Player Matchup

Charybdis
Charybdis
Gabmister07
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 229L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
Hoodie_Randy
Kukulkan
Level 47
God Stats
7W - 8L
1,390 SR
Queue Stats
94W - 131L
1,384 Elo+
Solo
Jormungandr
Jormungandr
Ice_FadeYt
Jormungandr
Level 36
God Stats
39W - 51L
1,619 SR
Queue Stats
234W - 221L
1,400 Elo+
Solo
Chaac
Chaac
SheLoveKaleel
Chaac
Level 45
God Stats
16W - 19L
1,442 SR
Queue Stats
84W - 137L
1,319 Elo+
Party 1
Da Ji
Da Ji
youngadamz2007
Da Ji
Level 64
God Stats
3W - 3L
1,596 SR
Queue Stats
118W - 183L
1,296 Elo+
Party 1
Team Averages
Level 52
1,509 SR
1,338 Elo+

VS

Team Averages
Level 56
1,391 SR
1,328 Elo+
Achilles
Achilles
AbusiveMussel0
Achilles
Level 64
God Stats
36W - 57L
1,343 SR
Queue Stats
376W - 544L
1,300 Elo+
Party 2
Kuzenbo
Kuzenbo
BOMBAMIKE
Kuzenbo
Level 17
God Stats
3W - 4L
1,429 SR
Queue Stats
25W - 37L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jurimpe
Tsukuyomi
Level 80
God Stats
19W - 26L
1,293 SR
Queue Stats
528W - 730L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rubens_420_
Morgan Le Fay
Level 49
God Stats
7W - 3L
1,571 SR
Queue Stats
473W - 513L
1,403 Elo+
Solo
Neith
Neith
Senpai_Mestre
Neith
Level 68
God Stats
98W - 144L
1,318 SR
Queue Stats
516W - 738L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gabmister07
Charybdis
14
1 / 9 / 2
8,798
419
7,721
18,984
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Hoodie_Randy
Kukulkan
17
4 / 8 / 0
10,687
509
10,074
14,200
5,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ice_FadeYt
Jormungandr
15
4 / 7 / 4
10,172
484
13,576
17,945
18,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 10 / 0
9,417
448
12,793
18,515
14,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 10 / 4
10,509
500
15,805
20,753
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
10 / 4 / 4
11,975
570
16,042
21,388
21,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
BOMBAMIKE
Kuzenbo
15
5 / 1 / 11
9,995
476
9,000
17,750
21,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Jurimpe
Tsukuyomi
19
14 / 4 / 5
13,096
624
14,034
15,125
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Rubens_420_
Morgan Le Fay
18
8 / 4 / 10
11,793
562
12,310
14,873
5,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 6
11,013
524
16,340
15,560
6,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
17
Kills
44
44
Deaths
17
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
4
4
3
W
Kuzenbo
BOMBAMIKE
Kuzenbo
5
1
11
10.5
L
Charybdis
Gabmister07
Charybdis
1
9
2
0.22
L
Kukulkan
Hoodie_Randy
Kukulkan
4
8
0
0.5
L
Jormungandr
Ice_FadeYt
Jormungandr
4
7
4
0.86
W
Tsukuyomi
Jurimpe
Tsukuyomi
14
4
5
4.13
W
Morgan Le Fay
Rubens_420_
Morgan Le Fay
8
4
10
3.25
W
7
4
6
2.5
L
2
10
0
0.2
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,969
Damage
67,726
90,397
Taken
84,696
51,570
Mitigated
62,062
16,448
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,042
7,296
0
8,299
21,388
21,037
66
889
20,499
0
75,450
W
Kuzenbo
BOMBAMIKE
Kuzenbo
9,000
4,602
298
4,746
17,750
21,978
17
7,635
10,115
31,064
0
L
Charybdis
Gabmister07
Charybdis
7,721
3,430
283
4,761
18,984
5,717
0
3,033
15,901
0
53,335
L
Kukulkan
Hoodie_Randy
Kukulkan
10,074
1,096
0
1,537
14,200
5,518
432
5,164
8,986
61,993
0
L
Jormungandr
Ice_FadeYt
Jormungandr
13,576
4,514
32
1,360
17,945
18,185
0
3,976
13,969
49,845
0
W
Tsukuyomi
Jurimpe
Tsukuyomi
14,034
3,939
0
4,137
15,125
7,068
0
3,959
11,166
0
95,642
W
Morgan Le Fay
Rubens_420_
Morgan Le Fay
12,310
1,719
216
4,247
14,873
5,937
575
4,795
10,078
70,186
0
W
16,340
11,560
0
5,019
15,560
6,042
614
6,599
8,961
0
75,943
L
12,793
5,412
96
4,682
18,515
14,695
496
2,582
14,982
52
54,134
L
15,805
4,980
139
3,558
20,753
7,455
0
6,831
13,580
0
46,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
57,872
406
Minions Killed
479
0
Camps Cleared
0
1,766,509
Distance Traveled
2,031,485
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,975
570
118
6
0
411,949
7
W
Kuzenbo
9,995
476
26
1
0
405,823
3
L
Charybdis
8,798
419
88
4
0
353,199
2
L
Kukulkan
10,687
509
111
5
0
355,863
1
L
Jormungandr
10,172
484
78
4
0
375,851
2
W
Tsukuyomi
13,096
624
139
7
0
424,013
3
W
Morgan Le Fay
11,793
562
86
4
0
403,167
1
W
Neith
11,013
524
110
5
0
386,533
0
L
Chaac
9,417
448
73
3
0
294,045
4
L
Da Ji
10,509
500
56
3
0
387,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role