Player Matchup

Chaac
Chaac
Hunger_Mystika
Chaac
Level 46
God Stats
2W - 0L
1,721 SR
Queue Stats
112W - 113L
1,365 Elo+
Party 1
Cabrakan
Cabrakan
MrRasta_Fari
Cabrakan
Level 124
God Stats
1W - 1L
1,288 SR
Queue Stats
289W - 268L
1,560 Elo+
Party 1
Tyr
Tyr
MrSenZa_Fari
Tyr
Level 160
God Stats
6W - 4L
1,649 SR
Queue Stats
469W - 442L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
NiceT0FeedYou
Zhong Kui
Level 148
God Stats
3W - 0L
1,679 SR
Queue Stats
100W - 99L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
m3ct
Sun Wukong
Level 156
God Stats
5W - 2L
1,751 SR
Queue Stats
186W - 192L
1,515 Elo+
Party 2
Team Averages
Level 127
1,617 SR
1,512 Elo+

VS

Team Averages
Level 128
1,554 SR
1,518 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AmsaRa
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,485 Elo+
Solo
Nike
Nike
Kasiinii
Nike
Level 144
God Stats
3W - 7L
1,221 SR
Queue Stats
1,879W - 1,760L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Sulsher
Cernunnos
Level 85
God Stats
7W - 2L
1,878 SR
Queue Stats
325W - 288L
1,586 Elo+
Solo
Charybdis
Charybdis
WillKeeno
Charybdis
Level 129
God Stats
2W - 2L
1,673 SR
Queue Stats
119W - 119L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
10,031
912
11,486
17,058
23,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
MrRasta_Fari
Cabrakan
15
4 / 3 / 10
8,897
809
10,819
14,429
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 12
9,408
855
6,366
16,073
20,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
NiceT0FeedYou
Zhong Kui
16
6 / 3 / 12
9,730
885
10,846
14,578
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
m3ct
Sun Wukong
14
2 / 3 / 12
8,392
763
12,254
19,687
19,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 2 / 8
8,899
809
19,368
7,078
2,895
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
AmsaRa
Hou Yi
12
1 / 6 / 6
7,657
696
6,694
8,306
3,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
0 / 4 / 10
7,952
723
8,610
16,620
17,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Sulsher
Cernunnos
16
6 / 5 / 4
9,102
827
14,531
13,014
6,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
WillKeeno
Charybdis
14
3 / 6 / 7
8,216
747
15,444
11,736
5,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
23
Kills
14
14
Deaths
23
54
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
8
4
L
Hou Yi
AmsaRa
Hou Yi
1
6
6
0.67
W
7
2
8
5.5
L
Nike
0
4
10
1.25
W
Cabrakan
MrRasta_Fari
Cabrakan
4
3
10
3
W
4
3
12
3.33
W
Zhong Kui
NiceT0FeedYou
Zhong Kui
6
3
12
4
L
Cernunnos
Sulsher
Cernunnos
6
5
4
1.6
L
Charybdis
WillKeeno
Charybdis
3
6
7
1.08
W
Sun Wukong
m3ct
Sun Wukong
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
64,647
81,825
Taken
56,754
96,141
Mitigated
34,816
33,069
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,368
1,243
1,404
1,346
7,078
2,895
440
2,700
4,064
29,580
0
L
Hou Yi
AmsaRa
Hou Yi
6,694
3,561
406
896
8,306
3,270
671
2,639
5,355
0
13,932
W
11,486
991
1,159
5,892
17,058
23,187
312
6,965
10,093
0
27,854
L
Nike
8,610
1,578
1,793
3,915
16,620
17,024
0
4,190
11,519
196
15,734
W
Cabrakan
MrRasta_Fari
Cabrakan
10,819
1,103
1,089
1,917
14,429
20,262
200
3,353
11,076
17,264
0
W
6,366
338
1,825
4,982
16,073
20,347
110
3,361
12,712
0
13,071
W
Zhong Kui
NiceT0FeedYou
Zhong Kui
10,846
398
2,757
4,265
14,578
12,883
540
2,283
12,295
25,626
0
L
Cernunnos
Sulsher
Cernunnos
14,531
4,771
1,036
3,352
13,014
6,487
0
7,465
4,912
0
28,744
L
Charybdis
WillKeeno
Charybdis
15,444
7,000
1,098
2,675
11,736
5,140
688
3,408
7,881
0
27,461
W
Sun Wukong
m3ct
Sun Wukong
12,254
1,010
1,454
7,729
19,687
19,462
710
3,578
16,109
0
15,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
41,826
115
Minions Killed
116
0
Camps Cleared
0
1,070,427
Distance Traveled
837,260
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,899
809
27
2
0
197,315
0
L
Hou Yi
7,657
696
16
1
0
128,060
0
W
Chaac
10,031
912
27
2
0
235,316
3
L
Nike
7,952
723
15
1
0
192,434
1
W
Cabrakan
8,897
809
14
1
0
190,670
1
W
Tyr
9,408
855
15
1
0
223,231
0
W
Zhong Kui
9,730
885
48
4
0
197,682
0
L
Cernunnos
9,102
827
29
3
0
163,586
1
L
Charybdis
8,216
747
29
3
0
155,865
0
W
Sun Wukong
8,392
763
11
1
0
223,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role