Player Matchup

Merlin
Merlin
AcoG x PhoeniX
Merlin
Level 138
God Stats
6W - 4L
1,532 SR
Queue Stats
105W - 138L
1,431 Elo+
Party 2
Sobek
Sobek
BigTC1627
Sobek
Level 83
God Stats
3W - 6L
1,512 SR
Queue Stats
87W - 100L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Klacktos
Danzaburou
Level 28
God Stats
0W - 2L
1,170 SR
Queue Stats
5W - 24L
1,210 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stildar
Morgan Le Fay
Level 125
God Stats
2W - 9L
1,415 SR
Queue Stats
64W - 73L
1,421 Elo+
Solo
Thor
Thor
ii DyNaMiCz x
Thor
Level 131
God Stats
6W - 6L
1,527 SR
Queue Stats
106W - 138L
1,434 Elo+
Party 2
Team Averages
Level 101
1,431 SR
1,393 Elo+

VS

Team Averages
Level 95
1,555 SR
1,492 Elo+
Rama
Rama
Iridophore
Rama
Level 146
God Stats
1W - 0L
1,639 SR
Queue Stats
6W - 6L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Miwell
Tsukuyomi
Level 160
God Stats
6W - 7L
1,491 SR
Queue Stats
9W - 14L
1,591 Elo+
Solo
Khepri
Khepri
TreeMax
Khepri
Level 48
God Stats
2W - 0L
1,550 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
jonasbaki
Mulan
Level 28
God Stats
1W - 0L
1,895 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Tiamat
Tiamat
treemichelle
Tiamat
Level 94
God Stats
1W - 0L
1,200 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
11,205
747
15,249
11,027
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
BigTC1627
Sobek
16
1 / 3 / 9
9,870
658
5,449
21,397
18,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Klacktos
Danzaburou
17
2 / 2 / 3
9,910
661
3,800
9,640
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Stildar
Morgan Le Fay
16
3 / 6 / 8
9,882
659
12,036
15,184
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 6 / 4
13,475
898
14,927
15,358
9,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 2
10,730
715
4,994
13,198
4,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Miwell
Tsukuyomi
19
4 / 6 / 11
12,757
850
24,708
16,353
6,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
TreeMax
Khepri
17
0 / 2 / 10
11,577
772
4,212
12,375
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
jonasbaki
Mulan
20
13 / 1 / 6
15,502
1,033
20,666
18,447
22,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
17
0 / 6 / 5
10,010
667
6,597
11,161
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
21
Kills
20
20
Deaths
21
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
Sobek
BigTC1627
Sobek
1
3
9
1.83
W
3
6
2
0.67
L
Danzaburou
Klacktos
Danzaburou
2
2
3
1.75
W
Tsukuyomi
Miwell
Tsukuyomi
4
6
11
1.58
L
Morgan Le Fay
Stildar
Morgan Le Fay
3
6
8
1.17
W
Khepri
TreeMax
Khepri
0
2
10
2.5
L
12
6
4
2.33
W
Mulan
jonasbaki
Mulan
13
1
6
16
W
Tiamat
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
61,177
72,606
Taken
71,534
40,765
Mitigated
55,366
11,907
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,249
555
207
1,196
11,027
3,922
0
1,504
9,099
54,513
0
L
Sobek
BigTC1627
Sobek
5,449
378
0
7,052
21,397
18,410
131
3,408
17,216
20,862
0
W
4,994
2,517
0
1,209
13,198
4,696
4,874
5,372
7,532
0
48,800
L
Danzaburou
Klacktos
Danzaburou
3,800
626
0
1,650
9,640
3,213
275
1,752
7,574
0
34,445
W
Tsukuyomi
Miwell
Tsukuyomi
24,708
4,215
189
1,421
16,353
6,565
1,655
6,701
9,524
0
64,070
L
Morgan Le Fay
Stildar
Morgan Le Fay
12,036
1,265
77
1,725
15,184
5,376
0
1,724
12,854
25,822
0
W
Khepri
TreeMax
Khepri
4,212
49
0
1,901
12,375
15,540
258
6,416
5,668
18,051
0
L
14,927
1,865
0
0
15,358
9,844
705
2,558
12,180
0
34,419
W
Mulan
jonasbaki
Mulan
20,666
2,896
0
8,172
18,447
22,401
426
9,470
8,686
1,240
44,802
W
Tiamat
6,597
490
0
1,658
11,161
6,164
333
4,043
6,973
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,342
Gold Earned
60,576
301
Minions Killed
372
6
Camps Cleared
9
1,304,270
Distance Traveled
1,484,922
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,205
747
112
7
2
250,474
1
L
Sobek
9,870
658
32
2
0
263,890
0
W
Rama
10,730
715
84
6
1
277,711
0
L
Danzaburou
9,910
661
72
5
0
255,798
0
W
Tsukuyomi
12,757
850
94
6
2
319,747
2
L
Morgan Le Fay
9,882
659
33
2
1
251,384
4
W
Khepri
11,577
772
30
2
0
317,931
0
L
Thor
13,475
898
52
3
3
282,724
1
W
Mulan
15,502
1,033
65
4
5
287,094
3
W
Tiamat
10,010
667
99
7
1
282,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role