Player Matchup

Thanatos
Thanatos
DatBoiMickey
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Reinbowman
King Arthur
Level 28
God Stats
1W - 1L
1,558 SR
Queue Stats
2W - 1L
1,637 Elo+
Solo
Ra
Ra
SoyMoonSon
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Solo
Khepri
Khepri
XxSkylakeXx
Khepri
Level 21
God Stats
21W - 15L
1,759 SR
Queue Stats
93W - 69L
1,426 Elo+
Solo
Artemis
Artemis
iScarFace
Artemis
Level 29
God Stats
4W - 3L
1,563 SR
Queue Stats
5W - 6L
1,328 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,477 Elo+

VS

Team Averages
Level 21
1,511 SR
1,421 Elo+
Sylvanus
Sylvanus
Aputa
Sylvanus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 40L
1,465 Elo+
Party 1
Zeus
Zeus
Deathcastle
Zeus
Level 32
God Stats
6W - 4L
1,654 SR
Queue Stats
178W - 231L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
JustBABA
Heimdallr
Level 26
God Stats
2W - 8L
1,774 SR
Queue Stats
136W - 145L
1,441 Elo+
Party 2
Odin
Odin
LOGAN1809
Odin
Level 25
God Stats
15W - 22L
1,332 SR
Queue Stats
92W - 115L
1,320 Elo+
Party 2
Izanami
Izanami
Pistachlo
Izanami
Level 7
God Stats
2W - 12L
1,296 SR
Queue Stats
109W - 118L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatBoiMickey
Thanatos
18
9 / 1 / 7
11,233
661
12,005
13,849
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Reinbowman
King Arthur
15
7 / 2 / 2
10,088
593
7,813
10,757
7,435
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 8
9,353
550
3,779
9,419
3,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
13
3 / 2 / 12
9,343
550
5,034
14,951
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
iScarFace
Artemis
14
8 / 4 / 7
9,482
558
13,593
9,384
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aputa
Sylvanus
12
1 / 7 / 3
7,315
430
4,777
11,406
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 5 / 2
9,291
547
7,708
8,677
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
JustBABA
Heimdallr
13
3 / 7 / 1
8,284
487
8,164
13,107
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
15
0 / 4 / 2
8,222
484
5,492
11,497
8,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Pistachlo
Izanami
13
3 / 5 / 4
8,421
495
9,810
11,969
3,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
28
Kills
12
14
Deaths
28
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aputa
Sylvanus
1
7
3
0.36
W
Thanatos
DatBoiMickey
Thanatos
9
1
7
12.5
L
5
5
2
1.2
L
Heimdallr
JustBABA
Heimdallr
3
7
1
0.5
L
Odin
0
4
2
0.25
L
Izanami
Pistachlo
Izanami
3
5
4
1
W
King Arthur
Reinbowman
King Arthur
7
2
2
4
W
1
5
8
1
W
Khepri
3
2
12
4.5
W
Artemis
iScarFace
Artemis
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,224
Damage
35,951
58,360
Taken
56,656
32,201
Mitigated
27,018
29,440
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aputa
Sylvanus
4,777
1,627
1,096
1,527
11,406
7,949
132
1,715
9,550
18,412
4,546
W
Thanatos
DatBoiMickey
Thanatos
12,005
4,614
0
15,871
13,849
5,867
1,047
791
12,874
0
97,055
L
7,708
786
0
928
8,677
2,380
0
1,898
6,779
57,611
0
L
Heimdallr
JustBABA
Heimdallr
8,164
4,184
0
2,911
13,107
4,963
0
1,947
11,160
0
50,654
L
Odin
5,492
1,235
0
3,119
11,497
8,205
198
530
10,967
5,268
35,217
L
Izanami
Pistachlo
Izanami
9,810
7,683
0
3,486
11,969
3,521
830
2,950
8,939
0
56,106
W
King Arthur
Reinbowman
King Arthur
7,813
1,457
0
2,942
10,757
7,435
690
1,583
8,520
0
48,913
W
3,779
792
684
2,026
9,419
3,323
1,767
3,219
6,200
43,403
0
W
Khepri
5,034
1,097
1,134
4,666
14,951
12,565
394
4,027
10,742
26,607
0
W
Artemis
iScarFace
Artemis
13,593
8,952
0
2,117
9,384
3,011
2,113
3,224
6,160
0
50,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
41,533
453
Minions Killed
414
0
Camps Cleared
0
1,684,607
Distance Traveled
1,480,116
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,315
430
40
2
0
283,455
5
W
Thanatos
11,233
661
140
8
0
401,352
8
L
Zeus
9,291
547
109
6
0
312,977
4
L
Heimdallr
8,284
487
78
5
0
282,693
6
L
Odin
8,222
484
85
5
0
318,448
7
L
Izanami
8,421
495
102
6
0
282,543
5
W
King Arthur
10,088
593
106
6
0
332,913
3
W
Ra
9,353
550
97
6
0
312,374
2
W
Khepri
9,343
550
35
2
0
304,373
4
W
Artemis
9,482
558
75
4
0
333,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role