Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Emiliano759MX
Ullr
Level 85
God Stats
23W - 20L
1,324 SR
Queue Stats
572W - 658L
1,396 Elo+
Solo
Hun Batz
Hun Batz
Someshwara
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 325L
1,434 Elo+
Solo
Hera
Hera
guilherme687633
Hera
Level 46
God Stats
0W - 1L
1,800 SR
Queue Stats
3W - 1L
1,740 Elo+
Solo
Bellona
Bellona
heoiwhofpqwfep
Bellona
Level 86
God Stats
14W - 6L
1,753 SR
Queue Stats
175W - 169L
1,442 Elo+
Solo
Team Averages
Level 83
1,575 SR
1,502 Elo+

VS

Team Averages
Level 103
1,446 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Doxterz
Ymir
Level 63
God Stats
40W - 33L
1,541 SR
Queue Stats
243W - 254L
1,430 Elo+
Party 1
Anhur
Anhur
Santez_98
Anhur
Level 67
God Stats
5W - 6L
1,210 SR
Queue Stats
253W - 293L
1,394 Elo+
Party 1
Chang'e
Chang'e
Spartanrlz666
Chang'e
Level 152
God Stats
7W - 8L
1,380 SR
Queue Stats
247W - 249L
1,453 Elo+
Solo
Pele
Pele
vKx Evolution
Pele
Level 88
God Stats
14W - 10L
1,596 SR
Queue Stats
292W - 270L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 1 / 0
3,636
519
1,308
3,221
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 0
3,823
546
1,403
3,417
1,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Someshwara
Hun Batz
3
0 / 0 / 0
3,258
465
381
2,202
496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,377
482
739
2,012
235
Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 0
4,640
663
1,776
3,780
2,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 0 / 0
4,502
643
2,903
2,256
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
Doxterz
Ymir
6
1 / 0 / 2
3,864
552
1,075
3,746
1,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Santez_98
Anhur
7
2 / 0 / 1
4,037
577
1,917
1,955
324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
7
0 / 2 / 0
3,978
568
1,362
3,402
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 0 / 2
3,923
560
1,327
3,024
647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Ra
 
Ra
2
0
0
2
W
Ymir
Doxterz
Ymir
1
0
2
2
L
0
2
0
0
W
Anhur
Santez_98
Anhur
2
0
1
2.5
L
Hun Batz
Someshwara
Hun Batz
0
0
0
0
W
Chang'e
0
2
0
0
L
0
2
0
0
L
2
1
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,607
Damage
8,584
14,632
Taken
14,383
4,707
Mitigated
4,703
3,666
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,308
676
0
1,380
3,221
527
0
582
2,639
0
13,615
W
Ra
 
Ra
2,903
600
161
1,423
2,256
567
0
0
2,256
23,559
0
W
Ymir
Doxterz
Ymir
1,075
270
251
1,201
3,746
1,098
0
563
3,183
10,890
0
L
1,403
1,083
0
233
3,417
1,122
0
2,168
1,249
0
16,129
W
Anhur
Santez_98
Anhur
1,917
647
0
967
1,955
324
0
176
1,779
0
15,951
L
Hun Batz
Someshwara
Hun Batz
381
131
0
260
2,202
496
0
735
1,467
0
6,194
W
Chang'e
1,362
206
65
1,395
3,402
2,067
100
0
3,402
16,389
0
L
739
75
0
347
2,012
235
0
493
1,519
6,621
0
L
1,776
596
0
1,446
3,780
2,327
0
1,362
2,418
0
17,974
W
1,327
602
0
1,144
3,024
647
0
0
3,024
0
14,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,734
Gold Earned
20,304
136
Minions Killed
175
0
Camps Cleared
0
567,176
Distance Traveled
633,450
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,636
519
28
4
0
114,852
1
W
Ra
4,502
643
46
7
0
129,636
2
W
Ymir
3,864
552
20
3
0
131,018
2
L
Ullr
3,823
546
37
5
0
120,076
0
W
Anhur
4,037
577
36
5
0
112,382
0
L
Hun Batz
3,258
465
17
2
0
76,352
0
W
Chang'e
3,978
568
40
6
0
109,909
1
L
Hera
3,377
482
17
2
0
126,143
2
L
Bellona
4,640
663
37
5
0
129,753
1
W
Pele
3,923
560
33
5
0
150,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role