Player Matchup

Sobek
Sobek
HellRaiser132
Sobek
Level 137
God Stats
17W - 12L
1,581 SR
Queue Stats
37W - 28L
1,654 Elo+
Party 1
Scylla
Scylla
Najomo
Scylla
Level 153
God Stats
12W - 4L
1,738 SR
Queue Stats
53W - 42L
1,637 Elo+
Party 1
Osiris
Osiris
breent
Osiris
Level 102
God Stats
16W - 9L
1,700 SR
Queue Stats
505W - 478L
1,621 Elo+
Solo
Team Averages
Level 131
1,673 SR
1,637 Elo+

VS

Team Averages
Level 108
1,491 SR
1,583 Elo+
Odin
Odin
Cannovich
Odin
Level 102
God Stats
40W - 39L
1,482 SR
Queue Stats
349W - 282L
1,615 Elo+
Party 2
Bacchus
Bacchus
GoldenFudge
Bacchus
Level 106
God Stats
30W - 28L
1,469 SR
Queue Stats
291W - 240L
1,604 Elo+
Party 2
Nox
Nox
HalfwayCheese
Nox
Level 117
God Stats
0W - 3L
1,521 SR
Queue Stats
16W - 33L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,941
694
2,420
8,276
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Najomo
Scylla
11
4 / 1 / 2
7,046
705
7,551
3,766
1,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
breent
Osiris
9
2 / 4 / 3
6,510
651
8,525
8,717
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 1 / 2
6,660
666
5,772
7,907
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
GoldenFudge
Bacchus
10
2 / 4 / 3
6,822
682
4,903
7,859
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 1 / 4
6,600
660
5,337
5,246
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
5
5
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
2
1
2
3
L
Bacchus
GoldenFudge
Bacchus
2
4
3
0.88
L
1
1
4
3
W
0
0
5
2.5
W
Scylla
Najomo
Scylla
4
1
2
5
W
Osiris
breent
Osiris
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
16,012
20,759
Taken
21,012
12,728
Mitigated
13,463
3,021
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,772
422
0
559
7,907
6,608
0
3,829
3,700
0
15,395
L
Bacchus
GoldenFudge
Bacchus
4,903
516
0
1,356
7,859
5,210
0
4,255
3,192
11,759
0
L
5,337
783
0
1,291
5,246
1,645
0
2,006
2,835
22,658
0
W
2,420
91
0
1,795
8,276
5,459
0
3,489
4,295
7,959
0
W
Scylla
Najomo
Scylla
7,551
1,144
0
376
3,766
1,070
50
720
2,756
33,284
0
W
Osiris
breent
Osiris
8,525
1,332
0
850
8,717
6,199
0
5,377
2,438
0
13,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,497
Gold Earned
20,082
102
Minions Killed
94
5
Camps Cleared
4
573,599
Distance Traveled
578,736
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,660
666
28
3
0
202,174
2
L
Bacchus
6,822
682
23
2
2
182,010
2
L
Nox
6,600
660
43
4
2
194,552
5
W
Sobek
6,941
694
13
1
1
211,416
0
W
Scylla
7,046
705
68
7
3
175,526
4
W
Osiris
6,510
651
21
2
1
186,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role