Player Matchup

Danzaburou
Danzaburou
Lesterkikoups
Danzaburou
Level 23
God Stats
2W - 7L
970 SR
Queue Stats
9W - 12L
1,368 Elo+
Solo
Neith
Neith
Maksimkadoter
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Solo
Fafnir
Fafnir
Sola Lupuss
Fafnir
Level 22
God Stats
1W - 5L
1,478 SR
Queue Stats
50W - 63L
1,449 Elo+
Solo
Anhur
Anhur
adetzky321
Anhur
Level 26
God Stats
23W - 27L
1,551 SR
Queue Stats
102W - 82L
1,562 Elo+
Solo
Arachne
Arachne
desdeunlugarmejo
Arachne
Level 26
God Stats
1W - 5L
1,271 SR
Queue Stats
54W - 61L
1,444 Elo+
Solo
Team Averages
Level 20
1,354 SR
1,510 Elo+

VS

Team Averages
Level 24
1,657 SR
1,585 Elo+
Thor
Thor
Liinda_Tchalalux
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,649 Elo+
Party 1
Eset
Eset
Mimah300
Eset
Level 18
God Stats
12W - 8L
1,689 SR
Queue Stats
91W - 88L
1,625 Elo+
Solo
Ah Puch
Ah Puch
Scolopendre__
Ah Puch
Level 18
God Stats
3W - 0L
1,724 SR
Queue Stats
37W - 6L
1,832 Elo+
Party 1
Chernobog
Chernobog
Xhmlt_
Chernobog
Level 27
God Stats
13W - 4L
1,826 SR
Queue Stats
61W - 72L
1,390 Elo+
Solo
Nu Wa
Nu Wa
xMsAbz
Nu Wa
Level 30
God Stats
20W - 19L
1,543 SR
Queue Stats
128W - 160L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lesterkikoups
Danzaburou
10
0 / 6 / 0
6,645
415
2,060
10,982
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 1
6,258
391
3,114
10,376
2,678
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
9
0 / 4 / 0
6,204
388
3,728
14,018
7,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
1 / 1 / 0
9,005
563
6,812
12,595
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 0
7,142
446
7,124
10,909
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,043
565
7,587
9,129
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
16
3 / 1 / 0
9,548
597
8,313
9,185
6,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
14
5 / 0 / 5
8,690
543
10,816
13,513
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Xhmlt_
Chernobog
13
3 / 0 / 5
8,383
524
6,464
7,606
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
xMsAbz
Nu Wa
17
5 / 1 / 6
10,221
639
10,607
5,105
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
23
23
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Lesterkikoups
Danzaburou
0
6
0
0
W
7
0
4
9
L
0
7
1
0.07
W
Eset
3
1
0
3
W
Ah Puch
5
0
5
7.5
L
Fafnir
0
4
0
0
W
Chernobog
Xhmlt_
Chernobog
3
0
5
5.5
L
Anhur
1
1
0
1
L
1
5
0
0.2
W
Nu Wa
xMsAbz
Nu Wa
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
43,787
58,880
Taken
44,538
20,957
Mitigated
28,676
16,852
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Lesterkikoups
Danzaburou
2,060
464
0
2,094
10,982
2,886
0
4,613
5,786
0
29,697
W
7,587
1,701
0
3,410
9,129
3,309
1,387
88
9,041
0
46,919
L
3,114
486
0
1,470
10,376
2,678
0
4,255
5,665
0
30,163
W
Eset
8,313
334
269
3,657
9,185
6,180
221
0
9,185
56,367
0
W
Ah Puch
10,816
1,078
120
10,866
13,513
14,703
799
1,875
11,638
52,053
0
L
Fafnir
3,728
1,079
0
1,877
14,018
7,751
0
5,970
7,366
10,897
0
W
Chernobog
Xhmlt_
Chernobog
6,464
4,103
0
2,208
7,606
2,741
1,968
1,765
5,841
0
47,209
L
Anhur
6,812
3,218
0
7,887
12,595
4,179
180
8,348
4,139
0
65,847
L
7,124
3,540
0
3,524
10,909
3,463
0
4,393
6,188
0
43,742
W
Nu Wa
xMsAbz
Nu Wa
10,607
2,186
0
552
5,105
1,743
2,549
0
5,105
75,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
45,885
351
Minions Killed
526
0
Camps Cleared
0
1,457,754
Distance Traveled
1,518,356
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,645
415
79
5
0
283,101
0
W
Thor
9,043
565
82
5
0
336,465
4
L
Neith
6,258
391
51
3
0
267,089
0
W
Eset
9,548
597
129
8
0
316,263
4
W
Ah Puch
8,690
543
72
5
0
267,729
1
L
Fafnir
6,204
388
16
1
0
280,008
5
W
Chernobog
8,383
524
101
6
0
315,546
3
L
Anhur
9,005
563
125
8
0
288,133
3
L
Arachne
7,142
446
80
5
0
339,423
3
W
Nu Wa
10,221
639
142
9
0
282,353
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role