Player Matchup

Arachne
Arachne
Mariomanzanoo11
Arachne
Level 69
God Stats
10W - 19L
1,417 SR
Queue Stats
33W - 85L
1,296 Elo+
Party 2
Horus
Horus
X_Ruben001_X
Horus
Level 104
God Stats
0W - 1L
1,693 SR
Queue Stats
44W - 119L
1,281 Elo+
Party 2
Loki
Loki
X_alexgarcia69_X
Loki
Level 49
God Stats
1W - 4L
1,682 SR
Queue Stats
17W - 39L
1,291 Elo+
Party 2
Janus
Janus
Xx-Perii4-xX
Janus
Level 63
God Stats
1W - 6L
1,207 SR
Queue Stats
5W - 22L
1,168 Elo+
Party 2
Baron Samedi
Baron Samedi
ultimate_Riki_9
Baron Samedi
Level 67
God Stats
3W - 9L
1,278 SR
Queue Stats
36W - 91L
1,292 Elo+
Party 2
Team Averages
Level 70
1,455 SR
1,266 Elo+

VS

Team Averages
Level 78
1,602 SR
1,541 Elo+
Anubis
Anubis
SayianHun
Anubis
Level 143
God Stats
9W - 8L
1,447 SR
Queue Stats
198W - 209L
1,409 Elo+
Solo
Arachne
Arachne
Sheep1957
Arachne
Level 65
God Stats
29W - 13L
1,634 SR
Queue Stats
235W - 231L
1,412 Elo+
Solo
Ares
Ares
assekeSheesh
Ares
Level 68
God Stats
15W - 8L
1,664 SR
Queue Stats
243W - 231L
1,551 Elo+
Party 1
Hachiman
Hachiman
iiGriMzH
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 138L
1,654 Elo+
Party 1
Freya
Freya
xMorogg
Freya
Level 28
God Stats
44W - 16L
1,765 SR
Queue Stats
94W - 50L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 0
6,711
671
8,937
9,658
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 4
4,860
486
3,436
10,386
10,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 5 / 1
5,574
557
1,901
6,575
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 7 / 0
4,676
468
833
5,734
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ultimate_Riki_9
Baron Samedi
8
2 / 3 / 1
5,036
504
3,046
6,899
3,316
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SayianHun
Anubis
10
3 / 3 / 3
6,282
628
3,462
5,824
2,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Sheep1957
Arachne
12
6 / 5 / 1
6,803
680
6,331
9,336
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 1 / 3
5,349
535
2,579
7,179
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
iiGriMzH
Hachiman
8
0 / 2 / 3
4,827
483
6,473
4,627
1,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
xMorogg
Freya
12
11 / 2 / 1
7,417
742
9,845
5,608
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
13
Kills
21
21
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
5
0
1.4
W
Anubis
SayianHun
Anubis
3
3
3
1.5
W
Arachne
Sheep1957
Arachne
6
5
1
1.3
L
1
1
4
3
L
3
5
1
0.7
L
0
7
0
0
W
1
1
3
2.5
W
Hachiman
iiGriMzH
Hachiman
0
2
3
0.75
L
Baron Samedi
ultimate_Riki_9
Baron Samedi
2
3
1
0.83
W
Freya
xMorogg
Freya
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
28,690
39,252
Taken
32,574
22,038
Mitigated
13,558
12,736
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,937
4,819
0
2,654
9,658
4,330
0
3,606
6,052
0
26,411
W
Anubis
SayianHun
Anubis
3,462
81
0
1,845
5,824
2,954
0
0
5,824
26,633
0
W
Arachne
Sheep1957
Arachne
6,331
4,441
0
2,907
9,336
4,001
0
503
8,833
0
46,419
L
3,436
1,756
370
4,636
10,386
10,250
0
2,497
7,889
0
11,293
L
1,901
452
45
1,103
6,575
2,413
0
2,266
4,309
0
19,487
L
833
40
0
869
5,734
1,729
0
4,141
1,593
18,713
0
W
2,579
163
73
2,719
7,179
3,822
0
1,846
5,333
12,462
0
W
Hachiman
iiGriMzH
Hachiman
6,473
4,336
0
1,222
4,627
1,040
0
769
3,858
0
21,676
L
Baron Samedi
ultimate_Riki_9
Baron Samedi
3,046
395
673
2,386
6,899
3,316
0
3,376
3,523
20,619
0
W
Freya
xMorogg
Freya
9,845
3,816
0
2,407
5,608
1,741
320
761
4,847
35,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
30,678
184
Minions Killed
264
0
Camps Cleared
0
949,650
Distance Traveled
992,150
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,711
671
50
5
0
196,757
0
W
Anubis
6,282
628
66
7
0
177,861
2
W
Arachne
6,803
680
88
9
0
211,251
1
L
Horus
4,860
486
24
2
0
201,431
0
L
Loki
5,574
557
43
4
0
187,556
0
L
Janus
4,676
468
36
4
0
177,373
3
W
Ares
5,349
535
23
2
0
187,413
2
W
Hachiman
4,827
483
34
3
0
191,620
1
L
Baron Samedi
5,036
504
31
3
0
186,533
4
W
Freya
7,417
742
53
5
0
224,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role