Player Matchup

Sylvanus
Sylvanus
CollinBeest
Sylvanus
Level 29
God Stats
4W - 1L
1,867 SR
Queue Stats
83W - 77L
1,459 Elo+
Solo
Sobek
Sobek
GloriousFreezeD
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,317 Elo+
Party 1
Thanatos
Thanatos
Gybli
Thanatos
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 24L
1,317 Elo+
Party 1
Janus
Janus
PPwete
Janus
Level 26
God Stats
7W - 6L
1,421 SR
Queue Stats
70W - 42L
1,600 Elo+
Solo
Anhur
Anhur
amd174
Anhur
Level 22
God Stats
2W - 1L
1,312 SR
Queue Stats
146W - 141L
1,560 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,451 Elo+

VS

Team Averages
Level 18
1,426 SR
1,542 Elo+
Izanami
Izanami
Hargreaven
Izanami
Level 29
God Stats
4W - 5L
1,457 SR
Queue Stats
48W - 44L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Malicious7
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 2
Erlang Shen
Erlang Shen
Orbitxo
Erlang Shen
Level 29
God Stats
3W - 4L
1,233 SR
Queue Stats
75W - 49L
1,666 Elo+
Solo
Neith
Neith
RaB1DRaBB1T
Neith
Level 23
God Stats
2W - 3L
1,440 SR
Queue Stats
84W - 97L
1,417 Elo+
Solo
Yemoja
Yemoja
WhyYouCute
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CollinBeest
Sylvanus
18
6 / 2 / 1
10,915
574
11,707
13,810
8,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 12
8,575
451
5,093
13,664
11,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Gybli
Thanatos
16
6 / 2 / 6
10,261
540
9,027
14,012
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
PPwete
Janus
20
12 / 0 / 2
12,631
665
16,742
10,580
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
amd174
Anhur
17
5 / 2 / 5
10,674
562
8,825
9,959
3,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hargreaven
Izanami
15
5 / 5 / 2
9,177
483
7,116
11,758
3,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Malicious7
Sun Wukong
14
2 / 6 / 2
8,585
452
7,312
13,482
8,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Orbitxo
Erlang Shen
14
4 / 6 / 1
9,203
484
10,853
14,472
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 9 / 1
7,430
391
2,964
14,331
11,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
WhyYouCute
Yemoja
12
0 / 5 / 7
7,898
416
5,218
12,175
8,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
30
Kills
11
11
Deaths
31
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CollinBeest
Sylvanus
6
2
1
3.25
W
1
5
12
1.4
W
Thanatos
Gybli
Thanatos
6
2
6
4.5
L
Izanami
Hargreaven
Izanami
5
5
2
1.2
L
Sun Wukong
Malicious7
Sun Wukong
2
6
2
0.5
L
Erlang Shen
Orbitxo
Erlang Shen
4
6
1
0.75
W
Janus
PPwete
Janus
12
0
2
13
L
0
9
1
0.06
L
Yemoja
WhyYouCute
Yemoja
0
5
7
0.7
W
Anhur
amd174
Anhur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,394
Damage
33,463
62,025
Taken
66,218
32,686
Mitigated
37,878
33,159
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CollinBeest
Sylvanus
11,707
3,810
132
6,123
13,810
8,215
1,784
939
12,871
62,603
9,105
W
5,093
415
0
2,514
13,664
11,409
155
2,138
11,372
16,591
0
W
Thanatos
Gybli
Thanatos
9,027
2,504
0
16,968
14,012
5,273
23
615
13,397
0
71,786
L
Izanami
Hargreaven
Izanami
7,116
4,765
0
2,394
11,758
3,140
675
3,690
8,044
0
68,247
L
Sun Wukong
Malicious7
Sun Wukong
7,312
2,657
0
2,242
13,482
8,843
784
6,283
7,155
0
37,184
L
Erlang Shen
Orbitxo
Erlang Shen
10,853
5,422
0
2,877
14,472
5,640
0
8,222
6,025
0
53,047
W
Janus
PPwete
Janus
16,742
1,559
114
2,233
10,580
4,196
508
168
10,412
99,420
0
L
2,964
429
0
972
14,331
11,318
594
7,972
5,884
0
38,772
L
Yemoja
WhyYouCute
Yemoja
5,218
1,217
592
223
12,175
8,937
165
5,827
6,308
13,015
0
W
Anhur
amd174
Anhur
8,825
5,863
0
5,075
9,959
3,593
3,545
1,204
8,755
0
80,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
42,293
596
Minions Killed
370
0
Camps Cleared
0
1,862,009
Distance Traveled
1,637,030
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,915
574
133
7
0
317,950
1
W
Sobek
8,575
451
19
1
0
380,648
6
W
Thanatos
10,261
540
110
6
0
392,174
5
L
Izanami
9,177
483
136
7
0
303,989
2
L
Sun Wukong
8,585
452
88
5
0
331,423
2
L
Erlang Shen
9,203
484
76
4
0
360,494
5
W
Janus
12,631
665
190
10
0
444,517
5
L
Neith
7,430
391
56
3
0
285,054
2
L
Yemoja
7,898
416
14
1
0
356,070
1
W
Anhur
10,674
562
144
8
0
326,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role