Player Matchup

Sylvanus
Sylvanus
DBOLO
Sylvanus
Level 7
God Stats
1W - 2L
1,317 SR
Queue Stats
17W - 14L
1,691 Elo+
Solo
Zeus
Zeus
Psyco2463
Zeus
Level 8
God Stats
3W - 4L
1,104 SR
Queue Stats
47W - 57L
1,286 Elo+
Solo
Ymir
Ymir
Xbl ViiSioNN
Ymir
Level 26
God Stats
32W - 31L
1,527 SR
Queue Stats
97W - 102L
1,385 Elo+
Solo
Osiris
Osiris
kemkem91
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,405 Elo+
Solo
Nemesis
Nemesis
toookiemonster
Nemesis
Level 29
God Stats
7W - 4L
1,432 SR
Queue Stats
37W - 43L
1,361 Elo+
Solo
Team Averages
Level 15
1,376 SR
1,426 Elo+

VS

Team Averages
Level 17
1,451 SR
1,437 Elo+
Hachiman
Hachiman
Kurtutizs
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,428 Elo+
Solo
Serqet
Serqet
Naraki13
Serqet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,624 Elo+
Solo
Ares
Ares
Topalit
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,333 Elo+
Solo
Loki
Loki
WordPoetry
Loki
Level 27
God Stats
6W - 16L
1,331 SR
Queue Stats
121W - 138L
1,456 Elo+
Solo
Sol
Sol
benignafterate
Sol
Level 12
God Stats
6W - 9L
1,424 SR
Queue Stats
12W - 16L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DBOLO
Sylvanus
17
7 / 3 / 5
11,046
614
12,124
14,354
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
14
1 / 3 / 4
9,398
522
6,731
7,634
2,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 8
10,253
570
7,367
11,472
11,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
kemkem91
Osiris
18
8 / 1 / 2
11,604
645
7,664
10,930
11,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 1 / 5
10,429
579
8,006
13,911
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kurtutizs
Hachiman
13
3 / 3 / 0
8,249
458
10,822
13,146
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
Naraki13
Serqet
13
1 / 8 / 1
7,980
443
3,191
13,779
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
Topalit
Ares
10
0 / 8 / 2
7,033
391
4,987
19,889
13,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 0
6,553
364
2,148
4,979
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 2
8,851
492
6,614
11,392
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
8
9
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DBOLO
Sylvanus
7
3
5
3.17
L
Hachiman
Kurtutizs
Hachiman
3
3
0
1
L
Serqet
Naraki13
Serqet
1
8
1
0.19
W
Zeus
1
3
4
1
L
Ares
Topalit
Ares
0
8
2
0.13
L
1
3
0
0.33
W
5
1
8
9
L
3
5
2
0.8
W
Osiris
kemkem91
Osiris
8
1
2
9
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
27,762
58,301
Taken
63,185
42,012
Mitigated
26,962
14,727
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DBOLO
Sylvanus
12,124
5,191
2,311
6,255
14,354
7,993
5,362
2,308
11,713
66,714
15,912
L
Hachiman
Kurtutizs
Hachiman
10,822
6,657
0
5,558
13,146
4,676
410
5,252
7,894
0
55,860
L
Serqet
Naraki13
Serqet
3,191
810
0
701
13,779
4,117
0
3,509
10,270
0
38,209
W
Zeus
6,731
1,651
0
1,027
7,634
2,697
2,089
3,139
4,139
40,834
0
L
Ares
Topalit
Ares
4,987
435
0
2,589
19,889
13,291
80
8,889
11,000
21,123
0
L
2,148
422
0
895
4,979
1,426
0
637
4,342
0
21,363
W
7,367
1,472
0
1,075
11,472
11,717
1,268
2,462
8,993
32,990
0
L
6,614
1,886
0
847
11,392
3,452
1,231
7,581
3,811
42,237
0
W
Osiris
kemkem91
Osiris
7,664
1,597
0
1,983
10,930
11,596
722
1,443
9,065
15,759
53,284
W
8,006
3,770
0
2,076
13,911
8,009
1,841
1,772
12,139
0
76,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,730
Gold Earned
38,666
480
Minions Killed
335
0
Camps Cleared
0
1,686,019
Distance Traveled
1,388,076
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,046
614
127
7
0
270,242
0
L
Hachiman
8,249
458
86
5
0
256,019
2
L
Serqet
7,980
443
69
4
0
334,941
2
W
Zeus
9,398
522
71
4
0
306,033
0
L
Ares
7,033
391
28
2
0
325,081
3
L
Loki
6,553
364
47
3
0
191,116
1
W
Ymir
10,253
570
51
3
0
337,858
0
L
Sol
8,851
492
105
6
0
280,919
0
W
Osiris
11,604
645
129
7
0
348,832
4
W
Nemesis
10,429
579
102
6
0
423,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role