Player Matchup

Gilgamesh
Gilgamesh
AjarIsland59256
Gilgamesh
Level 28
God Stats
2W - 2L
1,708 SR
Queue Stats
143W - 179L
1,279 Elo+
Solo
Zeus
Zeus
CosmicJoshh
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,290 Elo+
Solo
Ra
Ra
Zezika9614
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
famiglia63
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
freen_rr
Ao Kuang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 134L
1,162 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,346 Elo+

VS

Team Averages
Level 16
1,298 SR
1,230 Elo+
Medusa
Medusa
BUSBYDM
Medusa
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
57W - 83L
1,242 Elo+
Party 1
Janus
Janus
Heavydrink
Janus
Level 16
God Stats
2W - 2L
1,226 SR
Queue Stats
65W - 61L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Karqis
Cthulhu
Level 27
God Stats
6W - 7L
1,241 SR
Queue Stats
114W - 146L
1,182 Elo+
Party 1
Izanami
Izanami
Matinthehat64
Izanami
Level 7
God Stats
1W - 2L
1,144 SR
Queue Stats
4W - 5L
1,187 Elo+
Solo
Thanatos
Thanatos
Шерват
Thanatos
Level 18
God Stats
13W - 18L
1,377 SR
Queue Stats
28W - 47L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AjarIsland59256
Gilgamesh
14
12 / 7 / 2
10,287
572
14,044
18,240
13,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 6 / 5
10,725
596
14,239
15,098
11,414
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 8 / 1
5,676
315
1,401
4,698
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 9 / 5
6,351
353
2,173
11,815
3,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
freen_rr
Ao Kuang
12
1 / 7 / 3
7,820
434
3,135
13,625
4,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BUSBYDM
Medusa
13
13 / 5 / 8
9,907
550
11,811
9,383
3,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
6 / 4 / 5
9,233
513
10,378
11,466
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Karqis
Cthulhu
15
6 / 3 / 9
9,568
532
8,803
15,170
13,768
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
13
4 / 8 / 4
8,648
480
8,885
13,416
4,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Шерват
Thanatos
13
6 / 4 / 5
8,874
493
6,835
9,457
3,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
23
Kills
35
37
Deaths
24
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AjarIsland59256
Gilgamesh
12
7
2
1.86
W
Medusa
BUSBYDM
Medusa
13
5
8
3.4
L
10
6
5
2.08
W
Janus
6
4
5
2.13
W
Cthulhu
Karqis
Cthulhu
6
3
9
3.5
W
Izanami
4
8
4
0.75
L
0
8
1
0.06
L
0
9
5
0.28
L
Ao Kuang
freen_rr
Ao Kuang
1
7
3
0.36
W
Thanatos
Шерват
Thanatos
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
46,712
63,476
Taken
58,892
34,739
Mitigated
29,258
6,584
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AjarIsland59256
Gilgamesh
14,044
5,058
0
1,317
18,240
13,423
0
7,740
10,420
0
47,760
W
Medusa
BUSBYDM
Medusa
11,811
7,438
0
0
9,383
3,200
627
2,878
6,505
0
38,761
L
14,239
4,339
0
2,893
15,098
11,414
1,257
830
14,189
53,508
0
W
Janus
10,378
1,769
0
3,712
11,466
4,388
347
1,834
9,632
47,234
8,055
W
Cthulhu
Karqis
Cthulhu
8,803
2,057
0
4,632
15,170
13,768
440
5,107
10,063
51,601
0
W
Izanami
8,885
7,440
0
1,980
13,416
4,416
1,488
6,133
7,283
0
38,027
L
1,401
568
0
24
4,698
1,025
45
1,051
3,558
4,702
0
L
2,173
1,657
0
0
11,815
3,912
0
3,403
8,320
3,003
0
L
Ao Kuang
freen_rr
Ao Kuang
3,135
1,666
0
2,350
13,625
4,965
1,450
5,518
8,045
30,092
0
W
Thanatos
Шерват
Thanatos
6,835
1,458
0
8,180
9,457
3,486
39
4,996
4,461
0
36,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
46,230
195
Minions Killed
337
0
Camps Cleared
0
1,346,290
Distance Traveled
1,628,672
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,287
572
57
3
0
345,195
3
W
Medusa
9,907
550
67
4
0
328,677
1
L
Zeus
10,725
596
77
4
0
275,910
1
W
Janus
9,233
513
80
4
0
315,285
0
W
Cthulhu
9,568
532
71
4
0
330,366
1
W
Izanami
8,648
480
68
4
0
309,442
0
L
Ra
5,676
315
6
0
0
132,748
0
L
Ymir
6,351
353
1
0
0
257,717
0
L
Ao Kuang
7,820
434
54
3
0
334,720
0
W
Thanatos
8,874
493
51
3
0
344,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role