Player Matchup

Odin
Odin
Ben985
Odin
Level 81
God Stats
52W - 21L
1,543 SR
Queue Stats
570W - 598L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dackuro
Tsukuyomi
Level 104
God Stats
30W - 23L
1,560 SR
Queue Stats
499W - 474L
1,588 Elo+
Party 3
Chernobog
Chernobog
Yunn3
Chernobog
Level 66
God Stats
3W - 1L
1,539 SR
Queue Stats
387W - 390L
1,588 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jannu24
Morgan Le Fay
Level 128
God Stats
3W - 3L
1,479 SR
Queue Stats
266W - 220L
1,580 Elo+
Party 2
Anubis
Anubis
metshunt
Anubis
Level 71
God Stats
38W - 10L
1,748 SR
Queue Stats
77W - 56L
1,549 Elo+
Party 2
Team Averages
Level 90
1,574 SR
1,568 Elo+

VS

Team Averages
Level 100
1,607 SR
1,497 Elo+
Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Djedjoo_73
Artio
Level 94
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 1
Izanami
Izanami
Drone097
Izanami
Level 118
God Stats
33W - 17L
1,793 SR
Queue Stats
218W - 130L
1,629 Elo+
Party 1
Nox
Nox
Raygan0077
Nox
Level 107
God Stats
0W - 1L
1,703 SR
Queue Stats
100W - 109L
1,432 Elo+
Solo
Odin
Odin
vamp000222
Odin
Level 97
God Stats
3W - 1L
1,727 SR
Queue Stats
58W - 48L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ben985
Odin
11
0 / 4 / 9
7,187
449
2,961
14,590
12,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Dackuro
Tsukuyomi
13
7 / 3 / 3
8,693
543
8,657
11,497
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Yunn3
Chernobog
14
3 / 4 / 2
8,679
542
6,202
6,689
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
jannu24
Morgan Le Fay
15
8 / 1 / 10
9,902
619
16,424
8,341
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
metshunt
Anubis
15
5 / 1 / 4
9,183
574
8,941
8,426
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 3 / 3
7,259
454
6,473
13,207
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
10
2 / 3 / 6
7,102
444
3,168
13,061
7,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Drone097
Izanami
15
8 / 2 / 2
9,474
592
14,244
13,614
4,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 9 / 3
7,633
477
3,572
9,991
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 5
6,949
434
5,437
11,885
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
23
Kills
13
13
Deaths
23
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
3
0.5
W
Odin
Ben985
Odin
0
4
9
1.13
W
Tsukuyomi
Dackuro
Tsukuyomi
7
3
3
2.83
L
Artio
2
3
6
1.67
L
Izanami
Drone097
Izanami
8
2
2
4.5
L
2
9
3
0.39
W
Chernobog
Yunn3
Chernobog
3
4
2
1
W
Morgan Le Fay
jannu24
Morgan Le Fay
8
1
10
13
W
Anubis
metshunt
Anubis
5
1
4
7
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,185
Damage
32,894
49,543
Taken
61,758
27,620
Mitigated
26,390
16,404
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,473
1,443
0
4,896
13,207
8,838
0
4,668
8,445
0
41,503
W
Odin
Ben985
Odin
2,961
519
303
1,747
14,590
12,616
75
2,598
11,928
0
18,066
W
Tsukuyomi
Dackuro
Tsukuyomi
8,657
2,804
0
5,400
11,497
4,238
0
1,218
10,213
0
49,257
L
Artio
3,168
267
554
2,423
13,061
7,127
500
7,108
5,713
18,120
0
L
Izanami
Drone097
Izanami
14,244
9,516
0
8,144
13,614
4,119
875
2,269
11,238
0
80,636
L
3,572
238
0
1,048
9,991
3,205
0
4,151
5,495
38,689
0
W
Chernobog
Yunn3
Chernobog
6,202
3,580
0
883
6,689
2,438
0
671
6,010
0
59,720
W
Morgan Le Fay
jannu24
Morgan Le Fay
16,424
2,076
0
2,680
8,341
3,222
508
1,015
7,196
54,182
0
W
Anubis
metshunt
Anubis
8,941
1,018
0
5,391
8,426
5,106
293
1,085
7,327
59,156
0
L
5,437
770
0
1,192
11,885
3,101
0
6,153
5,502
0
26,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
38,417
445
Minions Killed
368
0
Camps Cleared
0
1,567,601
Distance Traveled
1,496,211
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,259
454
80
5
0
333,700
7
W
Odin
7,187
449
29
2
0
323,313
1
W
Tsukuyomi
8,693
543
81
5
0
351,238
4
L
Artio
7,102
444
26
2
0
319,995
2
L
Izanami
9,474
592
143
9
0
291,236
2
L
Nox
7,633
477
74
5
0
249,566
2
W
Chernobog
8,679
542
119
7
0
312,451
5
W
Morgan Le Fay
9,902
619
94
6
0
313,654
2
W
Anubis
9,183
574
122
8
0
266,945
2
L
Odin
6,949
434
45
3
0
301,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role