Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Císařlemurz
Odin
Level 115
God Stats
6W - 4L
1,625 SR
Queue Stats
702W - 647L
1,608 Elo+
Solo
Athena
Athena
SanchezSSJ
Athena
Level 82
God Stats
1W - 0L
1,437 SR
Queue Stats
91W - 79L
1,607 Elo+
Party 2
Tiamat
Tiamat
kartynezusz
Tiamat
Level 158
God Stats
13W - 14L
1,513 SR
Queue Stats
416W - 403L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
theramon7
Tsukuyomi
Level 105
God Stats
1W - 1L
1,450 SR
Queue Stats
78W - 55L
1,653 Elo+
Party 2
Team Averages
Level 122
1,505 SR
1,600 Elo+

VS

Team Averages
Level 111
1,606 SR
1,529 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ayleonus
King Arthur
Level 108
God Stats
232W - 232L
1,613 SR
Queue Stats
1,353W - 1,318L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
HPAul
Zhong Kui
Level 126
God Stats
1W - 2L
1,710 SR
Queue Stats
210W - 190L
1,567 Elo+
Solo
Set
Set
NoCakePlease
Set
Level 69
God Stats
1W - 1L
1,708 SR
Queue Stats
88W - 76L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 1 / 1
7,561
582
7,255
7,506
2,296
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 5
6,432
495
3,782
8,381
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Athena
SanchezSSJ
Athena
13
2 / 2 / 1
7,082
545
6,044
10,943
8,106
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
11
1 / 0 / 4
6,817
524
7,910
6,460
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
theramon7
Tsukuyomi
13
6 / 1 / 0
7,912
609
6,582
7,347
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 0
6,923
533
4,801
6,042
1,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
8
0 / 5 / 0
5,315
409
2,062
11,758
6,705
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

King Arthur
Ayleonus
King Arthur
13
2 / 0 / 1
7,817
601
6,890
9,937
7,321
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
HPAul
Zhong Kui
13
1 / 2 / 0
7,730
595
4,662
9,336
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 1
5,687
437
3,557
7,449
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Horus
 
Horus
0
5
0
0
L
King Arthur
Ayleonus
King Arthur
2
0
1
2.5
W
0
0
5
2.5
L
Zhong Kui
HPAul
Zhong Kui
1
2
0
0.5
L
0
3
1
0.17
W
Athena
SanchezSSJ
Athena
2
2
1
1.25
W
Tiamat
1
0
4
3
W
Tsukuyomi
theramon7
Tsukuyomi
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
21,972
40,637
Taken
44,522
21,608
Mitigated
23,670
14,153
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,255
4,044
0
2,713
7,506
2,296
768
4,240
3,266
0
55,896
L
Kukulkan
 
Kukulkan
4,801
0
0
1,230
6,042
1,967
102
3,263
2,735
49,424
0
L
Horus
 
Horus
2,062
1,016
440
1,943
11,758
6,705
0
3,184
8,530
0
9,190
L
King Arthur
Ayleonus
King Arthur
6,890
640
0
2,738
9,937
7,321
0
4,073
5,562
0
52,263
W
3,782
1,012
0
2,468
8,381
4,916
0
3,077
5,304
0
21,534
L
Zhong Kui
HPAul
Zhong Kui
4,662
939
0
3,785
9,336
5,417
0
0
9,336
50,852
0
L
3,557
1,686
0
1,126
7,449
2,260
332
2,914
4,405
0
29,487
W
Athena
SanchezSSJ
Athena
6,044
1,098
0
4,144
10,943
8,106
0
0
10,943
44,644
0
W
Tiamat
7,910
1,130
0
952
6,460
3,632
177
1,522
4,938
41,681
0
W
Tsukuyomi
theramon7
Tsukuyomi
6,582
1,431
0
3,876
7,347
2,658
0
927
6,420
0
51,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
33,472
409
Minions Killed
414
0
Camps Cleared
0
1,326,294
Distance Traveled
1,230,035
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,561
582
93
7
0
233,905
5
L
Kukulkan
6,923
533
125
10
0
260,057
3
L
Horus
5,315
409
14
1
0
230,466
1
L
King Arthur
7,817
601
114
9
0
288,137
5
W
Odin
6,432
495
33
3
0
273,492
6
L
Zhong Kui
7,730
595
114
9
0
241,311
6
L
Set
5,687
437
47
4
0
210,064
2
W
Athena
7,082
545
91
7
0
272,092
6
W
Tiamat
6,817
524
90
7
0
260,107
7
W
Tsukuyomi
7,912
609
102
8
0
286,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role