Player Matchup

Bacchus
Bacchus
ADerangedChicken
Bacchus
Level 54
God Stats
10W - 3L
1,862 SR
Queue Stats
28W - 25L
1,529 Elo+
Party 2
Janus
Janus
Alanoth
Janus
Level 64
God Stats
1W - 1L
1,679 SR
Queue Stats
58W - 76L
1,464 Elo+
Solo
Anhur
Anhur
Niicoloopez17
Anhur
Level 99
God Stats
2W - 9L
1,417 SR
Queue Stats
206W - 299L
1,418 Elo+
Solo
Arachne
Arachne
hazzer_n
Arachne
Level 66
God Stats
4W - 6L
1,476 SR
Queue Stats
42W - 42L
1,511 Elo+
Party 2
Odin
Odin
kbutler43
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 70L
1,574 Elo+
Party 2
Team Averages
Level 65
1,587 SR
1,499 Elo+

VS

Team Averages
Level 94
1,524 SR
1,479 Elo+
Neith
Neith
HulbZz
Neith
Level 43
God Stats
7W - 3L
1,638 SR
Queue Stats
129W - 122L
1,502 Elo+
Party 1
Sol
Sol
POV Vision
Sol
Level 108
God Stats
17W - 16L
1,554 SR
Queue Stats
166W - 142L
1,457 Elo+
Party 1
Ravana
Ravana
Reddiboy1
Ravana
Level 127
God Stats
18W - 10L
1,593 SR
Queue Stats
379W - 290L
1,537 Elo+
Party 1
Yemoja
Yemoja
Yviey
Yemoja
Level 69
God Stats
19W - 15L
1,502 SR
Queue Stats
271W - 230L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
willbert2010
Gilgamesh
Level 125
God Stats
4W - 3L
1,332 SR
Queue Stats
222W - 222L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,681
473
4,267
8,993
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Alanoth
Janus
10
0 / 4 / 2
6,229
519
3,840
6,439
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 1
5,888
491
5,412
8,174
1,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
hazzer_n
Arachne
11
2 / 3 / 1
6,633
553
2,663
8,745
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
11
2 / 5 / 0
6,020
502
3,350
8,301
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HulbZz
Neith
10
1 / 1 / 0
5,940
495
3,746
7,063
1,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 5
7,791
649
6,685
5,297
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Reddiboy1
Ravana
13
9 / 2 / 4
7,960
663
9,351
7,620
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Yviey
Yemoja
10
0 / 1 / 3
6,148
512
897
6,082
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
willbert2010
Gilgamesh
13
3 / 2 / 2
7,744
645
6,504
8,704
7,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
17
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Janus
Alanoth
Janus
0
4
2
0.25
W
Neith
HulbZz
Neith
1
1
0
1
L
2
3
1
0.83
W
4
0
5
6.5
W
Ravana
Reddiboy1
Ravana
9
2
4
5.5
W
Yemoja
Yviey
Yemoja
0
1
3
1.5
L
Arachne
hazzer_n
Arachne
2
3
1
0.83
L
Odin
2
5
0
0.4
W
Gilgamesh
willbert2010
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
27,183
40,652
Taken
34,766
15,312
Mitigated
17,585
11,082
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,267
650
0
2,924
8,993
6,285
0
1,534
7,446
14,110
0
L
Janus
Alanoth
Janus
3,840
120
0
1,556
6,439
1,517
0
2,364
3,871
32,069
0
W
Neith
HulbZz
Neith
3,746
1,236
0
2,853
7,063
1,885
0
3,116
3,913
0
30,688
L
5,412
1,954
0
2,453
8,174
1,946
0
1,874
6,206
0
30,678
W
6,685
2,009
0
3,269
5,297
1,617
651
1,074
4,137
49,003
0
W
Ravana
Reddiboy1
Ravana
9,351
2,544
0
983
7,620
3,733
141
1,005
6,527
0
43,966
W
Yemoja
Yviey
Yemoja
897
348
1,939
2,420
6,082
2,832
150
2,225
3,775
10,725
0
L
Arachne
hazzer_n
Arachne
2,663
1,450
0
2,357
8,745
2,594
0
1,219
7,464
0
37,349
L
Odin
3,350
1,699
0
1,792
8,301
2,970
0
204
8,083
0
25,640
W
Gilgamesh
willbert2010
Gilgamesh
6,504
1,931
0
3,384
8,704
7,518
211
522
8,142
0
45,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
35,583
277
Minions Killed
374
0
Camps Cleared
0
1,153,167
Distance Traveled
1,166,022
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,681
473
21
2
0
247,156
9
L
Janus
6,229
519
75
6
0
221,752
2
W
Neith
5,940
495
61
5
0
208,737
1
L
Anhur
5,888
491
53
4
0
202,680
3
W
Sol
7,791
649
108
9
0
247,513
1
W
Ravana
7,960
663
88
7
0
250,786
3
W
Yemoja
6,148
512
21
2
0
221,769
1
L
Arachne
6,633
553
74
6
0
256,495
0
L
Odin
6,020
502
54
5
0
225,084
2
W
Gilgamesh
7,744
645
96
8
0
237,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role