Player Matchup

Cerberus
Cerberus
AnubisAlex
Cerberus
Level 152
God Stats
2W - 0L
1,626 SR
Queue Stats
15W - 16L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Budalizam
Cthulhu
Level 144
God Stats
4W - 2L
1,733 SR
Queue Stats
61W - 49L
1,584 Elo+
Party 1
Chang'e
Chang'e
MereCoyote29637
Chang'e
Level 96
God Stats
2W - 2L
1,495 SR
Queue Stats
31W - 32L
1,474 Elo+
Party 1
Hercules
Hercules
Movingonup
Hercules
Level 109
God Stats
3W - 0L
1,655 SR
Queue Stats
33W - 22L
1,586 Elo+
Party 1
Charybdis
Charybdis
PopeROGAlo
Charybdis
Level 145
God Stats
2W - 2L
1,656 SR
Queue Stats
33W - 49L
1,431 Elo+
Party 1
Team Averages
Level 129
1,633 SR
1,508 Elo+

VS

Team Averages
Level 121
1,579 SR
1,403 Elo+
Zeus
Zeus
BoNuS3280
Zeus
Level 148
God Stats
2W - 1L
1,586 SR
Queue Stats
14W - 11L
1,517 Elo+
Solo
Eset
Eset
CL4PT
Eset
Level 140
God Stats
1W - 3L
1,816 SR
Queue Stats
168W - 143L
1,541 Elo+
Party 2
Susano
Susano
ItsJustAran
Susano
Level 68
God Stats
9W - 8L
1,494 SR
Queue Stats
42W - 43L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
Zgb991
Guan Yu
Level 119
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 3
Heimdallr
Heimdallr
pitten09
Heimdallr
Level 129
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnubisAlex
Cerberus
12
3 / 4 / 12
8,490
943
7,632
10,658
4,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Budalizam
Cthulhu
14
5 / 2 / 13
9,202
1,022
6,382
10,816
12,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 1 / 5
7,933
881
3,853
7,575
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Movingonup
Hercules
15
9 / 3 / 9
10,107
1,123
12,783
11,643
5,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
PopeROGAlo
Charybdis
15
4 / 1 / 6
9,247
1,027
9,841
4,821
2,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 6 / 4
6,588
732
9,310
9,463
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
CL4PT
Eset
8
0 / 0 / 1
5,184
576
276
1,141
316
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
13
4 / 6 / 5
8,190
910
9,563
10,317
3,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Zgb991
Guan Yu
12
3 / 4 / 3
7,243
805
4,041
12,982
10,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
pitten09
Heimdallr
12
3 / 8 / 7
8,234
915
6,117
13,202
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
24
Kills
11
11
Deaths
24
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnubisAlex
Cerberus
3
4
12
2.25
L
Zeus
1
6
4
0.5
W
Cthulhu
Budalizam
Cthulhu
5
2
13
5.75
L
Eset
CL4PT
Eset
0
0
1
0.5
L
Susano
4
6
5
1.08
W
3
1
5
5.5
W
Hercules
Movingonup
Hercules
9
3
9
4.5
W
Charybdis
PopeROGAlo
Charybdis
4
1
6
7
L
Guan Yu
Zgb991
Guan Yu
3
4
3
1.13
L
Heimdallr
pitten09
Heimdallr
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
29,307
45,513
Taken
47,105
27,367
Mitigated
23,589
14,542
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnubisAlex
Cerberus
7,632
280
0
2,083
10,658
4,325
844
1,818
8,748
17,910
0
L
Zeus
9,310
483
43
1,213
9,463
4,330
0
4,276
5,187
25,130
0
W
Cthulhu
Budalizam
Cthulhu
6,382
221
184
2,557
10,816
12,240
561
2,074
8,558
21,875
0
L
Eset
CL4PT
Eset
276
110
0
276
1,141
316
0
606
535
3,384
0
L
Susano
9,563
611
0
0
10,317
3,919
0
3,490
6,827
0
16,980
W
3,853
244
2,736
2,364
7,575
3,016
1,331
2,718
4,763
21,246
0
W
Hercules
Movingonup
Hercules
12,783
3,815
0
3,514
11,643
5,777
207
2,392
8,659
0
15,932
W
Charybdis
PopeROGAlo
Charybdis
9,841
5,963
0
1,104
4,821
2,009
3,245
954
3,821
0
33,698
L
Guan Yu
Zgb991
Guan Yu
4,041
767
704
1,994
12,982
10,397
0
5,267
7,715
0
12,665
L
Heimdallr
pitten09
Heimdallr
6,117
4,731
0
823
13,202
4,627
0
4,448
8,754
0
13,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
35,439
192
Minions Killed
112
8
Camps Cleared
5
950,901
Distance Traveled
670,854
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,490
943
30
3
0
184,463
0
L
Zeus
6,588
732
41
5
2
156,751
2
W
Cthulhu
9,202
1,022
40
4
1
224,529
3
L
Eset
5,184
576
10
1
0
30,006
1
L
Susano
8,190
910
25
3
1
164,748
1
W
Chang'e
7,933
881
40
4
2
163,382
0
W
Hercules
10,107
1,123
12
1
2
180,926
4
W
Charybdis
9,247
1,027
70
8
3
197,601
3
L
Guan Yu
7,243
805
18
2
1
180,926
1
L
Heimdallr
8,234
915
18
2
1
138,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role