Player Matchup

Poseidon
Poseidon
GhostedShard411
Poseidon
Level 5
God Stats
24W - 10L
1,851 SR
Queue Stats
32W - 17L
1,809 Elo+
Party 1
Chaac
Chaac
JCMAX178
Chaac
Level 160
God Stats
2W - 1L
1,799 SR
Queue Stats
61W - 36L
1,644 Elo+
Party 1
Persephone
Persephone
LuciferPride953
Persephone
Level 91
God Stats
35W - 40L
1,614 SR
Queue Stats
227W - 192L
1,645 Elo+
Party 1
Ra
Ra
udchikenkiller
Ra
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
58W - 53L
1,574 Elo+
Party 1
Kali
Kali
xLionheart95
Kali
Level 121
God Stats
1W - 0L
1,169 SR
Queue Stats
34W - 16L
1,660 Elo+
Party 1
Team Averages
Level 107
1,633 SR
1,666 Elo+

VS

Team Averages
Level 68
1,510 SR
1,399 Elo+
Nu Wa
Nu Wa
Django_UC
Nu Wa
Level 142
God Stats
3W - 7L
1,687 SR
Queue Stats
1,218W - 1,113L
1,475 Elo+
Solo
Cernunnos
Cernunnos
Pierre_Sama33
Cernunnos
Level 45
God Stats
2W - 4L
1,451 SR
Queue Stats
14W - 15L
1,429 Elo+
Party 2
Arachne
Arachne
Xsfnu
Arachne
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
143W - 151L
1,488 Elo+
Solo
Freya
Freya
big xaruto
Freya
Level 59
God Stats
1W - 2L
1,168 SR
Queue Stats
64W - 63L
1,193 Elo+
Solo
Chiron
Chiron
zyaya33
Chiron
Level 58
God Stats
3W - 2L
1,745 SR
Queue Stats
101W - 100L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
0 / 2 / 11
9,382
853
5,660
4,977
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
JCMAX178
Chaac
18
7 / 2 / 14
11,483
1,044
19,281
18,156
22,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
LuciferPride953
Persephone
18
5 / 0 / 14
11,727
1,066
24,347
5,811
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 11
11,801
1,073
18,950
8,817
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 14
11,310
1,028
11,410
17,272
20,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

299

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Django_UC
Nu Wa
15
0 / 0 / 4
9,075
825
7,371
3,398
805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Pierre_Sama33
Cernunnos
15
1 / 7 / 1
9,433
858
15,535
23,689
7,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Xsfnu
Arachne
15
1 / 5 / 2
9,391
854
9,578
16,870
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
16
1 / 9 / 2
9,481
862
6,584
20,938
6,584
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
zyaya33
Chiron
16
2 / 3 / 3
10,148
923
8,558
21,132
6,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
24
Kills
5
5
Deaths
24
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Django_UC
Nu Wa
0
0
4
2
W
Poseidon
0
2
11
2.75
W
Chaac
JCMAX178
Chaac
7
2
14
7
W
Persephone
LuciferPride953
Persephone
5
0
14
12
L
Cernunnos
Pierre_Sama33
Cernunnos
1
7
1
0.21
L
Arachne
Xsfnu
Arachne
1
5
2
0.4
L
Freya
1
9
2
0.22
W
8
1
11
13.5
W
4
0
14
11
L
Chiron
zyaya33
Chiron
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,648
Damage
47,626
55,033
Taken
86,027
50,675
Mitigated
27,118
23,436
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Django_UC
Nu Wa
7,371
1,998
0
0
3,398
805
0
2,477
851
16,596
0
W
Poseidon
5,660
667
0
392
4,977
1,973
0
2,140
2,837
15,691
0
W
Chaac
JCMAX178
Chaac
19,281
3,970
0
5,609
18,156
22,691
0
4,416
13,740
0
32,740
W
Persephone
LuciferPride953
Persephone
24,347
332
0
1,816
5,811
2,090
0
1,833
3,978
65,056
0
L
Cernunnos
Pierre_Sama33
Cernunnos
15,535
8,612
0
3,660
23,689
7,779
0
11,818
10,879
0
36,505
L
Arachne
Xsfnu
Arachne
9,578
6,979
0
1,163
16,870
5,746
0
9,670
6,506
0
19,348
L
Freya
6,584
2,354
0
1,718
20,938
6,584
0
10,831
9,497
18,464
0
W
18,950
1,055
4,733
4,547
8,817
3,815
0
1,758
7,059
48,541
0
W
11,410
4,353
0
6,339
17,272
20,106
0
3,808
12,712
379
28,035
L
Chiron
zyaya33
Chiron
8,558
4,981
744
3,328
21,132
6,204
0
12,863
7,503
0
38,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
47,528
279
Minions Killed
171
9
Camps Cleared
7
1,042,898
Distance Traveled
977,685
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,075
825
19
2
0
171,067
0
W
Poseidon
9,382
853
24
2
1
189,261
0
W
Chaac
11,483
1,044
35
3
2
199,623
0
W
Persephone
11,727
1,066
121
11
3
215,867
0
L
Cernunnos
9,433
858
54
5
0
171,899
0
L
Arachne
9,391
854
16
1
4
224,259
1
L
Freya
9,481
862
15
1
2
206,847
0
W
Ra
11,801
1,073
78
7
1
207,129
2
W
Kali
11,310
1,028
21
2
2
231,018
1
L
Chiron
10,148
923
67
6
1
203,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role