Player Matchup

Yemoja
Yemoja
Bronze III
Barrientos73
Yemoja
Bronze III
Level 35
God Stats
0W - 2L
1,463 SR
Queue Stats
9W - 7L
1,303 MMR
Party 2
Persephone
Persephone
Platinum IV
MoreProphecy
Persephone
Platinum IV
Level 141
God Stats
19W - 14L
1,582 SR
Queue Stats
275W - 275L
2,040 MMR
Solo
Achilles
Achilles
Bronze III
wild754orange
Achilles
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,367 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,515 SR
1,570 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,458 SR
1,320 MMR
Cthulhu
Cthulhu
Bronze IV
BaNriWataNuki
Cthulhu
Bronze IV
Level 68
God Stats
1W - 4L
1,355 SR
Queue Stats
1W - 7L
1,297 MMR
Party 1
Discordia
Discordia
Bronze III
MerakYT
Discordia
Bronze III
Level 84
God Stats
1W - 2L
1,410 SR
Queue Stats
1W - 3L
1,402 MMR
Party 1
Neith
Neith
Bronze III
SpiningYT
Neith
Bronze III
Level 107
God Stats
1W - 0L
1,608 SR
Queue Stats
1W - 6L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 5
11,104
653
8,204
15,514
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
MoreProphecy
Persephone
13
2 / 2 / 3
10,322
607
10,601
7,427
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
wild754orange
Achilles
14
5 / 2 / 3
10,595
623
13,128
15,200
20,560
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FaySkadiTiamatAnubisGilgamesh

VS

Bans
DanzaburouArtemisHou YiOdinAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 5 / 4
10,184
599
8,563
16,232
15,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MerakYT
Discordia
13
1 / 2 / 1
9,936
584
4,778
8,457
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SpiningYT
Neith
15
3 / 1 / 2
10,976
646
12,251
12,351
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
5
5
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
4
0.6
L
Yemoja
1
1
5
3.5
W
Discordia
MerakYT
Discordia
1
2
1
0.75
L
Persephone
MoreProphecy
Persephone
2
2
3
1.75
W
Neith
SpiningYT
Neith
3
1
2
4
L
Achilles
wild754orange
Achilles
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,933
Damage
25,592
38,141
Taken
37,040
38,960
Mitigated
23,121
10,541
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,563
975
0
403
16,232
15,916
160
7,850
7,361
32,603
0
L
Yemoja
8,204
594
1,430
6,059
15,514
15,491
187
5,950
9,148
27,988
0
W
Discordia
MerakYT
Discordia
4,778
255
0
1,110
8,457
2,695
329
3,827
4,287
25,073
0
L
Persephone
MoreProphecy
Persephone
10,601
276
0
662
7,427
2,909
0
3,449
3,836
52,886
0
W
Neith
SpiningYT
Neith
12,251
3,544
0
4,841
12,351
4,510
1,908
6,918
4,721
0
52,854
L
Achilles
wild754orange
Achilles
13,128
1,775
0
2,390
15,200
20,560
181
4,018
11,027
0
26,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
31,096
187
Minions Killed
197
7
Camps Cleared
7
914,339
Distance Traveled
951,708
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,184
599
45
3
0
321,408
1
L
Yemoja
11,104
653
35
2
1
307,188
2
W
Discordia
9,936
584
59
3
1
309,450
2
L
Persephone
10,322
607
105
6
5
265,888
0
W
Neith
10,976
646
93
5
6
320,850
1
L
Achilles
10,595
623
47
3
1
341,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role