Player Matchup

Sol
Sol
Awtye
Sol
Level 23
God Stats
5W - 4L
1,615 SR
Queue Stats
7W - 6L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DoctorRojas
Morgan Le Fay
Level 119
God Stats
4W - 6L
1,548 SR
Queue Stats
84W - 73L
1,452 Elo+
Party 1
Loki
Loki
Nobbuchan
Loki
Level 89
God Stats
26W - 17L
1,449 SR
Queue Stats
203W - 180L
1,363 Elo+
Solo
Team Averages
Level 77
1,537 SR
1,425 Elo+

VS

Team Averages
Level 88
1,529 SR
1,404 Elo+
Ra
Ra
JuliusIII
Ra
Level 158
God Stats
3W - 2L
1,511 SR
Queue Stats
84W - 93L
1,417 Elo+
Solo
Guan Yu
Guan Yu
KilJoy7677
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,375 Elo+
Solo
Izanami
Izanami
TyeZ
Izanami
Level 78
God Stats
66W - 60L
1,576 SR
Queue Stats
273W - 344L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Awtye
Sol
16
3 / 6 / 6
12,842
584
13,875
17,460
6,691
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
DoctorRojas
Morgan Le Fay
18
7 / 7 / 12
14,611
664
29,837
21,187
8,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
12 / 8 / 6
15,130
688
20,773
20,669
7,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 6
15,837
720
16,453
25,013
8,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
KilJoy7677
Guan Yu
18
5 / 4 / 11
15,154
689
10,089
28,040
26,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TyeZ
Izanami
17
8 / 12 / 6
15,253
693
19,219
23,529
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
22
Kills
20
21
Deaths
22
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
Awtye
Sol
3
6
6
1
L
Morgan Le Fay
DoctorRojas
Morgan Le Fay
7
7
12
1.86
W
7
6
6
1.67
W
Guan Yu
KilJoy7677
Guan Yu
5
4
11
2.63
L
Loki
12
8
6
1.88
W
Izanami
TyeZ
Izanami
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,485
Damage
45,761
59,316
Taken
76,582
22,225
Mitigated
41,819
11,933
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Awtye
Sol
13,875
4,483
0
5,599
17,460
6,691
573
5,546
11,655
38,840
0
L
Morgan Le Fay
DoctorRojas
Morgan Le Fay
29,837
2,691
69
4,353
21,187
8,330
40
7,028
13,448
86,965
0
W
16,453
975
3,160
10,281
25,013
8,791
1,610
15,355
9,172
74,929
0
W
Guan Yu
KilJoy7677
Guan Yu
10,089
1,742
1,703
5,178
28,040
26,562
283
14,284
13,334
0
31,701
L
Loki
20,773
4,051
0
1,912
20,669
7,204
0
4,435
15,735
0
48,013
W
Izanami
TyeZ
Izanami
19,219
15,976
0
531
23,529
6,466
855
13,023
9,984
0
47,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
46,244
214
Minions Killed
214
11
Camps Cleared
7
1,076,110
Distance Traveled
1,230,838
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,842
584
62
3
3
369,035
0
L
Morgan Le Fay
14,611
664
113
5
6
348,366
2
W
Ra
15,837
720
125
6
3
437,353
3
W
Guan Yu
15,154
689
30
1
3
478,037
8
L
Loki
15,130
688
39
2
2
358,709
1
W
Izanami
15,253
693
59
3
1
315,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role