Player Matchup

Merlin
Merlin
Dark-Psycho_Qc
Merlin
Level 87
God Stats
4W - 4L
1,734 SR
Queue Stats
196W - 196L
1,388 Elo+
Party 1
Loki
Loki
DarkZoneBully
Loki
Level 123
God Stats
1W - 2L
1,241 SR
Queue Stats
196W - 210L
1,443 Elo+
Party 2
Nike
Nike
SleepySnowman
Nike
Level 145
God Stats
9W - 6L
1,673 SR
Queue Stats
765W - 830L
1,384 Elo+
Party 2
The Morrigan
The Morrigan
santi420
The Morrigan
Level 109
God Stats
1W - 9L
1,142 SR
Queue Stats
278W - 271L
1,398 Elo+
Solo
Bastet
Bastet
torokail
Bastet
Level 106
God Stats
4W - 7L
1,279 SR
Queue Stats
209W - 213L
1,384 Elo+
Party 1
Team Averages
Level 114
1,414 SR
1,400 Elo+

VS

Team Averages
Level 70
1,527 SR
1,415 Elo+
Chernobog
Chernobog
 
Chernobog
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BuckNastyAsian
Fenrir
Level 81
God Stats
10W - 11L
1,365 SR
Queue Stats
620W - 603L
1,347 Elo+
Solo
Chaac
Chaac
BudgingMoss3331
Chaac
Level 49
God Stats
1W - 0L
1,684 SR
Queue Stats
42W - 37L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Onemann1jar
Jormungandr
Level 48
God Stats
8W - 2L
1,585 SR
Queue Stats
318W - 342L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Vinnoo78
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
10,971
731
20,422
16,559
7,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 9 / 9
11,278
752
11,501
16,554
8,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 7 / 15
9,858
657
9,097
25,482
25,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
santi420
The Morrigan
18
6 / 9 / 10
10,797
720
14,208
13,923
6,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
torokail
Bastet
16
3 / 9 / 9
10,223
682
14,880
15,242
6,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 3 / 23
12,230
815
13,292
11,220
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 6 / 12
10,135
676
9,835
16,284
11,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
18 / 2 / 15
13,821
921
24,939
22,045
17,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Onemann1jar
Jormungandr
20
3 / 4 / 33
12,050
803
13,799
17,135
17,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Vinnoo78
Zhong Kui
17
6 / 6 / 14
11,167
744
15,316
17,297
10,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
138
21
Kills
41
41
Deaths
21
51
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
3
23
6.83
W
5
6
12
1.83
W
18
2
15
12.75
L
5
7
8
1.29
L
6
9
9
1.17
W
Jormungandr
Onemann1jar
Jormungandr
3
4
33
4.88
L
1
7
15
1.21
W
Zhong Kui
Vinnoo78
Zhong Kui
6
6
14
2.17
L
The Morrigan
santi420
The Morrigan
6
9
10
1.22
L
Bastet
torokail
Bastet
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,108
Damage
77,181
87,760
Taken
83,981
53,391
Mitigated
62,546
21,812
Healing
35,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,292
7,651
1,561
3,632
11,220
5,466
1,369
2,845
8,323
0
30,952
W
9,835
2,055
1,813
1,467
16,284
11,435
282
4,763
11,476
0
16,227
W
24,939
4,510
2,303
14,669
22,045
17,341
1,268
9,831
12,214
0
48,343
L
20,422
2,317
1,651
4,127
16,559
7,271
167
5,915
10,189
37,582
0
L
11,501
2,742
1,778
3,065
16,554
8,331
0
3,974
12,442
0
26,367
W
Jormungandr
Onemann1jar
Jormungandr
13,799
3,402
2,432
2,890
17,135
17,766
493
6,134
10,957
38,903
0
L
9,097
1,082
521
5,281
25,482
25,033
596
9,788
14,993
0
15,564
W
Zhong Kui
Vinnoo78
Zhong Kui
15,316
1,869
976
3,661
17,297
10,538
1,303
5,097
12,052
25,239
0
L
The Morrigan
santi420
The Morrigan
14,208
2,352
496
2,427
13,923
6,167
198
4,710
9,019
14,751
6,307
L
Bastet
torokail
Bastet
14,880
5,485
822
1,644
15,242
6,589
651
4,728
10,288
0
20,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,127
Gold Earned
59,403
108
Minions Killed
162
0
Camps Cleared
0
1,130,785
Distance Traveled
1,308,514
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,230
815
37
2
0
262,103
2
W
Fenrir
10,135
676
5
0
0
242,122
2
W
Chaac
13,821
921
48
3
0
289,722
0
L
Merlin
10,971
731
44
3
0
219,612
1
L
Loki
11,278
752
23
2
0
220,275
0
W
Jormungandr
12,050
803
35
2
0
272,806
1
L
Nike
9,858
657
7
0
0
243,308
0
W
Zhong Kui
11,167
744
37
2
0
241,761
2
L
The Morrigan
10,797
720
17
1
0
225,973
5
L
Bastet
10,223
682
17
1
0
221,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role