Player Matchup

Neith
Neith
Aerosx
Neith
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 42L
1,489 Elo+
Solo
Anubis
Anubis
Carpo97
Anubis
Level 126
God Stats
4W - 2L
1,963 SR
Queue Stats
111W - 74L
1,647 Elo+
Party 2
Mulan
Mulan
SirQuackyTheDuck
Mulan
Level 61
God Stats
2W - 0L
1,732 SR
Queue Stats
73W - 52L
1,581 Elo+
Party 2
Team Averages
Level 76
1,732 SR
1,572 Elo+

VS

Team Averages
Level 37
1,490 SR
1,408 Elo+
Izanami
Izanami
PiPoSK
Izanami
Level 48
God Stats
1W - 1L
1,674 SR
Queue Stats
14W - 10L
1,592 Elo+
Solo
Ra
Ra
antonixx28
Ra
Level 38
God Stats
6W - 10L
1,569 SR
Queue Stats
62W - 100L
1,332 Elo+
Party 1
Ymir
Ymir
junkitos
Ymir
Level 25
God Stats
2W - 10L
1,227 SR
Queue Stats
31W - 53L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aerosx
Neith
14
6 / 4 / 5
10,731
715
14,643
10,671
3,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Carpo97
Anubis
16
9 / 2 / 9
11,992
799
13,869
12,457
6,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 7 / 10
10,526
702
8,732
14,049
10,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PiPoSK
Izanami
15
8 / 7 / 5
11,115
741
14,434
16,600
4,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 5 / 7
10,170
678
7,946
10,371
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 6 / 12
8,934
596
3,369
15,162
9,923
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
18
Kills
13
13
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Aerosx
Neith
6
4
5
2.13
W
Anubis
Carpo97
Anubis
9
2
9
6.75
L
Izanami
PiPoSK
Izanami
8
7
5
1.5
W
3
7
10
1.14
L
5
5
7
1.7
L
Ymir
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,244
Damage
25,749
37,177
Taken
42,133
20,556
Mitigated
17,938
12,588
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aerosx
Neith
14,643
6,956
0
1,783
10,671
3,663
1,605
3,801
6,870
0
41,906
W
Anubis
Carpo97
Anubis
13,869
641
0
7,178
12,457
6,294
229
3,967
8,490
49,739
0
L
Izanami
PiPoSK
Izanami
14,434
9,023
0
1,821
16,600
4,746
0
4,843
11,757
0
44,575
W
8,732
1,049
627
3,000
14,049
10,599
518
3,798
10,251
0
34,821
L
7,946
508
2,043
2,284
10,371
3,269
0
4,017
6,354
29,821
0
L
Ymir
3,369
229
0
390
15,162
9,923
0
5,410
9,752
9,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
30,219
163
Minions Killed
150
8
Camps Cleared
4
726,414
Distance Traveled
696,483
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,731
715
65
4
1
212,669
0
W
Anubis
11,992
799
62
4
5
251,942
3
L
Izanami
11,115
741
85
6
1
222,664
1
W
Mulan
10,526
702
36
2
2
261,803
2
L
Ra
10,170
678
58
4
1
249,811
2
L
Ymir
8,934
596
7
0
2
224,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role