Player Matchup

Cu Chulainn
Cu Chulainn
Ghostemani
Cu Chulainn
Level 28
God Stats
19W - 8L
1,802 SR
Queue Stats
190W - 208L
1,412 Elo+
Solo
Eset
Eset
Guzz1999
Eset
Level 30
God Stats
1W - 2L
1,770 SR
Queue Stats
99W - 110L
1,384 Elo+
Solo
Athena
Athena
MissIvy
Athena
Level 28
God Stats
2W - 1L
1,823 SR
Queue Stats
6W - 8L
1,229 Elo+
Solo
Nemesis
Nemesis
Sappo1
Nemesis
Level 29
God Stats
3W - 3L
1,414 SR
Queue Stats
78W - 70L
1,490 Elo+
Solo
Artemis
Artemis
pelinhogato
Artemis
Level 13
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 16L
1,375 Elo+
Solo
Team Averages
Level 26
1,702 SR
1,378 Elo+

VS

Team Averages
Level 19
1,543 SR
1,406 Elo+
Ares
Ares
CameloAstronomo
Ares
Level 13
God Stats
25W - 17L
1,526 SR
Queue Stats
143W - 160L
1,333 Elo+
Solo
Bellona
Bellona
DeathlikeBat089
Bellona
Level 27
God Stats
16W - 19L
1,492 SR
Queue Stats
92W - 128L
1,419 Elo+
Solo
Neith
Neith
Jenlips
Neith
Level 7
God Stats
7W - 9L
1,479 SR
Queue Stats
8W - 13L
1,317 Elo+
Solo
Thor
Thor
TLK DaniloYT
Thor
Level 29
God Stats
3W - 1L
1,712 SR
Queue Stats
140W - 140L
1,424 Elo+
Solo
Anubis
Anubis
Yarshal
Anubis
Level 19
God Stats
12W - 18L
1,507 SR
Queue Stats
100W - 100L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghostemani
Cu Chulainn
17
4 / 2 / 5
11,005
550
12,425
13,842
12,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
17
6 / 5 / 2
11,374
569
9,856
12,606
5,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
MissIvy
Athena
15
7 / 5 / 10
10,033
502
6,478
16,361
13,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Sappo1
Nemesis
16
6 / 4 / 9
10,840
542
16,908
16,071
7,022
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
pelinhogato
Artemis
16
4 / 4 / 9
9,951
498
13,745
11,338
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,994
400
2,497
15,781
9,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 8 / 4
10,333
517
12,842
20,297
16,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Jenlips
Neith
12
0 / 8 / 3
7,788
389
3,463
11,472
3,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 4
10,903
545
10,267
16,740
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Yarshal
Anubis
18
10 / 4 / 3
11,706
585
17,899
15,731
8,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
27
Kills
20
20
Deaths
27
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
3
8
4
0.63
W
Cu Chulainn
Ghostemani
Cu Chulainn
4
2
5
3.25
W
Eset
6
5
2
1.4
L
Neith
Jenlips
Neith
0
8
3
0.19
W
Athena
MissIvy
Athena
7
5
10
2.4
W
Nemesis
Sappo1
Nemesis
6
4
9
2.63
L
6
2
4
4
L
Anubis
Yarshal
Anubis
10
4
3
2.88
W
Artemis
pelinhogato
Artemis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,412
Damage
46,968
70,218
Taken
80,021
41,427
Mitigated
45,184
15,281
Healing
24,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,497
247
0
2,650
15,781
9,024
464
2,892
12,889
14,135
0
L
12,842
6,460
0
4,111
20,297
16,837
0
2,750
17,547
0
55,931
W
Cu Chulainn
Ghostemani
Cu Chulainn
12,425
4,725
0
4,035
13,842
12,013
646
1,786
12,056
0
70,235
W
Eset
9,856
438
464
3,507
12,606
5,427
468
5,378
7,228
55,615
0
L
Neith
Jenlips
Neith
3,463
1,104
0
1,395
11,472
3,821
1,104
1,953
9,519
0
35,098
W
Athena
MissIvy
Athena
6,478
1,467
0
2,142
16,361
13,702
413
7,246
9,115
24,832
0
W
Nemesis
Sappo1
Nemesis
16,908
10,126
0
1,370
16,071
7,022
0
4,082
11,989
0
79,525
L
10,267
2,800
0
8,264
16,740
6,555
425
3,186
13,554
0
82,001
L
Anubis
Yarshal
Anubis
17,899
571
0
7,677
15,731
8,947
554
5,553
10,178
84,590
0
W
Artemis
pelinhogato
Artemis
13,745
7,109
0
3,763
11,338
3,263
1,530
2,308
9,030
0
71,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
48,724
449
Minions Killed
471
0
Camps Cleared
0
1,877,941
Distance Traveled
1,711,284
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,994
400
14
1
0
332,441
0
L
Bellona
10,333
517
108
5
0
393,200
0
W
Cu Chulainn
11,005
550
116
6
0
392,596
6
W
Eset
11,374
569
100
5
0
349,572
4
L
Neith
7,788
389
72
4
0
269,162
1
W
Athena
10,033
502
35
2
0
344,842
3
W
Nemesis
10,840
542
98
5
0
437,082
1
L
Thor
10,903
545
133
7
0
396,929
2
L
Anubis
11,706
585
144
7
0
319,552
4
W
Artemis
9,951
498
100
5
0
353,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role