Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Cushbeast
Zeus
Level 25
God Stats
2W - 1L
1,733 SR
Queue Stats
43W - 7L
1,912 Elo+
Party 2
Sobek
Sobek
GornfalsMyDad
Sobek
Level 30
God Stats
1W - 0L
1,209 SR
Queue Stats
121W - 32L
1,839 Elo+
Party 2
Erlang Shen
Erlang Shen
TaliUwU
Erlang Shen
Level 146
God Stats
2W - 6L
1,478 SR
Queue Stats
390W - 276L
1,682 Elo+
Party 2
Tyr
Tyr
toxxxicice
Tyr
Level 160
God Stats
8W - 10L
1,507 SR
Queue Stats
233W - 208L
1,719 Elo+
Party 2
Team Averages
Level 97
1,486 SR
1,731 Elo+

VS

Team Averages
Level 51
1,577 SR
1,583 Elo+
King Arthur
King Arthur
Clunk
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 1
Nemesis
Nemesis
Curly
Nemesis
Level 35
God Stats
1W - 1L
1,772 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 1
Charybdis
Charybdis
Lestter2301
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,539 Elo+
Party 3
Xing Tian
Xing Tian
Sorathel
Xing Tian
Level 32
God Stats
1W - 2L
1,613 SR
Queue Stats
126W - 135L
1,407 Elo+
Solo
Kukulkan
Kukulkan
ΩOmega
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
8 / 0 / 1
6,583
658
5,962
4,573
1,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
11
4 / 0 / 2
6,447
645
4,263
3,110
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 9
5,397
540
3,502
5,098
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
TaliUwU
Erlang Shen
12
5 / 0 / 2
6,824
682
4,839
4,890
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
8 / 3 / 2
6,617
662
7,469
7,337
4,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clunk
King Arthur
9
1 / 4 / 2
5,286
529
2,497
8,289
4,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Curly
Nemesis
9
2 / 4 / 1
5,659
566
5,207
8,143
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Lestter2301
Charybdis
5
0 / 7 / 0
3,788
379
1,373
5,308
1,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Sorathel
Xing Tian
6
0 / 3 / 0
4,097
410
1,788
7,955
2,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ΩOmega
Kukulkan
5
0 / 9 / 0
4,048
405
476
6,185
1,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
26
Kills
3
3
Deaths
27
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
0
1
8.5
L
King Arthur
Clunk
King Arthur
1
4
2
0.5
L
Nemesis
Curly
Nemesis
2
4
1
0.63
W
Zeus
4
0
2
5
W
1
0
9
5.5
L
Charybdis
Lestter2301
Charybdis
0
7
0
0
L
Xing Tian
Sorathel
Xing Tian
0
3
0
0
W
Erlang Shen
TaliUwU
Erlang Shen
5
0
2
6
W
8
3
2
3
L
Kukulkan
ΩOmega
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,035
Damage
11,341
25,008
Taken
35,880
14,101
Mitigated
13,475
12,644
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,962
240
0
3,908
4,573
1,989
0
524
4,049
32,726
0
L
King Arthur
Clunk
King Arthur
2,497
739
0
1,230
8,289
4,645
128
1,390
6,899
0
16,823
L
Nemesis
Curly
Nemesis
5,207
2,144
0
1,844
8,143
3,354
0
1,721
6,422
0
26,128
W
Zeus
4,263
1,527
0
2,211
3,110
831
300
470
2,640
39,806
0
W
3,502
204
0
1,639
5,098
3,834
0
776
4,322
9,682
0
L
Charybdis
Lestter2301
Charybdis
1,373
745
0
208
5,308
1,377
0
3,042
2,266
0
9,938
L
Xing Tian
Sorathel
Xing Tian
1,788
177
0
800
7,955
2,506
0
5,320
2,635
8,854
0
W
Erlang Shen
TaliUwU
Erlang Shen
4,839
2,668
0
2,385
4,890
3,267
0
55
4,835
0
50,423
W
7,469
1,434
0
2,501
7,337
4,180
0
587
6,750
2,122
24,239
L
Kukulkan
ΩOmega
Kukulkan
476
231
0
60
6,185
1,593
0
2,823
3,362
8,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
22,878
291
Minions Killed
136
0
Camps Cleared
0
948,660
Distance Traveled
854,853
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,583
658
56
6
0
190,698
0
L
King Arthur
5,286
529
31
3
0
175,210
0
L
Nemesis
5,659
566
52
5
0
179,765
0
W
Zeus
6,447
645
83
8
0
178,973
3
W
Sobek
5,397
540
9
1
0
159,350
0
L
Charybdis
3,788
379
18
2
0
155,275
4
L
Xing Tian
4,097
410
16
2
0
189,104
4
W
Erlang Shen
6,824
682
95
10
0
219,333
1
W
Tyr
6,617
662
48
5
0
200,306
0
L
Kukulkan
4,048
405
19
2
0
155,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role