Player Matchup

Jormungandr
Jormungandr
Ice_FadeYt
Jormungandr
Level 36
God Stats
39W - 51L
1,575 SR
Queue Stats
234W - 221L
1,389 Elo+
Solo
Achilles
Achilles
ReddishXY
Achilles
Level 80
God Stats
2W - 2L
1,398 SR
Queue Stats
424W - 429L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
TheVileCrazy21
Danzaburou
Level 77
God Stats
18W - 11L
1,682 SR
Queue Stats
325W - 310L
1,333 Elo+
Solo
Sol
Sol
colinsoscopy
Sol
Level 65
God Stats
21W - 19L
1,789 SR
Queue Stats
348W - 386L
1,377 Elo+
Solo
Fenrir
Fenrir
jessee3437
Fenrir
Level 64
God Stats
24W - 25L
1,432 SR
Queue Stats
312W - 326L
1,444 Elo+
Party 1
Team Averages
Level 64
1,575 SR
1,390 Elo+

VS

Team Averages
Level 74
1,504 SR
1,394 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AlmightyKingFish
Bakasura
Level 60
God Stats
4W - 4L
1,575 SR
Queue Stats
53W - 68L
1,364 Elo+
Solo
Skadi
Skadi
LordFlash21
Skadi
Level 38
God Stats
1W - 6L
1,491 SR
Queue Stats
191W - 188L
1,273 Elo+
Solo
Persephone
Persephone
LotusKage
Persephone
Level 61
God Stats
22W - 27L
1,408 SR
Queue Stats
155W - 162L
1,428 Elo+
Solo
Odin
Odin
zReckless_89
Odin
Level 60
God Stats
23W - 20L
1,547 SR
Queue Stats
443W - 432L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ice_FadeYt
Jormungandr
11
3 / 0 / 3
6,892
492
3,978
6,008
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
ReddishXY
Achilles
13
4 / 0 / 3
7,995
571
7,616
8,040
7,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TheVileCrazy21
Danzaburou
11
3 / 0 / 6
7,128
509
8,287
6,979
2,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 4
8,204
586
9,284
9,388
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
jessee3437
Fenrir
12
4 / 2 / 3
7,522
537
5,110
8,764
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 3 / 2
5,783
413
3,951
11,810
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 3 / 0
6,860
490
4,247
9,819
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 6 / 3
5,448
389
5,021
8,891
2,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
LotusKage
Persephone
10
0 / 3 / 1
5,786
413
5,112
7,442
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,264
447
2,799
8,917
2,262
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
4
4
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
2
0.33
L
4
3
0
1.33
W
Jormungandr
Ice_FadeYt
Jormungandr
3
0
3
4.5
L
0
6
3
0.25
L
Persephone
LotusKage
Persephone
0
3
1
0.17
W
Achilles
ReddishXY
Achilles
4
0
3
5.5
W
Danzaburou
TheVileCrazy21
Danzaburou
3
0
6
6
W
4
2
4
3
W
Fenrir
jessee3437
Fenrir
4
2
3
2.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
21,130
39,179
Taken
46,879
19,793
Mitigated
20,253
15,551
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,951
3,505
0
2,742
11,810
9,286
0
3,396
8,414
0
14,146
L
4,247
1,705
0
3,067
9,819
3,408
0
2,764
7,055
0
22,361
W
Jormungandr
Ice_FadeYt
Jormungandr
3,978
1,071
427
688
6,008
3,393
432
1,267
4,551
29,746
0
L
5,021
1,669
190
1,521
8,891
2,660
0
2,993
5,898
0
21,331
L
Persephone
LotusKage
Persephone
5,112
0
0
968
7,442
2,637
0
3,450
3,989
33,230
0
W
Achilles
ReddishXY
Achilles
7,616
875
226
2,119
8,040
7,852
542
223
7,757
10,204
29,391
W
Danzaburou
TheVileCrazy21
Danzaburou
8,287
3,734
501
2,913
6,979
2,056
1,293
985
5,906
0
36,664
W
9,284
2,187
0
5,109
9,388
2,774
2,459
1,361
7,848
55,079
0
W
Fenrir
jessee3437
Fenrir
5,110
1,559
0
3,568
8,764
3,718
0
959
7,597
0
39,178
L
2,799
188
0
887
8,917
2,262
457
1,806
7,111
237
30,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
30,141
373
Minions Killed
250
0
Camps Cleared
0
1,331,736
Distance Traveled
1,280,069
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,783
413
22
2
0
273,603
3
L
Bakasura
6,860
490
59
4
0
274,053
1
W
Jormungandr
6,892
492
75
5
0
277,467
3
L
Skadi
5,448
389
43
3
0
244,460
0
L
Persephone
5,786
413
46
3
0
251,691
4
W
Achilles
7,995
571
71
5
0
263,775
2
W
Danzaburou
7,128
509
60
4
0
263,811
2
W
Sol
8,204
586
99
7
0
246,282
0
W
Fenrir
7,522
537
68
5
0
280,401
2
L
Odin
6,264
447
80
6
0
236,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role