Player Matchup

Chaac
Chaac
Greatmilenkoxxx
Chaac
Level 29
God Stats
13W - 7L
1,596 SR
Queue Stats
44W - 48L
1,438 Elo+
Solo
Agni
Agni
Jsuis-Arouf-Gang
Agni
Level 23
God Stats
10W - 6L
1,587 SR
Queue Stats
35W - 25L
1,507 Elo+
Solo
Thor
Thor
MikeyMan4355
Thor
Level 14
God Stats
21W - 13L
1,629 SR
Queue Stats
157W - 97L
1,547 Elo+
Solo
Ymir
Ymir
MrTuercas
Ymir
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 65L
1,430 Elo+
Solo
Izanami
Izanami
colochoxxD
Izanami
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,455 Elo+

VS

Team Averages
Level 24
1,584 SR
1,472 Elo+
Izanami
Izanami
DuskNickel581
Izanami
Level 29
God Stats
1W - 5L
1,450 SR
Queue Stats
34W - 46L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Msagro17
Morgan Le Fay
Level 27
God Stats
20W - 12L
1,564 SR
Queue Stats
116W - 135L
1,370 Elo+
Solo
Cthulhu
Cthulhu
SirIvanThyGreat
Cthulhu
Level 29
God Stats
3W - 5L
1,739 SR
Queue Stats
203W - 187L
1,539 Elo+
Solo
Kali
Kali
Slavquesadilla0
Kali
Level 29
God Stats
14W - 19L
1,432 SR
Queue Stats
144W - 168L
1,459 Elo+
Solo
Nemesis
Nemesis
miau272
Nemesis
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,361
491
5,685
12,005
5,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 5
9,239
616
10,274
8,596
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
10 / 0 / 3
9,296
620
9,784
8,715
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
3 / 2 / 4
7,352
490
5,411
8,679
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
colochoxxD
Izanami
13
5 / 3 / 2
7,582
505
6,887
9,329
2,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 5 / 1
7,186
479
6,234
10,081
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Msagro17
Morgan Le Fay
13
3 / 4 / 0
7,845
523
5,501
11,282
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 0
8,930
595
10,435
11,632
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 6 / 3
7,591
506
4,363
13,263
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
miau272
Nemesis
11
1 / 6 / 2
6,607
440
2,715
9,232
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
22
Kills
13
13
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
1
0.3
W
0
5
1
0.1
W
4
3
5
2.17
W
10
0
3
11.5
W
Ymir
3
2
4
2.5
L
Morgan Le Fay
Msagro17
Morgan Le Fay
3
4
0
0.75
L
6
1
0
6
L
2
6
3
0.58
W
Izanami
colochoxxD
Izanami
5
3
2
2
L
Nemesis
miau272
Nemesis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,041
Damage
29,248
47,324
Taken
55,490
21,564
Mitigated
24,946
14,552
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,234
2,704
0
1,017
10,081
3,665
578
3,533
6,548
0
50,278
W
5,685
1,763
0
4,409
12,005
5,478
42
7,364
3,832
1,217
38,828
W
10,274
288
0
2,377
8,596
2,748
51
3,339
5,007
69,785
0
W
9,784
3,232
0
4,084
8,715
2,970
0
2,991
5,566
0
53,082
W
Ymir
5,411
1,039
0
864
8,679
7,956
435
0
8,679
23,662
0
L
Morgan Le Fay
Msagro17
Morgan Le Fay
5,501
497
0
1,886
11,282
3,776
0
5,689
5,593
43,963
0
L
10,435
2,010
0
1,940
11,632
10,192
0
288
11,344
53,263
0
L
4,363
2,298
0
4,665
13,263
4,586
0
4,228
9,035
0
35,321
W
Izanami
colochoxxD
Izanami
6,887
4,354
0
2,818
9,329
2,412
1,470
929
8,304
0
42,504
L
Nemesis
miau272
Nemesis
2,715
724
0
430
9,232
2,727
319
2,235
6,997
0
22,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
38,159
424
Minions Killed
410
0
Camps Cleared
0
1,429,599
Distance Traveled
1,399,558
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,186
479
91
6
0
246,579
1
W
Chaac
7,361
491
79
5
0
257,830
3
W
Agni
9,239
616
141
9
0
319,149
0
W
Thor
9,296
620
95
6
0
319,544
6
W
Ymir
7,352
490
27
2
0
276,877
0
L
Morgan Le Fay
7,845
523
85
6
0
268,445
7
L
Cthulhu
8,930
595
117
8
0
291,565
1
L
Kali
7,591
506
67
4
0
306,572
1
W
Izanami
7,582
505
82
5
0
256,199
2
L
Nemesis
6,607
440
50
3
0
286,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role