Player Matchup

Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KingP220
Tsukuyomi
Level 64
God Stats
4W - 2L
1,716 SR
Queue Stats
432W - 468L
1,464 Elo+
Party 3
Achilles
Achilles
PauuloRln
Achilles
Level 142
God Stats
13W - 26L
1,375 SR
Queue Stats
440W - 473L
1,408 Elo+
Solo
Ne Zha
Ne Zha
monkeyffoo
Ne Zha
Level 59
God Stats
3W - 7L
1,372 SR
Queue Stats
354W - 396L
1,451 Elo+
Solo
Team Averages
Level 101
1,493 SR
1,465 Elo+

VS

Team Averages
Level 103
1,438 SR
1,462 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Caio_Pitta
Chang'e
Level 83
God Stats
16W - 8L
1,311 SR
Queue Stats
372W - 360L
1,456 Elo+
Party 2
Sobek
Sobek
Iscaisquiu
Sobek
Level 108
God Stats
2W - 3L
1,339 SR
Queue Stats
149W - 178L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
MalakoiHebraicoZ
Baron Samedi
Level 131
God Stats
19W - 10L
1,756 SR
Queue Stats
683W - 660L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
alcoig17
Hou Yi
Level 67
God Stats
4W - 3L
1,284 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 4 / 1
5,944
594
3,499
8,261
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
 
Anhur
10
0 / 1 / 2
5,538
554
3,289
6,060
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
KingP220
Tsukuyomi
8
1 / 5 / 3
5,184
518
2,591
9,650
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
PauuloRln
Achilles
9
0 / 3 / 2
4,901
490
3,364
7,293
4,351
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
monkeyffoo
Ne Zha
8
1 / 3 / 1
5,135
514
1,747
7,353
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
8 / 1 / 2
6,519
652
5,167
4,982
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Caio_Pitta
Chang'e
11
1 / 0 / 5
6,131
613
3,644
5,509
3,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
9
1 / 2 / 10
5,854
585
3,920
10,071
7,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MalakoiHebraicoZ
Baron Samedi
11
5 / 1 / 3
6,364
636
7,639
4,092
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
alcoig17
Hou Yi
10
1 / 1 / 2
5,540
554
3,365
4,964
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
16
16
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
1
0.88
L
Anhur
 
Anhur
0
1
2
1
W
Thanatos
 
Thanatos
8
1
2
9
W
Chang'e
Caio_Pitta
Chang'e
1
0
5
3.5
W
Sobek
1
2
10
3
L
Tsukuyomi
KingP220
Tsukuyomi
1
5
3
0.5
W
Baron Samedi
MalakoiHebraicoZ
Baron Samedi
5
1
3
6.5
L
Achilles
PauuloRln
Achilles
0
3
2
0.33
W
Hou Yi
alcoig17
Hou Yi
1
1
2
2
L
Ne Zha
monkeyffoo
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
23,735
38,617
Taken
29,618
14,878
Mitigated
17,034
12,067
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,499
1,086
0
3,158
8,261
2,871
0
5,059
3,202
26,698
0
L
Anhur
 
Anhur
3,289
1,782
0
2,394
6,060
1,506
0
1,703
4,357
0
31,205
W
Thanatos
 
Thanatos
5,167
1,063
0
5,551
4,982
2,105
0
516
4,466
0
29,496
W
Chang'e
Caio_Pitta
Chang'e
3,644
343
585
2,987
5,509
3,812
182
0
5,509
29,878
0
W
Sobek
3,920
595
0
3,341
10,071
7,703
130
1,449
8,622
11,396
0
L
Tsukuyomi
KingP220
Tsukuyomi
2,591
706
482
2,067
9,650
3,975
0
4,127
5,523
0
17,394
W
Baron Samedi
MalakoiHebraicoZ
Baron Samedi
7,639
458
940
1,717
4,092
2,039
286
754
3,338
34,150
0
L
Achilles
PauuloRln
Achilles
3,364
926
0
964
7,293
4,351
0
2,320
4,973
0
18,747
W
Hou Yi
alcoig17
Hou Yi
3,365
1,933
0
1,300
4,964
1,375
0
780
4,184
0
24,992
L
Ne Zha
monkeyffoo
Ne Zha
1,747
606
0
3,002
7,353
2,175
0
1,994
5,359
0
20,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
30,408
229
Minions Killed
232
0
Camps Cleared
0
903,409
Distance Traveled
990,957
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,944
594
44
4
0
154,671
0
L
Anhur
5,538
554
71
7
0
191,928
3
W
Thanatos
6,519
652
54
5
0
209,278
2
W
Chang'e
6,131
613
59
6
0
194,156
1
W
Sobek
5,854
585
13
1
0
213,637
3
L
Tsukuyomi
5,184
518
31
3
0
213,892
3
W
Baron Samedi
6,364
636
63
6
0
207,234
7
L
Achilles
4,901
490
33
3
0
165,941
1
W
Hou Yi
5,540
554
43
4
0
166,652
2
L
Ne Zha
5,135
514
50
5
0
176,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role