Player Matchup

Merlin
Merlin
BrotherSham
Merlin
Level 50
God Stats
29W - 46L
1,395 SR
Queue Stats
199W - 248L
1,486 Elo+
Party 2
Hachiman
Hachiman
Megatomb1
Hachiman
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 137L
1,311 Elo+
Party 2
Khepri
Khepri
xDevilsKing
Khepri
Level 43
God Stats
4W - 6L
1,423 SR
Queue Stats
27W - 61L
1,338 Elo+
Party 2
Team Averages
Level 41
1,439 SR
1,379 Elo+

VS

Team Averages
Level 53
1,588 SR
1,335 Elo+
Neith
Neith
Ariaem
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 1
Tyr
Tyr
Gorunk
Tyr
Level 98
God Stats
3W - 2L
1,834 SR
Queue Stats
53W - 49L
1,493 Elo+
Party 1
Chang'e
Chang'e
Максим123
Chang'e
Level 46
God Stats
8W - 10L
1,431 SR
Queue Stats
47W - 89L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 1 / 14
10,648
761
10,205
8,500
5,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Megatomb1
Hachiman
15
13 / 2 / 11
11,292
807
17,568
11,204
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
13
4 / 1 / 17
9,805
700
6,128
11,750
15,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ariaem
Neith
10
0 / 9 / 2
7,806
558
4,720
12,597
4,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
Gorunk
Tyr
12
3 / 7 / 0
8,937
638
9,668
15,877
16,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 8 / 4
8,187
585
5,862
13,787
9,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
24
Kills
3
4
Deaths
24
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Ariaem
Neith
0
9
2
0.11
W
Merlin
7
1
14
14
L
Tyr
Gorunk
Tyr
3
7
0
0.43
W
Hachiman
Megatomb1
Hachiman
13
2
11
9.25
W
Khepri
4
1
17
12.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,901
Damage
20,250
31,454
Taken
42,261
26,847
Mitigated
30,219
5,392
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ariaem
Neith
4,720
1,941
0
2,252
12,597
4,639
0
5,016
7,581
0
23,420
W
Merlin
10,205
532
172
1,700
8,500
5,143
1,278
2,341
6,159
39,297
0
L
Tyr
Gorunk
Tyr
9,668
1,766
0
2,295
15,877
16,488
0
6,619
9,258
0
19,297
W
Hachiman
Megatomb1
Hachiman
17,568
13,882
0
2,812
11,204
5,996
1,543
1,242
9,962
0
41,229
W
Khepri
6,128
1,350
0
708
11,750
15,708
269
2,779
8,971
9,971
0
L
5,862
849
1,555
2,823
13,787
9,092
0
5,451
8,336
25,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
24,930
122
Minions Killed
86
5
Camps Cleared
3
721,420
Distance Traveled
651,975
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,806
558
40
3
0
201,676
1
W
Merlin
10,648
761
53
4
4
234,293
1
L
Tyr
8,937
638
16
1
2
245,208
0
W
Hachiman
11,292
807
66
5
1
221,556
0
W
Khepri
9,805
700
3
0
0
265,571
0
L
Chang'e
8,187
585
30
2
1
205,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role