Player Matchup

Yemoja
Yemoja
AegisAcrutch
Yemoja
Level 15
God Stats
2W - 2L
1,519 SR
Queue Stats
31W - 36L
1,486 Elo+
Solo
Bellona
Bellona
ChillinChuck960
Bellona
Level 16
God Stats
17W - 9L
1,595 SR
Queue Stats
28W - 19L
1,592 Elo+
Solo
Freya
Freya
DonavanDollars
Freya
Level 28
God Stats
4W - 2L
1,630 SR
Queue Stats
42W - 45L
1,429 Elo+
Solo
Xbalanque
Xbalanque
SAUDELOR
Xbalanque
Level 14
God Stats
2W - 2L
1,309 SR
Queue Stats
13W - 18L
1,348 Elo+
Solo
Bakasura
Bakasura
ThisLookCool
Bakasura
Level 3
God Stats
3W - 1L
1,315 SR
Queue Stats
50W - 40L
1,458 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,463 Elo+

VS

Team Averages
Level 22
1,506 SR
1,525 Elo+
Neith
Neith
Lord S8N
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
RLT-2603
Tsukuyomi
Level 29
God Stats
9W - 15L
1,482 SR
Queue Stats
111W - 122L
1,509 Elo+
Solo
Scylla
Scylla
SMITEtroll7216
Scylla
Level 29
God Stats
2W - 2L
1,494 SR
Queue Stats
109W - 115L
1,563 Elo+
Solo
Cabrakan
Cabrakan
Tyeler
Cabrakan
Level 18
God Stats
11W - 11L
1,570 SR
Queue Stats
17W - 15L
1,529 Elo+
Solo
Thor
Thor
YoungKarma180
Thor
Level 8
God Stats
48W - 32L
1,485 SR
Queue Stats
106W - 82L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 1 / 10
9,587
533
4,054
10,895
7,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 3 / 3
10,866
604
5,433
15,361
17,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 5 / 5
9,718
540
5,848
8,971
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
SAUDELOR
Xbalanque
16
8 / 3 / 2
10,534
585
12,404
16,308
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ThisLookCool
Bakasura
19
9 / 2 / 2
12,089
672
12,618
17,176
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lord S8N
Neith
13
2 / 6 / 2
8,530
474
5,694
13,453
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
RLT-2603
Tsukuyomi
8
0 / 2 / 0
6,554
364
3,204
5,434
1,665
Mace

Mace

+10
Physical Power

15
6 / 8 / 2
9,408
523
10,254
12,561
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Tyeler
Cabrakan
8
0 / 3 / 1
6,646
369
1,285
7,501
5,183
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 5 / 5
9,433
524
14,393
14,379
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
24
Kills
14
14
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
10
7
W
2
3
3
1.17
W
3
5
5
1.1
L
Neith
Lord S8N
Neith
2
6
2
0.5
L
Tsukuyomi
RLT-2603
Tsukuyomi
0
2
0
0
W
Xbalanque
SAUDELOR
Xbalanque
8
3
2
3
L
6
8
2
0.88
W
Bakasura
ThisLookCool
Bakasura
9
2
2
5
L
Cabrakan
Tyeler
Cabrakan
0
3
1
0.17
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
34,830
68,711
Taken
53,328
43,169
Mitigated
20,751
29,362
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,054
1,687
3,838
2,309
10,895
7,143
1,667
1,670
9,225
20,702
0
W
5,433
1,133
0
4,654
15,361
17,683
4,065
855
14,506
0
56,038
W
5,848
1,866
63
2,519
8,971
3,172
3,109
4,490
4,481
31,950
0
L
Neith
Lord S8N
Neith
5,694
2,925
225
4,389
13,453
4,025
1,676
1,705
10,748
0
47,986
L
Tsukuyomi
RLT-2603
Tsukuyomi
3,204
752
0
1,842
5,434
1,665
58
0
5,324
0
23,785
W
Xbalanque
SAUDELOR
Xbalanque
12,404
6,783
0
6,414
16,308
5,828
4,422
1,932
14,376
0
57,801
L
10,254
289
0
500
12,561
4,400
0
4,015
8,071
46,090
0
W
Bakasura
ThisLookCool
Bakasura
12,618
8,389
0
9,565
17,176
9,343
3,239
2,592
14,584
0
93,065
L
Cabrakan
Tyeler
Cabrakan
1,285
339
0
660
7,501
5,183
0
1,003
6,335
3,538
0
L
14,393
3,565
0
2,935
14,379
5,478
0
3,348
10,471
0
49,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
40,571
493
Minions Killed
307
0
Camps Cleared
0
1,687,532
Distance Traveled
1,264,156
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,587
533
24
1
0
302,533
8
W
Bellona
10,866
604
139
8
0
328,476
2
W
Freya
9,718
540
71
4
0
325,146
1
L
Neith
8,530
474
86
5
0
272,451
0
L
Tsukuyomi
6,554
364
54
3
0
155,325
0
W
Xbalanque
10,534
585
99
6
0
327,057
0
L
Scylla
9,408
523
79
4
0
260,398
1
W
Bakasura
12,089
672
160
9
0
404,320
2
L
Cabrakan
6,646
369
7
0
0
263,477
1
L
Thor
9,433
524
81
5
0
312,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role