Player Matchup

Awilix
Awilix
Elixer777
Awilix
Level 65
God Stats
18W - 15L
1,552 SR
Queue Stats
138W - 158L
1,435 Elo+
Party 2
Olorun
Olorun
Yogi_Moto
Olorun
Level 29
God Stats
4W - 5L
1,263 SR
Queue Stats
67W - 63L
1,399 Elo+
Party 2
Geb
Geb
lKokujinl
Geb
Level 61
God Stats
2W - 1L
1,446 SR
Queue Stats
193W - 237L
1,393 Elo+
Party 2
Team Averages
Level 52
1,421 SR
1,409 Elo+

VS

Team Averages
Level 107
1,424 SR
1,388 Elo+
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
TvG x Gizmo
Achilles
Level 152
God Stats
0W - 1L
1,313 SR
Queue Stats
50W - 57L
1,382 Elo+
Party 1
Charybdis
Charybdis
WinchestersAce
Charybdis
Level 86
God Stats
1W - 7L
1,458 SR
Queue Stats
38W - 61L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Elixer777
Awilix
13
11 / 3 / 6
9,130
913
14,887
10,278
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Yogi_Moto
Olorun
12
5 / 0 / 12
8,200
820
7,886
4,040
1,541
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 12
7,030
703
4,517
9,217
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 7 / 3
6,940
694
5,121
10,111
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
TvG x Gizmo
Achilles
10
3 / 4 / 2
6,990
699
8,680
12,211
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
WinchestersAce
Charybdis
10
1 / 6 / 3
6,843
684
4,493
8,840
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
3
0.36
W
Awilix
Elixer777
Awilix
11
3
6
4.67
L
Achilles
TvG x Gizmo
Achilles
3
4
2
1
L
Charybdis
WinchestersAce
Charybdis
1
6
3
0.42
W
Olorun
Yogi_Moto
Olorun
5
0
12
11
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
18,294
23,535
Taken
31,162
10,829
Mitigated
24,375
3,907
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,121
300
329
436
10,111
9,776
128
2,856
7,255
13,215
0
W
Awilix
Elixer777
Awilix
14,887
6,389
0
751
10,278
4,623
0
2,161
7,741
0
31,926
L
Achilles
TvG x Gizmo
Achilles
8,680
2,100
0
2,480
12,211
11,657
0
5,314
6,897
0
18,240
L
Charybdis
WinchestersAce
Charybdis
4,493
2,356
0
0
8,840
2,942
324
4,408
4,432
0
21,970
W
Olorun
Yogi_Moto
Olorun
7,886
3,766
1,239
974
4,040
1,541
0
1,016
2,893
28,616
0
W
4,517
478
439
504
9,217
4,665
396
2,246
6,543
11,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
20,773
95
Minions Killed
89
5
Camps Cleared
3
607,515
Distance Traveled
521,153
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,940
694
18
2
0
166,600
1
W
Awilix
9,130
913
39
4
5
209,285
2
L
Achilles
6,990
699
30
3
2
189,354
1
L
Charybdis
6,843
684
41
4
1
165,199
4
W
Olorun
8,200
820
43
4
0
189,257
3
W
Geb
7,030
703
13
1
0
208,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role