Player Matchup

Hera
Hera
A999MP99
Hera
Level 16
God Stats
1W - 2L
1,564 SR
Queue Stats
11W - 12L
1,481 Elo+
Solo
Chiron
Chiron
Chaconwick20
Chiron
Level 8
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
ManuChac
Sun Wukong
Level 3
God Stats
1W - 4L
1,255 SR
Queue Stats
3W - 5L
985 Elo+
Party 1
Pele
Pele
SomNator
Pele
Level 15
God Stats
1W - 1L
1,719 SR
Queue Stats
16W - 22L
1,398 Elo+
Solo
Ra
Ra
Violette_Arrow
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,698 Elo+
Solo
Team Averages
Level 9
1,559 SR
1,410 Elo+

VS

Team Averages
Level 20
1,560 SR
1,416 Elo+
Kali
Kali
 
Kali
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Eisenhauer66
Cabrakan
Level 28
God Stats
15W - 8L
1,613 SR
Queue Stats
100W - 115L
1,466 Elo+
Solo
Bakasura
Bakasura
Jet Benzema
Bakasura
Level 27
God Stats
4W - 3L
1,651 SR
Queue Stats
50W - 51L
1,366 Elo+
Solo
Chaac
Chaac
LicensedGoat393
Chaac
Level 8
God Stats
4W - 1L
1,490 SR
Queue Stats
13W - 17L
1,381 Elo+
Solo
Ra
Ra
SuperV_gamer
Ra
Level 17
God Stats
12W - 11L
1,544 SR
Queue Stats
67W - 80L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 5 / 1
6,037
431
2,154
6,146
1,314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
11
1 / 6 / 1
6,748
482
4,011
10,395
2,133
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ManuChac
Sun Wukong
10
0 / 3 / 1
6,092
435
2,736
9,880
7,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
6
0 / 2 / 0
5,330
381
1,274
5,093
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 6 / 1
5,565
398
1,940
8,103
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
14 / 0 / 3
10,049
718
14,631
13,581
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Eisenhauer66
Cabrakan
11
1 / 0 / 2
7,149
511
3,727
7,543
4,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Jet Benzema
Bakasura
13
6 / 2 / 4
8,366
598
5,753
7,265
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 3
6,346
453
2,002
8,457
2,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 0
7,269
519
1,448
4,058
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
1
Kills
22
22
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
14
0
3
15.5
L
Hera
0
5
1
0.1
L
Chiron
1
6
1
0.25
W
Cabrakan
Eisenhauer66
Cabrakan
1
0
2
2
W
Bakasura
Jet Benzema
Bakasura
6
2
4
4
W
1
0
3
2.5
L
Sun Wukong
ManuChac
Sun Wukong
0
3
1
0.17
L
Pele
0
2
0
0
W
0
0
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,115
Damage
27,561
39,617
Taken
40,904
13,793
Mitigated
19,165
6,285
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,631
6,204
0
10,446
13,581
7,174
554
1,166
12,415
0
72,330
L
Hera
2,154
632
0
713
6,146
1,314
128
1,105
5,041
23,381
0
L
Chiron
4,011
1,908
282
2,404
10,395
2,133
354
1,915
8,470
0
32,041
W
Cabrakan
Eisenhauer66
Cabrakan
3,727
603
0
3,013
7,543
4,446
468
1,271
6,272
41,831
0
W
Bakasura
Jet Benzema
Bakasura
5,753
3,880
0
2,809
7,265
3,331
0
361
6,904
0
48,389
W
2,002
666
0
3,591
8,457
2,897
579
336
8,121
0
26,701
L
Sun Wukong
ManuChac
Sun Wukong
2,736
900
0
73
9,880
7,112
341
0
9,715
0
24,714
L
Pele
1,274
203
0
1,737
5,093
1,087
0
387
4,706
0
14,763
W
1,448
0
0
2,044
4,058
1,317
141
1,283
2,775
36,896
0
L
1,940
806
84
992
8,103
2,147
438
1,768
6,315
15,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
39,179
223
Minions Killed
406
0
Camps Cleared
0
1,090,380
Distance Traveled
1,356,507
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,049
718
126
9
0
281,999
2
L
Hera
6,037
431
46
3
0
233,268
3
L
Chiron
6,748
482
55
4
0
244,522
1
W
Cabrakan
7,149
511
66
5
0
244,430
2
W
Bakasura
8,366
598
101
7
0
289,720
0
W
Chaac
6,346
453
38
3
0
260,449
0
L
Sun Wukong
6,092
435
47
3
0
261,491
1
L
Pele
5,330
381
43
3
0
176,071
4
W
Ra
7,269
519
75
5
0
279,909
0
L
Ra
5,565
398
32
2
0
175,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role