Player Matchup

Ymir
Ymir
Phanon
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,569 Elo+
Solo
Hel
Hel
Xx_Marusito_Xx12
Hel
Level 103
God Stats
8W - 2L
1,823 SR
Queue Stats
356W - 300L
1,555 Elo+
Party 1
Osiris
Osiris
folksy_people9
Osiris
Level 28
God Stats
30W - 38L
1,482 SR
Queue Stats
195W - 197L
1,529 Elo+
Solo
Awilix
Awilix
jijijijijijaja
Awilix
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 18L
1,677 Elo+
Party 1
Artemis
Artemis
xXIamRealBuzzXx
Artemis
Level 7
God Stats
7W - 7L
1,721 SR
Queue Stats
199W - 218L
1,766 Elo+
Solo
Team Averages
Level 29
1,605 SR
1,619 Elo+

VS

Team Averages
Level 21
1,490 SR
1,561 Elo+
Set
Set
FML-fml-FML-fml-
Set
Level 11
God Stats
6W - 2L
1,378 SR
Queue Stats
29W - 26L
1,560 Elo+
Solo
Xbalanque
Xbalanque
Kryptyc_Ares
Xbalanque
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 139L
1,522 Elo+
Solo
Geb
Geb
LifestealgoBrrr
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 102L
1,596 Elo+
Solo
Fenrir
Fenrir
NotBannedOnSmite
Fenrir
Level 6
God Stats
4W - 2L
1,570 SR
Queue Stats
13W - 6L
1,581 Elo+
Solo
Freya
Freya
singaporeslayer6
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Phanon
Ymir
8
1 / 4 / 4
5,585
559
2,967
11,696
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,296
530
4,161
6,314
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,654
565
4,123
6,521
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 4 / 0
6,340
634
3,760
7,232
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 4 / 2
5,575
558
5,358
6,353
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 4
6,250
625
8,129
7,583
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Kryptyc_Ares
Xbalanque
9
1 / 5 / 8
5,708
571
5,786
6,163
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 4
6,127
613
4,078
6,861
3,602
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
10 / 1 / 2
7,015
702
5,694
5,878
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 5
5,919
592
3,428
5,354
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
18
18
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Xbalanque
Kryptyc_Ares
Xbalanque
1
5
8
1
W
0
0
4
2
W
10
1
2
11
L
Ymir
Phanon
Ymir
1
4
4
0.75
L
0
4
0
0
L
1
2
0
0.5
L
4
4
0
1
W
0
1
5
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
27,115
38,116
Taken
31,839
15,579
Mitigated
13,565
8,000
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,129
4,207
0
2,212
7,583
3,495
55
2,608
4,975
0
23,382
W
Xbalanque
Kryptyc_Ares
Xbalanque
5,786
3,293
0
725
6,163
1,478
0
887
5,276
0
25,215
W
4,078
1,585
0
3,750
6,861
3,602
0
0
6,861
30,557
0
W
5,694
1,134
0
1,387
5,878
3,225
0
1,809
4,069
0
32,567
L
Ymir
Phanon
Ymir
2,967
944
0
2,267
11,696
7,378
0
828
10,868
14,812
0
L
4,161
100
0
2,411
6,314
1,563
0
1,391
4,923
33,319
0
L
4,123
2,561
0
1,735
6,521
2,794
0
3,042
3,479
0
27,694
L
3,760
1,455
0
316
7,232
2,164
0
1,876
5,356
0
31,200
W
3,428
1,511
0
2,263
5,354
1,765
0
1,824
3,530
35,009
0
L
5,358
2,501
0
1,271
6,353
1,680
0
369
5,984
0
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
31,019
268
Minions Killed
266
0
Camps Cleared
0
963,816
Distance Traveled
1,014,240
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,250
625
33
3
0
209,629
1
W
Xbalanque
5,708
571
48
5
0
185,596
3
W
Geb
6,127
613
61
6
0
223,402
3
W
Fenrir
7,015
702
55
6
0
223,027
4
L
Ymir
5,585
559
18
2
0
185,089
6
L
Hel
5,296
530
61
6
0
195,371
1
L
Osiris
5,654
565
65
7
0
182,299
1
L
Awilix
6,340
634
58
6
0
230,564
1
W
Freya
5,919
592
69
7
0
172,586
1
L
Artemis
5,575
558
66
7
0
170,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role