Player Matchup

Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
Memz0
Ares
Silver III
Level 136
God Stats
4W - 0L
1,555 SR
Queue Stats
13W - 7L
1,461 MMR
Party 2
Da Ji
Da Ji
Gold V
TTVisot111
Da Ji
Gold V
Level 129
God Stats
12W - 6L
1,722 SR
Queue Stats
13W - 8L
1,652 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,592 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,651 SR
1,595 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
HepBHb1u
Discordia
Gold I
Level 158
God Stats
10W - 3L
1,745 SR
Queue Stats
126W - 131L
1,569 MMR
Party 1
Anhur
Anhur
Gold II
еQuill
Anhur
Gold II
Level 126
God Stats
1W - 2L
1,707 SR
Queue Stats
34W - 32L
1,715 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 8
7,313
731
3,738
4,479
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Memz0
Ares
11
2 / 0 / 7
7,153
715
5,028
6,472
4,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
12
6 / 1 / 3
7,944
794
8,662
7,241
3,491
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneThothBacchusGilgameshKumbhakarna

VS

Bans
AphroditeTerraPoseidonXing TianCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 1
6,536
654
1,827
8,636
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
HepBHb1u
Discordia
10
1 / 3 / 0
6,545
655
5,916
4,327
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
еQuill
Anhur
9
0 / 3 / 1
6,113
611
4,443
7,167
2,126
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
8
5
L
Khepri
 
Khepri
0
3
1
0.17
L
Discordia
HepBHb1u
Discordia
1
3
0
0.33
W
Ares
Memz0
Ares
2
0
7
5.5
W
Da Ji
6
1
3
7.5
L
Anhur
еQuill
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
12,186
18,192
Taken
20,130
10,341
Mitigated
9,641
3,720
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,738
370
0
2,303
4,479
2,303
970
3,249
1,230
27,725
0
L
Khepri
 
Khepri
1,827
68
0
888
8,636
6,262
0
4,657
3,732
6,271
0
L
Discordia
HepBHb1u
Discordia
5,916
0
0
595
4,327
1,253
0
1,271
2,956
29,856
0
W
Ares
Memz0
Ares
5,028
116
0
484
6,472
4,547
484
2,207
4,265
11,975
0
W
Da Ji
8,662
2,646
0
933
7,241
3,491
1,449
2,961
4,280
0
25,287
L
Anhur
еQuill
Anhur
4,443
1,757
0
785
7,167
2,126
0
2,404
4,636
0
19,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
19,194
122
Minions Killed
117
5
Camps Cleared
4
620,325
Distance Traveled
557,120
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,313
731
71
7
1
196,364
2
L
Khepri
6,536
654
14
1
2
180,718
1
L
Discordia
6,545
655
57
6
1
199,077
7
W
Ares
7,153
715
15
2
2
218,304
4
W
Da Ji
7,944
794
36
4
2
205,657
2
L
Anhur
6,113
611
46
5
1
177,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role