005
0
W
7,698
1,599
348
3,270
20,970
17,601
0
17,612
3,358
0
14,516
L
9,109
3,755
0
175
22,183
11,757
0
7,299
14,884
0
19,298
W
24,955
11,376
0
6,189
16,233
5,452
0
11,022
5,211
62,947
0
W
Danzaburou
koolaidman82509
Danzaburou
20,004
11,722
0
1,522
11,942
4,782
0
7,987
3,955
0
53,345
L
Vulcan
16,399
5,244
0
408
7,263
3,429
0
3,325
3,938
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,797
Gold Earned
64,968
227
Minions Killed
236
5
Camps Cleared
13
1,070,963
Distance Traveled
1,145,130
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,168
931
21
2
0
194,454
0
L
Jormungandr
11,349
946
75
6
2
213,804
1
W
Arachne
14,614
1,218
21
2
9
244,968
0
L
Sol
11,239
937
72
6
2
210,879
1
W
Cthulhu
11,581
965
27
2
0
236,364
0
W
Guan Yu
12,322
1,027
9
1
0
241,803
1
L
Set
10,763
897
15
1
0
194,474
0
W
Sol
12,994
1,083
81
7
3
226,532
0
W
Danzaburou
13,457
1,121
98
8
1
195,463
0
L
Vulcan
11,278
940
44
4
1
257,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role