Player Matchup

Fenrir
Fenrir
LuciRX_
Fenrir
Level 111
God Stats
4W - 3L
1,628 SR
Queue Stats
272W - 218L
1,410 Elo+
Party 2
Merlin
Merlin
MoveOnEm
Merlin
Level 152
God Stats
5W - 0L
1,643 SR
Queue Stats
72W - 39L
1,544 Elo+
Party 2
Ymir
Ymir
ix-juuzou
Ymir
Level 104
God Stats
1W - 0L
1,564 SR
Queue Stats
34W - 22L
1,585 Elo+
Party 2
Team Averages
Level 122
1,612 SR
1,513 Elo+

VS

Team Averages
Level 69
1,536 SR
1,428 Elo+
Hades
Hades
Link7master
Hades
Level 108
God Stats
5W - 3L
1,570 SR
Queue Stats
123W - 149L
1,335 Elo+
Party 1
Izanami
Izanami
MarvinTheOakTree
Izanami
Level 82
God Stats
0W - 1L
1,584 SR
Queue Stats
15W - 12L
1,563 Elo+
Party 1
Neith
Neith
a vagrant man
Neith
Level 16
God Stats
14W - 11L
1,453 SR
Queue Stats
14W - 12L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LuciRX_
Fenrir
12
8 / 2 / 0
8,830
803
5,853
7,377
5,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
MoveOnEm
Merlin
13
3 / 0 / 8
8,198
745
11,937
4,590
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
11
1 / 3 / 10
7,971
725
4,010
10,779
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,076
643
5,072
9,152
7,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 2
7,603
691
8,764
7,837
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 5
6,550
595
3,025
6,568
1,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
5
5
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Fenrir
LuciRX_
Fenrir
8
2
0
4
L
3
3
2
1.33
W
Merlin
MoveOnEm
Merlin
3
0
8
7
L
0
5
5
0.5
W
Ymir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
16,861
22,746
Taken
23,557
17,430
Mitigated
11,490
3,843
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,072
479
0
1,025
9,152
7,175
0
6,016
2,849
10,139
0
W
Fenrir
LuciRX_
Fenrir
5,853
1,932
0
1,221
7,377
5,325
0
1,329
6,048
0
19,861
L
8,764
6,474
0
1,143
7,837
2,393
0
5,296
2,103
0
40,422
W
Merlin
MoveOnEm
Merlin
11,937
873
85
1,546
4,590
1,677
582
1,678
2,912
43,373
0
L
3,025
1,565
226
394
6,568
1,922
0
3,806
2,512
0
7,075
W
Ymir
4,010
987
0
991
10,779
10,428
304
2,762
8,017
9,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
21,229
125
Minions Killed
116
7
Camps Cleared
2
556,374
Distance Traveled
485,308
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,076
643
15
1
1
155,335
2
W
Fenrir
8,830
803
21
2
3
190,546
1
L
Izanami
7,603
691
91
8
1
187,089
4
W
Merlin
8,198
745
98
9
2
193,325
0
L
Neith
6,550
595
10
1
0
142,884
0
W
Ymir
7,971
725
6
1
2
172,503
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role