Player Matchup

Loki
Loki
Alex Venu5
Loki
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 55L
1,194 Elo+
Solo
Anubis
Anubis
DropkicUrNan
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,413 Elo+
Solo
Bellona
Bellona
Hiddenx_xGhost
Bellona
Level 18
God Stats
4W - 0L
1,838 SR
Queue Stats
40W - 32L
1,717 Elo+
Solo
Ra
Ra
conan2100
Ra
Level 18
God Stats
7W - 4L
1,469 SR
Queue Stats
30W - 35L
1,379 Elo+
Solo
Nemesis
Nemesis
jaw000r
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,103 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,361 Elo+

VS

Team Averages
Level 22
1,624 SR
1,500 Elo+
Cabrakan
Cabrakan
Eisenhauer66
Cabrakan
Level 28
God Stats
15W - 8L
1,668 SR
Queue Stats
100W - 115L
1,479 Elo+
Solo
Merlin
Merlin
Many_007cz
Merlin
Level 18
God Stats
4W - 4L
1,624 SR
Queue Stats
47W - 55L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
Njaffi
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Hades
Hades
Venom Kai
Hades
Level 29
God Stats
2W - 3L
1,616 SR
Queue Stats
32W - 41L
1,420 Elo+
Solo
Bakasura
Bakasura
XLafkyX
Bakasura
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
10,425
474
7,578
13,474
4,019
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
20
22 / 0 / 9
15,188
690
36,148
25,726
14,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 8
13,441
611
18,997
20,560
18,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 4 / 5
11,683
531
6,359
10,761
4,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
jaw000r
Nemesis
15
3 / 8 / 9
10,574
481
7,471
15,178
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eisenhauer66
Cabrakan
16
8 / 6 / 0
10,944
497
11,589
21,982
15,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Many_007cz
Merlin
15
5 / 11 / 4
10,095
459
12,625
16,333
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Njaffi
Cu Chulainn
13
4 / 6 / 4
9,157
416
11,387
19,121
12,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Venom Kai
Hades
14
1 / 11 / 2
8,611
391
11,014
21,388
10,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
XLafkyX
Bakasura
13
1 / 8 / 3
8,638
393
5,978
18,164
6,968
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
41
Kills
19
20
Deaths
42
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
W
Anubis
22
0
9
26.5
L
Cabrakan
Eisenhauer66
Cabrakan
8
6
0
1.33
W
11
2
8
7.5
L
Merlin
Many_007cz
Merlin
5
11
4
0.64
L
Cu Chulainn
Njaffi
Cu Chulainn
4
6
4
1
L
Hades
Venom Kai
Hades
1
11
2
0.18
L
Bakasura
XLafkyX
Bakasura
1
8
3
0.31
W
1
4
5
0.88
W
Nemesis
jaw000r
Nemesis
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,553
Damage
52,593
85,699
Taken
96,988
46,779
Mitigated
51,508
32,729
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,578
3,805
0
2,160
13,474
4,019
825
6,240
7,189
0
27,281
W
Anubis
36,148
4,876
0
22,272
25,726
14,497
1,500
12,822
12,129
128,688
0
L
Cabrakan
Eisenhauer66
Cabrakan
11,589
1,411
0
6,931
21,982
15,004
0
9,783
12,199
73,347
0
W
18,997
7,162
0
3,018
20,560
18,208
4,375
7,507
12,959
20,571
74,987
L
Merlin
Many_007cz
Merlin
12,625
2,034
153
1,378
16,333
6,357
1,271
6,634
9,699
46,442
0
L
Cu Chulainn
Njaffi
Cu Chulainn
11,387
2,599
0
2,014
19,121
12,736
0
9,074
10,047
8,484
27,531
L
Hades
Venom Kai
Hades
11,014
800
161
4,220
21,388
10,443
506
14,935
6,453
41,590
0
L
Bakasura
XLafkyX
Bakasura
5,978
4,395
0
3,028
18,164
6,968
0
5,885
12,279
0
37,248
W
6,359
786
1,255
3,128
10,761
4,489
2,465
5,182
5,469
76,595
0
W
Nemesis
jaw000r
Nemesis
7,471
3,614
0
896
15,178
5,566
1,800
6,097
8,941
0
38,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,311
Gold Earned
47,445
586
Minions Killed
403
0
Camps Cleared
0
2,063,229
Distance Traveled
1,716,102
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,425
474
37
2
0
416,541
1
W
Anubis
15,188
690
191
9
0
389,694
1
L
Cabrakan
10,944
497
116
5
0
332,473
1
W
Bellona
13,441
611
165
8
0
407,706
4
L
Merlin
10,095
459
76
3
0
323,667
2
L
Cu Chulainn
9,157
416
55
3
0
307,403
5
L
Hades
8,611
391
74
3
0
326,933
1
L
Bakasura
8,638
393
82
4
0
425,626
0
W
Ra
11,683
531
143
7
0
358,215
0
W
Nemesis
10,574
481
50
2
0
491,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role