Player Matchup

Chaac
Chaac
D4rkBorr
Chaac
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 208L
1,333 Elo+
Party 1
Ymir
Ymir
DANILVIRIATOBRA
Ymir
Level 26
God Stats
19W - 25L
1,459 SR
Queue Stats
51W - 71L
1,399 Elo+
Party 1
Neith
Neith
STORM_CLOW
Neith
Level 22
God Stats
1W - 2L
1,528 SR
Queue Stats
5W - 6L
1,311 Elo+
Solo
Apollo
Apollo
SirFeedsAlot19
Apollo
Level 29
God Stats
11W - 8L
1,653 SR
Queue Stats
143W - 118L
1,614 Elo+
Solo
Ravana
Ravana
agente da kaos
Ravana
Level 40
God Stats
17W - 27L
1,472 SR
Queue Stats
105W - 174L
1,399 Elo+
Party 1
Team Averages
Level 28
1,523 SR
1,411 Elo+

VS

Team Averages
Level 18
1,582 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
A GomerPile
Morgan Le Fay
Level 19
God Stats
9W - 8L
1,768 SR
Queue Stats
13W - 16L
1,491 Elo+
Solo
Chaac
Chaac
Arborist
Chaac
Level 25
God Stats
0W - 2L
1,859 SR
Queue Stats
5W - 10L
1,434 Elo+
Solo
Nemesis
Nemesis
J11Mi
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
NSY Kiztune
Pele
Level 20
God Stats
14W - 17L
1,431 SR
Queue Stats
117W - 119L
1,424 Elo+
Solo
Danzaburou
Danzaburou
xXhUnTeR972Xx
Danzaburou
Level 26
God Stats
7W - 13L
1,355 SR
Queue Stats
105W - 143L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4rkBorr
Chaac
7
1 / 2 / 0
4,223
603
2,299
4,404
2,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 0 / 1
4,580
654
517
1,965
834
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
7
0 / 1 / 0
3,885
555
469
2,586
667
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

8
1 / 0 / 3
4,630
661
2,382
3,093
656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
4,093
585
1,011
1,478
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A GomerPile
Morgan Le Fay
6
0 / 0 / 0
3,846
549
1,214
2,002
419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Arborist
Chaac
7
2 / 1 / 0
4,269
610
2,654
4,028
1,791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
J11Mi
Nemesis
1
0 / 1 / 0
2,886
412
213
652
132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,154
593
1,523
3,467
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xXhUnTeR972Xx
Danzaburou
2
0 / 2 / 0
2,973
425
397
1,406
158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
A GomerPile
Morgan Le Fay
0
0
0
0
L
Chaac
Arborist
Chaac
2
1
0
2
W
Chaac
D4rkBorr
Chaac
1
2
0
0.5
W
2
0
1
2.5
L
Nemesis
J11Mi
Nemesis
0
1
0
0
L
1
1
0
1
W
Neith
0
1
0
0
W
1
0
3
2.5
W
1
0
0
1
L
Danzaburou
xXhUnTeR972Xx
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,678
Damage
6,001
13,526
Taken
11,555
4,736
Mitigated
3,584
5,388
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
A GomerPile
Morgan Le Fay
1,214
0
0
432
2,002
419
111
0
2,002
15,322
0
L
Chaac
Arborist
Chaac
2,654
996
0
1,697
4,028
1,791
0
0
3,598
0
15,000
W
Chaac
D4rkBorr
Chaac
2,299
744
0
1,403
4,404
2,181
30
0
4,158
0
11,985
W
517
214
0
742
1,965
834
368
0
1,965
3,038
0
L
Nemesis
J11Mi
Nemesis
213
33
0
49
652
132
0
157
495
0
1,394
L
1,523
339
0
797
3,467
1,084
0
40
3,427
0
18,626
W
Neith
469
173
0
300
2,586
667
120
941
1,645
0
14,635
W
2,382
1,489
0
2,103
3,093
656
0
153
2,940
0
30,297
W
1,011
224
0
840
1,478
398
0
120
1,358
0
13,589
L
Danzaburou
xXhUnTeR972Xx
Danzaburou
397
95
0
72
1,406
158
0
320
1,086
0
2,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,411
Gold Earned
18,128
161
Minions Killed
108
0
Camps Cleared
0
620,020
Distance Traveled
472,699
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,846
549
27
4
0
124,230
1
L
Chaac
4,269
610
29
4
0
137,022
1
W
Chaac
4,223
603
23
3
0
112,596
1
W
Ymir
4,580
654
8
1
0
134,661
1
L
Nemesis
2,886
412
5
1
0
29,591
0
L
Pele
4,154
593
44
6
0
133,897
0
W
Neith
3,885
555
31
4
0
125,663
0
W
Apollo
4,630
661
55
8
0
117,496
1
W
Ravana
4,093
585
44
6
0
129,604
0
L
Danzaburou
2,973
425
3
0
0
47,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role