Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ParadoxAkaWes
Cthulhu
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 147L
1,300 Elo+
Solo
Bacchus
Bacchus
Rambo420FIN
Bacchus
Level 108
God Stats
6W - 8L
1,181 SR
Queue Stats
419W - 443L
1,318 Elo+
Solo
Cerberus
Cerberus
abdier11
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,275 Elo+
Solo
Hel
Hel
virtualgranny
Hel
Level 88
God Stats
1W - 1L
1,158 SR
Queue Stats
108W - 88L
1,418 Elo+
Solo
Team Averages
Level 56
1,368 SR
1,362 Elo+

VS

Team Averages
Level 107
1,483 SR
1,430 Elo+
Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
CorusCorvax
Jing Wei
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 74L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
HadesWhisper
Nu Wa
Level 105
God Stats
3W - 3L
1,413 SR
Queue Stats
139W - 123L
1,424 Elo+
Party 1
Ra
Ra
List0chek
Ra
Level 109
God Stats
6W - 2L
1,637 SR
Queue Stats
803W - 833L
1,456 Elo+
Solo
Chiron
Chiron
Xema CraZy
Chiron
Level 133
God Stats
7W - 14L
1,363 SR
Queue Stats
628W - 663L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 4 / 2
7,599
760
5,726
18,075
10,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
10
0 / 7 / 3
6,282
628
7,489
14,547
14,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Rambo420FIN
Bacchus
13
2 / 6 / 1
7,611
761
9,589
12,499
7,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
abdier11
Cerberus
14
0 / 4 / 3
7,059
706
2,200
15,776
6,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 2
6,426
643
5,520
7,368
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 0 / 21
8,582
858
7,157
4,370
2,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
CorusCorvax
Jing Wei
15
7 / 1 / 15
8,932
893
12,246
6,891
2,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 1 / 15
9,745
975
18,897
7,067
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 15
8,259
826
6,546
7,361
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Xema CraZy
Chiron
15
7 / 1 / 14
9,398
940
15,317
9,980
7,528
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
4
Kills
26
26
Deaths
5
11
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
2
0.75
W
Discordia
 
Discordia
1
0
21
11.5
W
Jing Wei
CorusCorvax
Jing Wei
7
1
15
14.5
W
9
1
15
16.5
W
2
2
15
4.75
L
Cthulhu
0
7
3
0.21
L
Bacchus
Rambo420FIN
Bacchus
2
6
1
0.42
W
Chiron
Xema CraZy
Chiron
7
1
14
14
L
Cerberus
abdier11
Cerberus
0
4
3
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
60,163
68,265
Taken
35,669
41,235
Mitigated
17,728
23,237
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,726
525
529
8,591
18,075
10,600
0
7,518
10,557
0
16,683
W
Discordia
 
Discordia
7,157
1,310
1,010
1,293
4,370
2,314
822
3,354
1,016
22,089
0
W
Jing Wei
CorusCorvax
Jing Wei
12,246
10,175
956
883
6,891
2,577
813
4,456
2,435
0
16,055
W
18,897
6,912
833
926
7,067
2,442
1,102
5,242
1,825
30,351
0
W
6,546
1,712
6,584
2,815
7,361
2,867
204
4,992
2,369
12,008
0
L
Cthulhu
7,489
454
0
0
14,547
14,194
15
6,247
8,300
12,629
0
L
Bacchus
Rambo420FIN
Bacchus
9,589
619
620
1,819
12,499
7,520
0
6,689
5,810
20,731
0
W
Chiron
Xema CraZy
Chiron
15,317
6,077
2,397
3,325
9,980
7,528
1,379
6,623
3,226
0
24,067
L
Cerberus
abdier11
Cerberus
2,200
128
154
4,268
15,776
6,496
14
8,292
7,484
13,464
0
L
5,520
148
5,114
2,142
7,368
2,425
0
3,854
3,514
14,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
44,916
107
Minions Killed
107
0
Camps Cleared
0
912,301
Distance Traveled
1,009,782
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,599
760
11
1
0
192,025
3
W
Discordia
8,582
858
24
2
0
203,268
0
W
Jing Wei
8,932
893
12
1
0
205,594
0
W
Nu Wa
9,745
975
21
2
0
185,885
0
W
Ra
8,259
826
21
2
0
205,636
0
L
Cthulhu
6,282
628
8
1
0
162,956
0
L
Bacchus
7,611
761
25
3
0
170,504
0
W
Chiron
9,398
940
29
3
0
209,399
1
L
Cerberus
7,059
706
42
4
0
192,867
0
L
Hel
6,426
643
21
2
0
193,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role